Fix entity equipment on cancellation of EntityDeathEvent (#5740)

This commit is contained in:
Jake Potrebic 2021-12-08 10:25:57 -08:00 committed by GitHub
parent 33ea869a65
commit 74fd151adc
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GPG key ID: 4AEE18F83AFDEB23
26 changed files with 151 additions and 73 deletions

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@ -5,10 +5,10 @@ Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index f0af402ec09a1893e9d7ddd6aa355fd262f3b631..d23b82e5b6168ea618922f46a0e1ee7f46fad8f9 100644
index d5a70e9fc2a2a85d7262832687770b9693f05f41..0fc95a0ef5ed17b5cefcc72533783857faa2e749 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -2039,7 +2039,16 @@ public abstract class LivingEntity extends Entity {
@@ -2048,7 +2048,16 @@ public abstract class LivingEntity extends Entity {
EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
if (damagesource.getEntity() instanceof net.minecraft.world.entity.player.Player) {