Use AreaMap for per-player mob spawning (#7235)

This commit is contained in:
Jason 2022-01-02 11:06:08 -08:00 committed by GitHub
parent 19bc612483
commit 79dd62ae62
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
264 changed files with 207 additions and 457 deletions

View file

@ -4,26 +4,6 @@ Date: Mon, 19 Aug 2019 01:27:58 +0500
Subject: [PATCH] implement optional per player mob spawns
diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
index fe79c0add4f7cb18d487c5bb9415c40c5b551ea2..8d9ddad1879e7616d980ca70de8aecacaa86db35 100644
--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
@@ -57,6 +57,7 @@ public class WorldTimingsHandler {
public final Timing miscMobSpawning;
+ public final Timing playerMobDistanceMapUpdate;
public final Timing poiUnload;
public final Timing chunkUnload;
@@ -121,6 +122,7 @@ public class WorldTimingsHandler {
miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
+ playerMobDistanceMapUpdate = Timings.ofSafe(name + "Per Player Mob Spawning - Distance Map Update");
poiUnload = Timings.ofSafe(name + "Chunk unload - POI");
chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk");
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 619f5c11ae8e21b060b52b60d681db6dd9cb5816..88d140a03b6f28070b2f78588ee5ce4d5ac3cf0f 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@ -41,264 +21,6 @@ index 619f5c11ae8e21b060b52b60d681db6dd9cb5816..88d140a03b6f28070b2f78588ee5ce4d
+ perPlayerMobSpawns = getBoolean("per-player-mob-spawns", true);
+ }
}
diff --git a/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
new file mode 100644
index 0000000000000000000000000000000000000000..72063ba7fb0d04594043cb07034590d597c3d77e
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
@@ -0,0 +1,252 @@
+package com.destroystokyo.paper.util;
+
+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
+import java.util.List;
+import java.util.Map;
+import net.minecraft.core.SectionPos;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.world.level.ChunkPos;
+import org.spigotmc.AsyncCatcher;
+import java.util.HashMap;
+
+/** @author Spottedleaf */
+public final class PlayerMobDistanceMap {
+
+ private static final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> EMPTY_SET = new PooledHashSets.PooledObjectLinkedOpenHashSet<>();
+
+ private final Map<ServerPlayer, SectionPos> players = new HashMap<>();
+ // we use linked for better iteration.
+ private final Long2ObjectOpenHashMap<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> playerMap = new Long2ObjectOpenHashMap<>(32, 0.5f);
+ private int viewDistance;
+
+ private final PooledHashSets<ServerPlayer> pooledHashSets = new PooledHashSets<>();
+
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final ChunkPos chunkPos) {
+ return this.getPlayersInRange(chunkPos.x, chunkPos.z);
+ }
+
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final int chunkX, final int chunkZ) {
+ return this.playerMap.getOrDefault(ChunkPos.asLong(chunkX, chunkZ), EMPTY_SET);
+ }
+
+ public void update(final List<ServerPlayer> currentPlayers, final int newViewDistance) {
+ AsyncCatcher.catchOp("Distance map update");
+ final ObjectLinkedOpenHashSet<ServerPlayer> gone = new ObjectLinkedOpenHashSet<>(this.players.keySet());
+
+ final int oldViewDistance = this.viewDistance;
+ this.viewDistance = newViewDistance;
+
+ for (final ServerPlayer player : currentPlayers) {
+ if (player.isSpectator() || !player.affectsSpawning) {
+ continue; // will be left in 'gone' (or not added at all)
+ }
+
+ gone.remove(player);
+
+ final SectionPos newPosition = player.getLastSectionPos();
+ final SectionPos oldPosition = this.players.put(player, newPosition);
+
+ if (oldPosition == null) {
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ } else {
+ this.updatePlayer(player, oldPosition, newPosition, oldViewDistance, newViewDistance);
+ }
+ //this.validatePlayer(player, newViewDistance); // debug only
+ }
+
+ for (final ServerPlayer player : gone) {
+ final SectionPos oldPosition = this.players.remove(player);
+ if (oldPosition != null) {
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ }
+ }
+ }
+
+ // expensive op, only for debug
+ private void validatePlayer(final ServerPlayer player, final int viewDistance) {
+ int entiesGot = 0;
+ int expectedEntries = (2 * viewDistance + 1);
+ expectedEntries *= expectedEntries;
+
+ final SectionPos currPosition = player.getLastSectionPos();
+
+ final int centerX = currPosition.getX();
+ final int centerZ = currPosition.getZ();
+
+ for (final Long2ObjectLinkedOpenHashMap.Entry<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> entry : this.playerMap.long2ObjectEntrySet()) {
+ final long key = entry.getLongKey();
+ final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> map = entry.getValue();
+
+ if (map.referenceCount == 0) {
+ throw new IllegalStateException("Invalid map");
