Remove useless warn logging while disconnecting
Remove useless "handleDisconnection() called twice" logging. This warning log every time player kicked by server.
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0d8594ae94
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7d256d659f
1 changed files with 10 additions and 1 deletions
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@ -28,7 +28,7 @@ and then catch exceptions and close if they fire.
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Part of this commit was authored by: Spottedleaf
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Part of this commit was authored by: Spottedleaf
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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index b1dededc15cce686ead74a99bee64c89ac1de22c..289b17addd71aeab8a392e8f6a53d4c6329cf562 100644
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index b1dededc15cce686ead74a99bee64c89ac1de22c..32886109d03f9991446381160d5406056d2bf860 100644
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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@@ -64,6 +64,10 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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@@ -64,6 +64,10 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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@ -287,6 +287,15 @@ index b1dededc15cce686ead74a99bee64c89ac1de22c..289b17addd71aeab8a392e8f6a53d4c6
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// Spigot End
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// Spigot End
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if (this.channel.isOpen()) {
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if (this.channel.isOpen()) {
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this.channel.close(); // We can't wait as this may be called from an event loop.
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this.channel.close(); // We can't wait as this may be called from an event loop.
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@@ -327,7 +472,7 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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public void handleDisconnection() {
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if (this.channel != null && !this.channel.isOpen()) {
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if (this.o) {
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- NetworkManager.LOGGER.warn("handleDisconnection() called twice");
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+ //NetworkManager.LOGGER.warn("handleDisconnection() called twice"); // Paper - Do not log useless message
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} else {
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this.o = true;
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if (this.j() != null) {
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@@ -335,7 +480,7 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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@@ -335,7 +480,7 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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} else if (this.i() != null) {
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} else if (this.i() != null) {
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this.i().a(new ChatMessage("multiplayer.disconnect.generic", new Object[0]));
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this.i().a(new ChatMessage("multiplayer.disconnect.generic", new Object[0]));
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