More Improvements to Chunks

Fixed issues where urgent and prioritized chunks didn't actually
always get their priority boosted correctly....

Properly deprioritize non ticking chunks.
Limit recursion on watchdog prints to stop flooding as much
Remove neighbor priorities from watchdog to reduce information
reduce synchronization duration so that watch dog won't block main should main actually wake up
probably fixed a deadlock risk in watchdog printing also that was leading to crashes
fixed chunk holder enqueues not being processed correctly
added async catchers in some locations that should not be ran async

Fixed upstream bug where VITAL callbacks that must run on main actually could
sometimes run on the server thread pool causing alot of these nasty bugs we've seen lately!

This build will provide massive improvements to stability as well as even faster
sync chunk load/gens now that priority is correctly set.

Fixes #3435
This commit is contained in:
Aikar 2020-05-22 19:03:48 -04:00
parent e1c451968c
commit 7c001d64a5
No known key found for this signature in database
GPG key ID: 401ADFC9891FAAFE
8 changed files with 268 additions and 146 deletions

View file

@ -403,21 +403,22 @@ index 0000000000000000000000000000000000000000..3aceb0ea8a1a3ed94dd8a9e954c52ecd
+ }
+}
diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
index f9a7a1e9eea67bafb85c0ed88e96abb8e45f6c81..8ca1a4719d934db31d57b34cf7050acc5a1a7048 100644
index aaa6e33b0e5df2549e4f989501bacfd1ab4ad063..8ebe5a2e2678fccb17aced57f6fd1e52c17935db 100644
--- a/src/main/java/net/minecraft/server/MCUtil.java
+++ b/src/main/java/net/minecraft/server/MCUtil.java
@@ -1,7 +1,10 @@
@@ -1,8 +1,11 @@
package net.minecraft.server;
import com.destroystokyo.paper.block.TargetBlockInfo;
+import com.destroystokyo.paper.profile.CraftPlayerProfile;
+import com.destroystokyo.paper.profile.PlayerProfile;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
+import com.mojang.authlib.GameProfile;
import org.apache.commons.lang.exception.ExceptionUtils;
+import com.mojang.authlib.GameProfile;
import org.bukkit.Location;
import org.bukkit.block.BlockFace;
@@ -329,6 +332,10 @@ public final class MCUtil {
import org.bukkit.craftbukkit.CraftWorld;
@@ -355,6 +358,10 @@ public final class MCUtil {
return run.get();
}