diff --git a/Spigot-Server-Patches/0472-Reduce-Either-Optional-allocation.patch b/Spigot-Server-Patches/0472-Reduce-Either-Optional-allocation.patch index b6c6837ec..78fe328c7 100644 --- a/Spigot-Server-Patches/0472-Reduce-Either-Optional-allocation.patch +++ b/Spigot-Server-Patches/0472-Reduce-Either-Optional-allocation.patch @@ -1,4 +1,4 @@ -From f05a44606eb3f3467c092da8ade51d8de1220561 Mon Sep 17 00:00:00 2001 +From 4e4969fe0412b6f2a2989a35215096c24266180a Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Mon, 6 Apr 2020 18:35:09 -0700 Subject: [PATCH] Reduce Either Optional allocation @@ -7,53 +7,45 @@ In order to get chunk values, we shouldn't need to create an optional each time. diff --git a/src/main/java/com/mojang/datafixers/util/Either.java b/src/main/java/com/mojang/datafixers/util/Either.java -index a90adac7b..4bb621d57 100644 +index a90adac7b..3f65fe710 100644 --- a/src/main/java/com/mojang/datafixers/util/Either.java +++ b/src/main/java/com/mojang/datafixers/util/Either.java -@@ -22,10 +22,10 @@ public abstract class Either implements App, L> { +@@ -22,7 +22,7 @@ public abstract class Either implements App, L> { } private static final class Left extends Either { - private final L value; -+ private final L value; private final Optional valueOptional; // Paper - reduce the optional allocation... ++ private final L value; private Optional valueOptional; // Paper - reduce the optional allocation... public Left(final L value) { -- this.value = value; -+ this.value = value; this.valueOptional = value != null ? Optional.of(value) : Optional.empty(); // Paper - reduce the optional allocation... - } - - @Override + this.value = value; @@ -51,7 +51,7 @@ public abstract class Either implements App, L> { @Override public Optional left() { - return Optional.of(value); -+ return this.valueOptional; // Paper - reduce the optional allocation... ++ return this.valueOptional == null ? this.valueOptional = Optional.of(this.value) : this.valueOptional; // Paper - reduce the optional allocation... } @Override -@@ -83,10 +83,10 @@ public abstract class Either implements App, L> { +@@ -83,7 +83,7 @@ public abstract class Either implements App, L> { } private static final class Right extends Either { - private final R value; -+ private final R value; private final Optional valueOptional; // Paper - reduce the optional allocation... ++ private final R value; private Optional valueOptional; // Paper - reduce the optional allocation... public Right(final R value) { -- this.value = value; -+ this.value = value; this.valueOptional = value != null ? Optional.of(value) : Optional.empty(); // Paper - reduce the optional allocation... - } - - @Override + this.value = value; @@ -117,7 +117,7 @@ public abstract class Either implements App, L> { @Override public Optional right() { - return Optional.of(value); -+ return this.valueOptional; // Paper - reduce the optional allocation... ++ return this.valueOptional == null ? this.valueOptional = Optional.of(this.value) : this.valueOptional; // Paper - reduce the optional allocation... } @Override -- -2.25.1 +2.26.0 diff --git a/Spigot-Server-Patches/0480-Optimize-ChunkProviderServer-s-chunk-level-checking-.patch b/Spigot-Server-Patches/0480-Optimize-ChunkProviderServer-s-chunk-level-checking-.patch new file mode 100644 index 000000000..c62cd7131 --- /dev/null +++ b/Spigot-Server-Patches/0480-Optimize-ChunkProviderServer-s-chunk-level-checking-.patch @@ -0,0 +1,65 @@ +From 9f57d53bd92a3c87603dc929b6490a8501a18c0d Mon Sep 17 00:00:00 2001 +From: Spottedleaf +Date: Thu, 16 Apr 2020 16:13:59 -0700 +Subject: [PATCH] Optimize ChunkProviderServer's chunk level checking helper + methods + +These can be hot functions (i.e entity ticking and block ticking), +so inline where possible, and avoid the abstraction of the +Either class. + +diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java +index f741a034e..664a244dd 100644 +--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java ++++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java +@@ -534,27 +534,37 @@ public class ChunkProviderServer extends IChunkProvider { + + public final boolean isInEntityTickingChunk(Entity entity) { return this.a(entity); } // Paper - OBFHELPER + @Override public boolean a(Entity entity) { +- long i = ChunkCoordIntPair.pair(MathHelper.floor(entity.locX()) >> 4, MathHelper.floor(entity.locZ()) >> 4); +- +- return this.a(i, PlayerChunk::b); ++ // Paper start - optimize is ticking ready type functions ++ // entity ticking ++ PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(entity)); ++ return playerChunk != null && playerChunk.isEntityTickingReady(); ++ // Paper end - optimize is ticking ready type functions + } + + public final boolean isEntityTickingChunk(ChunkCoordIntPair chunkcoordintpair) { return this.a(chunkcoordintpair); } // Paper - OBFHELPER + @Override public boolean a(ChunkCoordIntPair chunkcoordintpair) { +- return this.a(chunkcoordintpair.pair(), PlayerChunk::b); ++ // Paper start - optimize is ticking ready type functions ++ // is entity ticking ready ++ PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(chunkcoordintpair)); ++ return playerChunk != null && playerChunk.isEntityTickingReady(); ++ // Paper end - optimize is ticking ready type functions + } + + @Override + public boolean a(BlockPosition blockposition) { +- long i = ChunkCoordIntPair.pair(blockposition.getX() >> 4, blockposition.getZ() >> 4); +- +- return this.a(i, PlayerChunk::a); ++ // Paper start - optimize is ticking ready type functions ++ // is ticking ready ++ PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(blockposition)); ++ return playerChunk != null && playerChunk.isTickingReady(); ++ // Paper end - optimize is ticking ready type functions + } + + public boolean b(Entity entity) { +- long i = ChunkCoordIntPair.pair(MathHelper.floor(entity.locX()) >> 4, MathHelper.floor(entity.locZ()) >> 4); +- +- return this.a(i, PlayerChunk::c); ++ // Paper start - optimize is ticking ready type functions ++ // is full chunk ready ++ PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(entity)); ++ return playerChunk != null && playerChunk.isFullChunkReady(); ++ // Paper end - optimize is ticking ready type functions + } + + private boolean a(long i, Function>> function) { +-- +2.26.0 +