Use AreaMap for per-player mob spawning (#7235)
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264 changed files with 207 additions and 457 deletions
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@ -1,35 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Date: Fri, 13 Aug 2021 01:14:38 +0200
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Subject: [PATCH] Configurable item frame map cursor update interval
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index e85835f3ec7bb5e5ef5a827a4cb6614780255326..f0073bafac729f018ad3264f673c158c1ed5b0d7 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -876,6 +876,11 @@ public class PaperWorldConfig {
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mapItemFrameCursorLimit = getInt("map-item-frame-cursor-limit", mapItemFrameCursorLimit);
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}
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+ public int mapItemFrameCursorUpdateInterval = 10;
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+ private void itemFrameCursorUpdateInterval() {
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+ mapItemFrameCursorUpdateInterval = getInt("map-item-frame-cursor-update-interval", mapItemFrameCursorUpdateInterval);
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+ }
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+
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public boolean fixItemsMergingThroughWalls;
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private void fixItemsMergingThroughWalls() {
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fixItemsMergingThroughWalls = getBoolean("fix-items-merging-through-walls", fixItemsMergingThroughWalls);
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index 75d0c2532c26eab044256cf6373ba7909dfe6395..94704a258ce7183aeb0ccec0b9106e40efd08821 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -98,7 +98,7 @@ public class ServerEntity {
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ItemFrame entityitemframe = (ItemFrame) this.entity;
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ItemStack itemstack = entityitemframe.getItem();
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- if (this.tickCount % 10 == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks
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+ if (this.level.paperConfig.mapItemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig.mapItemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable
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Integer integer = MapItem.getMapId(itemstack);
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MapItemSavedData worldmap = MapItem.getSavedData(integer, this.level);
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