Configurable feature seeds (#6531)
Co-authored-by: Thonk 30448663+ExcessiveAmountsOfZombies@users.noreply.github.com Also includes an option to auto-generate random seeds for all features and add them to the config.
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82 changed files with 265 additions and 162 deletions
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@ -11,10 +11,10 @@ This feature is good for long term worlds so that newer players
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do not suffer with "Every chest has been looted"
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 5baccb8d50c135ab20c38ffd0690f585514ce5af..eb04fdb172a50ec1f5b7fe78fa0e7655246abd60 100644
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index e480f1cd7830cd170f3744edec96221cbdfabe27..7346ff09a8c2a04ce6f2b898fb7e23ed264ce951 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -269,4 +269,26 @@ public class PaperWorldConfig {
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@@ -274,4 +274,26 @@ public class PaperWorldConfig {
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this.frostedIceDelayMax = this.getInt("frosted-ice.delay.max", this.frostedIceDelayMax);
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log("Frosted Ice: " + (this.frostedIceEnabled ? "enabled" : "disabled") + " / delay: min=" + this.frostedIceDelayMin + ", max=" + this.frostedIceDelayMax);
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}
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