+ }
+
+ if (map.set.contains(player)) {
+ ++entiesGot;
+
+ final int chunkX = ChunkPos.getX(key);
+ final int chunkZ = ChunkPos.getZ(key);
+
+ final int dist = Math.max(Math.abs(chunkX - centerX), Math.abs(chunkZ - centerZ));
+
+ if (dist > viewDistance) {
+ throw new IllegalStateException("Expected view distance " + viewDistance + ", got " + dist);
+ }
+ }
+ }
+
+ if (entiesGot != expectedEntries) {
+ throw new IllegalStateException("Expected " + expectedEntries + ", got " + entiesGot);
+ }
+ }
+
+ private void addPlayerTo(final ServerPlayer player, final int chunkX, final int chunkZ) {
+ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long key, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
+ if (players == null) {
+ return player.cachedSingleMobDistanceMap;
+ } else {
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWith(players, player);
+ }
+ });
+ }
+
+ private void removePlayerFrom(final ServerPlayer player, final int chunkX, final int chunkZ) {
+ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long keyInMap, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWithout(players, player); // rets null instead of an empty map
+ });
+ }
+
+ private void updatePlayer(final ServerPlayer player, final SectionPos oldPosition, final SectionPos newPosition, final int oldViewDistance, final int newViewDistance) {
+ final int toX = newPosition.getX();
+ final int toZ = newPosition.getZ();
+ final int fromX = oldPosition.getX();
+ final int fromZ = oldPosition.getZ();
+
+ final int dx = toX - fromX;
+ final int dz = toZ - fromZ;
+
+ final int totalX = Math.abs(fromX - toX);
+ final int totalZ = Math.abs(fromZ - toZ);
+
+ if (Math.max(totalX, totalZ) > (2 * oldViewDistance)) {
+ // teleported?
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ return;
+ }
+
+ // x axis is width
+ // z axis is height
+ // right refers to the x axis of where we moved
+ // top refers to the z axis of where we moved
+
+ if (oldViewDistance == newViewDistance) {
+ // same view distance
+
+ // used for relative positioning
+ final int up = 1 | (dz >> (Integer.SIZE - 1)); // 1 if dz >= 0, -1 otherwise
+ final int right = 1 | (dx >> (Integer.SIZE - 1)); // 1 if dx >= 0, -1 otherwise
+
+ // The area excluded by overlapping the two view distance squares creates four rectangles:
+ // Two on the left, and two on the right. The ones on the left we consider the "removed" section
+ // and on the right the "added" section.
+ // https://i.imgur.com/MrnOBgI.png is a reference image. Note that the outside border is not actually
+ // exclusive to the regions they surround.
+
+ // 4 points of the rectangle
+ int maxX; // exclusive
+ int minX; // inclusive
+ int maxZ; // exclusive
+ int minZ; // inclusive
+
+ if (dx != 0) {
+ // handle right addition
+
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
+ minX = fromX + (oldViewDistance * right) + right; // inclusive
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
+ minZ = toZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.addPlayerTo(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dz != 0) {
+ // handle up addition
+
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
+ minX = toX - (oldViewDistance * right); // inclusive
+ maxZ = toZ + (oldViewDistance * up) + up; // exclusive
+ minZ = fromZ + (oldViewDistance * up) + up; // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.addPlayerTo(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dx != 0) {
+ // handle left removal
+
+ maxX = toX - (oldViewDistance * right); // exclusive
+ minX = fromX - (oldViewDistance * right); // inclusive
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
+ minZ = toZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.removePlayerFrom(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dz != 0) {
+ // handle down removal
+
+ maxX = fromX + (oldViewDistance * right) + right; // exclusive
+ minX = fromX - (oldViewDistance * right); // inclusive
+ maxZ = toZ - (oldViewDistance * up); // exclusive
+ minZ = fromZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.removePlayerFrom(player, currX, currZ);
+ }
+ }
+ }
+ } else {
+ // different view distance
+ // for now :)
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ }
+ }
+
+ private void removePlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
+ final int x = position.getX();
+ final int z = position.getZ();
+
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
+ this.removePlayerFrom(player, x + xoff, z + zoff);
+ }
+ }
+ }
+
+ private void addNewPlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
+ final int x = position.getX();
+ final int z = position.getZ();
+
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
+ this.addPlayerTo(player, x + xoff, z + zoff);
+ }
+ }
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
new file mode 100644
