Add lag compensation for breaking blocks
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592 changed files with 160 additions and 104 deletions
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patches/server/0510-Additional-Block-Material-API-s.patch
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patches/server/0510-Additional-Block-Material-API-s.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 30 Dec 2020 19:43:01 -0500
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Subject: [PATCH] Additional Block Material API's
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Faster version for isSolid() that utilizes NMS's state for isSolid instead of the slower
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process to do this in the Bukkit API
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Adds API for buildable, replaceable, burnable too.
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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index ef1e77729b12a9ee0b13fa283f8200cc0c3968ce..4239fa3d992722bd1d9184bb5c33ce5c14010052 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -439,6 +439,25 @@ public class CraftBlock implements Block {
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return this.getNMS().liquid();
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}
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+ // Paper start
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+ @Override
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+ public boolean isBuildable() {
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+ return this.getNMS().isSolid(); // This is in fact isSolid, despite the fact that isSolid below returns blocksMotion
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+ }
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+ @Override
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+ public boolean isBurnable() {
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+ return this.getNMS().ignitedByLava();
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+ }
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+ @Override
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+ public boolean isReplaceable() {
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+ return this.getNMS().canBeReplaced();
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+ }
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+ @Override
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+ public boolean isSolid() {
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+ return this.getNMS().blocksMotion();
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+ }
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+ // Paper end
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+
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@Override
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public PistonMoveReaction getPistonMoveReaction() {
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return PistonMoveReaction.getById(this.getNMS().getPistonPushReaction().ordinal());
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