Redefine Cyclic Dependencies (#8873)
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39 changed files with 566 additions and 317 deletions
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@ -0,0 +1,33 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aya <31237389+tal5@users.noreply.github.com>
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Date: Fri, 20 Jan 2023 13:49:35 +0000
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Subject: [PATCH] Add Player#sendEquipmentChange(Map) API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index b06f759b6188d87cf406072b6d7ef8266512ce50..1604351236f748b5009eed29f6051e68092d6090 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -691,7 +691,21 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* @param slot The slot of the spoofed equipment change
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* @param item The ItemStack to display for the player
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*/
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- public void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull EquipmentSlot slot, @NotNull ItemStack item);
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+ // Paper start
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+ default void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull EquipmentSlot slot, @NotNull ItemStack item) {
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+ this.sendEquipmentChange(entity, java.util.Map.of(slot, item));
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+ };
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+
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+ /**
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+ * Send an equipment change for an entity. This fakes the equipment change
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+ * of an entity for a user. This will not actually change the inventory of
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+ * the specified entity in any way.
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+ *
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+ * @param entity The entity that the player will see the change for
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+ * @param equipmentChanges A map of slots to the items they will be changed to, cannot contain null values.
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+ */
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+ void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull java.util.Map<EquipmentSlot, ItemStack> equipmentChanges);
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+ // Paper end
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// Paper start
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/**
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