index 0000000000000000000000000000000000000000..11de56afaf059b00fa5bec293516bcdce7c4b2b9
@ -547,26 +269,58 @@ index 0000000000000000000000000000000000000000..11de56afaf059b00fa5bec293516bcdc
+ }
+}
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0c82b270c7095c7e4666a8078ecc7142503795c4..0583d7ee24f694fbf5138dfae9f7b8c8e4225ab3 100644
index 0c82b270c7095c7e4666a8078ecc7142503795c4..2d7f0eb7df62d1c26ccf19cf61595227e19aa562 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -151,6 +151,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private final Long2ByteMap chunkTypeCache;
private final Queue<Runnable> unloadQueue;
int viewDistance;
+ public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobDistanceMap; // Paper
// CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
public final CallbackExecutor callbackExecutor = new CallbackExecutor();
@@ -263,6 +264,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@@ -180,16 +181,31 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
int chunkX = MCUtil.getChunkCoordinate(player.getX());
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
+ // Paper start - per player mob spawning
+ if (this.playerMobDistanceMap != null) {
+ this.playerMobDistanceMap.add(player, chunkX, chunkZ, this.distanceManager.getSimulationDistance());
+ }
+ // Paper end - per player mob spawning
}
void removePlayerFromDistanceMaps(ServerPlayer player) {
+ // Paper start - per player mob spawning
+ if (this.playerMobDistanceMap != null) {
+ this.playerMobDistanceMap.remove(player);
+ }
+ // Paper end - per player mob spawning
}
void updateMaps(ServerPlayer player) {
int chunkX = MCUtil.getChunkCoordinate(player.getX());
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
+ // Paper start - per player mob spawning
+ if (this.playerMobDistanceMap != null) {
+ this.playerMobDistanceMap.update(player, chunkX, chunkZ, this.distanceManager.getSimulationDistance());
+ }
+ // Paper end - per player mob spawning
}
// Paper end
// Paper start
@@ -263,6 +279,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
this.regionManagers.add(this.dataRegionManager);
// Paper end
+ this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
+ this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper
}
protected ChunkGenerator generator() {
@@ -280,6 +282,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@@ -280,6 +297,31 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
});
}
@ -575,11 +329,17 @@ index 0c82b270c7095c7e4666a8078ecc7142503795c4..0583d7ee24f694fbf5138dfae9f7b8c8
+ if (!this.level.paperConfig.perPlayerMobSpawns) {
+ return;
+ }
+ int chunkX = (int)Math.floor(entity.getX()) >> 4;
+ int chunkZ = (int)Math.floor(entity.getZ()) >> 4;
+ int index = entity.getType().getCategory().ordinal();
+
+ for (ServerPlayer player : this.playerMobDistanceMap.getPlayersInRange(chunkX, chunkZ)) {
+ final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerMobDistanceMap.getObjectsInRange(entity.chunkPosition());
+ if (inRange == null) {
+ return;
+ }
+ final Object[] backingSet = inRange.getBackingSet();
+ for (int i = 0; i < backingSet.length; i++) {
+ if (!(backingSet[i] instanceof final ServerPlayer player)) {
+ continue;
+ }
+ ++player.mobCounts[index];
+ }
+ }
@ -610,21 +370,17 @@ index f0dac1f596911eb2109192ef16a619f8ae71d1f7..07b616d9d7cde77c001f5c627daef073
this.naturalSpawnChunkCounter.runAllUpdates();
return this.naturalSpawnChunkCounter.chunks.size();
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 7b391d6ab84eeaed7bdd27ea70d5e3f9690a0abf..d9405456f61b954f9b6fa2fa7939fc3a36ec6fc6 100644
index 7b391d6ab84eeaed7bdd27ea70d5e3f9690a0abf..0d380bba07c5c7b6b25fa2ce554418ef8ba9fdb1 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -916,7 +916,22 @@ public class ServerChunkCache extends ChunkSource {
@@ -916,7 +916,18 @@ public class ServerChunkCache extends ChunkSource {
gameprofilerfiller.push("naturalSpawnCount");
this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
int l = this.distanceManager.getNaturalSpawnChunkCount();
- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
+ // Paper start - per player mob spawning
+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
+ if (this.chunkMap.playerMobDistanceMap != null) {
+ // update distance map
+ this.level.timings.playerMobDistanceMapUpdate.startTiming();
+ this.chunkMap.playerMobDistanceMap.update(this.level.players, this.distanceManager.getSimulationDistance());
+ this.level.timings.playerMobDistanceMapUpdate.stopTiming();
+ if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled
+ // re-set mob counts
+ for (ServerPlayer player : this.level.players) {
+ Arrays.fill(player.mobCounts, 0);
@ -662,7 +418,7 @@ index b193f8dfbe7b61c919ad5eb452d29885982e25e4..01b9edc8aaf472650f171f1b88229807
// Yes, this doesn't match Vanilla, but it's the best we can do for now.
