Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6457)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles

CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error

Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
This commit is contained in:
Nassim Jahnke 2021-08-25 09:59:26 +02:00 committed by GitHub
parent 61a09c5102
commit 789bc79280
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
203 changed files with 766 additions and 822 deletions

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@ -132,41 +132,24 @@ index ea3279113358b41281ee2e92f2371a0f1e36b472..575f0bcb4db4bd58c949acc3b6a15bbe
protochunk.setBiomes(biomestorage);
object = protochunk;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
index 4e7e2a3d9135765701c9a74bf6c155539ebb969e..b906895e1db3f0b5654694796cd87bfe4cdd09c7 100644
index 32363a57a4b4f6912f03732ce6a0bb005449f525..5cc63122b8e2c955b2d756000c1677d51e8d8629 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
@@ -281,7 +281,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
for(BlockPos blockPos : BlockPos.betweenClosed(i, 0, j, i + 15, 0, j + 15)) {
if (bl) {
for(int q = 0; q < 5; ++q) {
- if (q <= random.nextInt(5)) {
+ if (q <= (chunk.generateFlatBedrock() ? 0 : random.nextInt(5))) { // Paper - Configurable flat bedrock roof
chunk.setBlockState(mutableBlockPos.set(blockPos.getX(), m - q, blockPos.getZ()), Blocks.BEDROCK.defaultBlockState(), false);
@@ -323,7 +323,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
if (flag1) {
for (l1 = 0; l1 < 5; ++l1) {
- if (l1 <= random.nextInt(5)) {
+ if (l1 <= (chunk.generateFlatBedrock() ? 0 : random.nextInt(5))) { // Paper - Configurable flat bedrock roof
chunk.setBlockState(blockposition_mutableblockposition.set(blockposition.getX(), i1 - l1, blockposition.getZ()), Blocks.BEDROCK.defaultBlockState(), false);
}
}
@@ -289,7 +289,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
@@ -331,7 +331,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
if (bl2) {
for(int r = 4; r >= 0; --r) {
- if (r <= random.nextInt(5)) {
+ if (r <= (chunk.generateFlatBedrock() ? 0 : random.nextInt(5))) { // Paper - Configurable flat bedrock floor
chunk.setBlockState(mutableBlockPos.set(blockPos.getX(), l + r, blockPos.getZ()), Blocks.BEDROCK.defaultBlockState(), false);
if (flag2) {
for (l1 = 4; l1 >= 0; --l1) {
- if (l1 <= random.nextInt(5)) {
+ if (l1 <= (chunk.generateFlatBedrock() ? 0 : random.nextInt(5))) { // Paper - Configurable flat bedrock floor{
chunk.setBlockState(blockposition_mutableblockposition.set(blockposition.getX(), l + l1, blockposition.getZ()), Blocks.BEDROCK.defaultBlockState(), false);
}
}
@@ -309,14 +309,14 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
if (l <= 0) {
return CompletableFuture.completedFuture(chunk);
} else {
- int m = chunk.getSectionIndex(l * this.cellHeight - 1 + i);
+ int mStart = chunk.getSectionIndex(l * this.cellHeight - 1 + i); // Paper - decompile fix
int n = chunk.getSectionIndex(i);
return CompletableFuture.supplyAsync(() -> {
Set<LevelChunkSection> set = Sets.newHashSet();
ChunkAccess var16;
try {
- for(int m = m; m >= n; --m) {
+ for(int m = mStart; m >= n; --m) { // Paper - decompile fix
LevelChunkSection levelChunkSection = chunk.getOrCreateSection(m);
levelChunkSection.acquire();
set.add(levelChunkSection);