Add back fix swamp hut deadlock patch

This commit is contained in:
Jake Potrebic 2022-06-08 07:58:51 -07:00
parent a6bc17b8bb
commit 7a165c9c5d
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41 changed files with 63 additions and 57 deletions

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@ -1,56 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 12 Mar 2022 06:31:13 -0800
Subject: [PATCH] Fix swamp hut cat generation deadlock
The worldgen thread will attempt to get structure references
via the world's getChunkAt method, which is fine if the gen is
not cancelled - but if the chunk was unloaded, the call will block
indefinitely. Instead of using the world state, we use the already
supplied generatoraccess which will always have the chunk available.
diff --git a/src/main/java/net/minecraft/world/entity/animal/Cat.java b/src/main/java/net/minecraft/world/entity/animal/Cat.java
index 5f7c394f9cc178c9cb06c90b91296b979d61239b..e4eac546836b73b5e9c8fd68ca0d32c01148313e 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Cat.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Cat.java
@@ -392,7 +392,7 @@ public class Cat extends TamableAnimal {
Registry<ConfiguredStructureFeature<?, ?>> iregistry = worldserver1.registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY);
if (ChunkGenerator.allConfigurations(iregistry, StructureFeature.SWAMP_HUT).anyMatch((structurefeature) -> {
- return worldserver1.structureFeatureManager().getStructureWithPieceAt(this.blockPosition(), structurefeature).isValid();
+ return worldserver1.structureFeatureManager().getStructureWithPieceAt(this.blockPosition(), structurefeature, world).isValid(); // Paper - fix deadlock
})) {
this.setCatType(10);
this.setPersistenceRequired();
diff --git a/src/main/java/net/minecraft/world/level/StructureFeatureManager.java b/src/main/java/net/minecraft/world/level/StructureFeatureManager.java
index 2825975e5b33ea13f199008c7a4abc72ebf990b3..56c4f849d92b38537602fd77e481ee60a25bc84b 100644
--- a/src/main/java/net/minecraft/world/level/StructureFeatureManager.java
+++ b/src/main/java/net/minecraft/world/level/StructureFeatureManager.java
@@ -56,7 +56,12 @@ public class StructureFeatureManager {
}
public List<StructureStart> startsForFeature(SectionPos sectionPos, ConfiguredStructureFeature<?, ?> configuredStructureFeature) {
- LongSet longSet = this.level.getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES).getReferencesForFeature(configuredStructureFeature);
+ // Paper start - add world option
+ return this.startsForFeature(sectionPos, configuredStructureFeature, (ServerLevelAccessor)null);
+ }
+ public List<StructureStart> startsForFeature(SectionPos sectionPos, ConfiguredStructureFeature<?, ?> configuredStructureFeature, ServerLevelAccessor world) {
+ LongSet longSet = (world == null ? this.level : world).getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES).getReferencesForFeature(configuredStructureFeature);
+ // Paper end - add world option
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
this.fillStartsForFeature(configuredStructureFeature, longSet, builder::add);
return builder.build();
@@ -106,7 +111,12 @@ public class StructureFeatureManager {
}
public StructureStart getStructureWithPieceAt(BlockPos pos, ConfiguredStructureFeature<?, ?> configuredStructureFeature) {
- for(StructureStart structureStart : this.startsForFeature(SectionPos.of(pos), configuredStructureFeature)) {
+ // Paper start - add world option
+ return this.getStructureWithPieceAt(pos, configuredStructureFeature, (ServerLevelAccessor)null);
+ }
+ public StructureStart getStructureWithPieceAt(BlockPos pos, ConfiguredStructureFeature<?, ?> configuredStructureFeature, ServerLevelAccessor world) {
+ // Paper end - add world option
+ for(StructureStart structureStart : this.startsForFeature(SectionPos.of(pos), configuredStructureFeature, world)) { // Paper - add world option
if (this.structureHasPieceAt(pos, structureStart)) {
return structureStart;
}