Upstream merge
By: Thinkofdeath <thethinkofdeath@gmail.com>
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1f1443ed34
commit
804a818172
17 changed files with 84 additions and 87 deletions
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@ -1,4 +1,4 @@
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From 0c0bfe8b1127e609cdaf82697bf7ba4a87af5cd3 Mon Sep 17 00:00:00 2001
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From 5bc4b1498c02b4ad26a6ed80e46793426221011f Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sun, 17 Mar 2013 19:02:50 +1100
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Subject: [PATCH] Faster UUID for entities
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@ -6,10 +6,10 @@ Subject: [PATCH] Faster UUID for entities
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It is overkill to create a new SecureRandom on each entity create and then use it to make a new Entity ID for every entity instance created. Instead we will just use a pseudo random UUID based off the random instance we already have.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 4bcd57e..621f593 100644
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index 0b6e9cf..9179baa 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -140,7 +140,7 @@ public abstract class Entity {
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@@ -142,7 +142,7 @@ public abstract class Entity {
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this.random = new Random();
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this.maxFireTicks = 1;
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this.justCreated = true;
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@ -19,5 +19,5 @@ index 4bcd57e..621f593 100644
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this.world = world;
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this.setPosition(0.0D, 0.0D, 0.0D);
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--
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1.8.3.2
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1.9.1
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