rewrite chunk system checkpoint

This commit is contained in:
Spottedleaf 2023-06-07 22:21:04 -07:00
parent 0c4a1c4496
commit 819facd7c4
666 changed files with 23181 additions and 869 deletions

View file

@ -1,24 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 3 Mar 2020 05:26:40 +0000
Subject: [PATCH] Prevent teleporting dead entities
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 3c0f15d294891143624ac7feadb09c3f8de3059e..a9cdf3e774dbc8b689c7bbd95d94c8be32b33d92 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1605,6 +1605,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
public void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<RelativeMovement> set) { // Paper
+ // Paper start
+ if (player.isRemoved()) {
+ LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());
+ if (server.isDebugging()) io.papermc.paper.util.TraceUtil.dumpTraceForThread("Attempt to teleport removed player");
+ return;
+ }
+ // Paper end
// CraftBukkit start
if (Float.isNaN(f)) {
f = 0;