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc267758df10ed 100644
index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..c0fb5d445ed18fbf52df2be754eab0d8fb6e9239 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -65,7 +65,13 @@ public final class NaturalSpawner {
@ -684,7 +440,7 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
}
- if (entity instanceof Mob) {
+ if (localmobcapcalculator != null && entity instanceof Mob) {
+ if (localmobcapcalculator != null && entity instanceof Mob) { // Paper
localmobcapcalculator.addMob(chunk.getPos(), enumcreaturetype);
}
@ -697,7 +453,7 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
});
}
}
@@ -169,13 +180,30 @@ public final class NaturalSpawner {
@@ -169,13 +180,37 @@ public final class NaturalSpawner {
continue;
}
@ -709,8 +465,15 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
+
+ if (world.paperConfig.perPlayerMobSpawns) {
+ int minDiff = Integer.MAX_VALUE;
+ for (net.minecraft.server.level.ServerPlayer entityplayer : world.getChunkSource().chunkMap.playerMobDistanceMap.getPlayersInRange(chunk.getPos())) {
+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(entityplayer, enumcreaturetype), minDiff);
+ final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> inRange = world.getChunkSource().chunkMap.playerMobDistanceMap.getObjectsInRange(chunk.getPos());
+ if (inRange != null) {
+ final Object[] backingSet = inRange.getBackingSet();
+ for (int k = 0; k < backingSet.length; k++) {
+ if (!(backingSet[k] instanceof final net.minecraft.server.level.ServerPlayer player)) {
+ continue;
+ }
+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(player, enumcreaturetype), minDiff);
+ }
+ }
+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
+ }
@ -730,7 +493,7 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
}
}
@@ -183,12 +211,18 @@ public final class NaturalSpawner {
@@ -183,12 +218,18 @@ public final class NaturalSpawner {
world.getProfiler().pop();
}
@ -750,7 +513,7 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
}
@VisibleForDebug
@@ -199,15 +233,21 @@ public final class NaturalSpawner {
@@ -199,15 +240,21 @@ public final class NaturalSpawner {
});
}
@ -773,7 +536,7 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
int k = 0;
while (k < 3) {
@@ -249,14 +289,14 @@ public final class NaturalSpawner {
@@ -249,14 +296,14 @@ public final class NaturalSpawner {
// Paper start
Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
if (doSpawning == null) {
@ -790,7 +553,7 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
}
entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
@@ -268,10 +308,15 @@ public final class NaturalSpawner {
@@ -268,10 +315,15 @@ public final class NaturalSpawner {
++j;
++k1;
runner.run(entityinsentient, chunk);
@ -808,7 +571,7 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
}
if (entityinsentient.isMaxGroupSizeReached(k1)) {
@@ -293,6 +338,7 @@ public final class NaturalSpawner {
@@ -293,6 +345,7 @@ public final class NaturalSpawner {
}
}
@ -816,7 +579,7 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
}
private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
@@ -572,7 +618,7 @@ public final class NaturalSpawner {
@@ -572,7 +625,7 @@ public final class NaturalSpawner {
MobCategory enumcreaturetype = entitytypes.getCategory();
this.mobCategoryCounts.addTo(enumcreaturetype, 1);
@ -825,7 +588,7 @@ index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..3a9e20bdf445c019e60a814ea6fc2677
}
public int getSpawnableChunkCount() {
@@ -588,6 +634,7 @@ public final class NaturalSpawner {
@@ -588,6 +641,7 @@ public final class NaturalSpawner {
int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
// CraftBukkit end