Fix migration logic for old player saving config option

This is an ode to all those times when you shoulda just gone to bed
This commit is contained in:
Shane Freeder 2021-12-28 08:10:38 +00:00
parent 8f65f378ce
commit 87e443bf9a
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GPG key ID: A3F61EA5A085289C
19 changed files with 41 additions and 40 deletions

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@ -92,10 +92,10 @@ index 898e2efb764e5bd97ab4e757e6c4c27fc4efdbef..055abcdfd779ce37d657845b3c6322f0
exclude("org/bukkit/craftbukkit/inventory/ItemStack*Test.class")
}
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index a074df5708624bd4b0bc2ad3dcbd4bc4ff737595..68dc68238adc8d288052132e9f70663e8bba1e80 100644
index c20fe23174d8a12bfc5acb4b0e947c6fca5ab897..6ee4d5377d3963c67c6da4e5b164e49949768f03 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -429,4 +429,9 @@ public class PaperConfig {
@@ -430,4 +430,9 @@ public class PaperConfig {
log("Async Chunks: Enabled - Chunks will be loaded much faster, without lag.");
}
}