Fix NPE in getBedSpawnLocation (#4238)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Fri, 28 Aug 2020 12:01:25 -0400
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Subject: [PATCH] Fix NPE in getBedSpawnLocation
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index b97be51c6859fa2d45c07c853980adb05d11b65f..715d2c5e888b4a5c955d2dee2429757a27b50b00 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -874,14 +874,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public Location getBedSpawnLocation() {
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- World world = getHandle().server.getWorldServer(getHandle().getSpawnDimension()).getWorld();
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+ WorldServer world = getHandle().server.getWorldServer(getHandle().getSpawnDimension()); // Paper - Fix NPE in getBedSpawnLocation
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BlockPosition bed = getHandle().getSpawn();
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if (world != null && bed != null) {
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- Optional<Vec3D> spawnLoc = EntityHuman.getBed(((CraftWorld) world).getHandle(), bed, getHandle().getSpawnAngle(), getHandle().isSpawnForced(), true);
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+ Optional<Vec3D> spawnLoc = EntityHuman.getBed(world, bed, getHandle().getSpawnAngle(), getHandle().isSpawnForced(), true); // Paper - Fix NPE in getBedSpawnLocation
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if (spawnLoc.isPresent()) {
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Vec3D vec = spawnLoc.get();
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- return new Location(world, vec.x, vec.y, vec.z);
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+ return new Location(world.getWorld(), vec.x, vec.y, vec.z); // Paper - Fix NPE in getBedSpawnLocation
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}
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}
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return null;
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