Add lag compensation for breaking blocks

This commit is contained in:
Spottedleaf 2023-09-23 22:10:40 -07:00
parent 38dc3b25d8
commit 84556f3cda
592 changed files with 160 additions and 104 deletions

View file

@ -0,0 +1,40 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 30 Dec 2020 19:43:01 -0500
Subject: [PATCH] Additional Block Material API's
Faster version for isSolid() that utilizes NMS's state for isSolid instead of the slower
process to do this in the Bukkit API
Adds API for buildable, replaceable, burnable too.
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index ef1e77729b12a9ee0b13fa283f8200cc0c3968ce..4239fa3d992722bd1d9184bb5c33ce5c14010052 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -439,6 +439,25 @@ public class CraftBlock implements Block {
return this.getNMS().liquid();
}
+ // Paper start
+ @Override
+ public boolean isBuildable() {
+ return this.getNMS().isSolid(); // This is in fact isSolid, despite the fact that isSolid below returns blocksMotion
+ }
+ @Override
+ public boolean isBurnable() {
+ return this.getNMS().ignitedByLava();
+ }
+ @Override
+ public boolean isReplaceable() {
+ return this.getNMS().canBeReplaced();
+ }
+ @Override
+ public boolean isSolid() {
+ return this.getNMS().blocksMotion();
+ }
+ // Paper end
+
@Override
public PistonMoveReaction getPistonMoveReaction() {
return PistonMoveReaction.getById(this.getNMS().getPistonPushReaction().ordinal());