Move patches over, start with first few

This commit is contained in:
Nassim Jahnke 2022-07-27 20:52:03 +02:00
parent 86f87ba400
commit 734a43657a
No known key found for this signature in database
GPG key ID: 6BE3B555EBC5982B
957 changed files with 286 additions and 285 deletions

View file

@ -193,7 +193,7 @@ index 0000000000000000000000000000000000000000..f7f171c4ee0b8339b2f8fbe82442d65f
+ }
+}
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index ed2f50647df598a4f289736dcc524281910d1931..797c49510a515b4423bb7b886726afaf63305227 100644
index 0aa71faaa3f2afc29a518657bf1515cb70a86ed2..f870a20de42f17dd020057365901fb62afccebbe 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2,6 +2,7 @@ package org.bukkit.entity;
@ -204,7 +204,7 @@ index ed2f50647df598a4f289736dcc524281910d1931..797c49510a515b4423bb7b886726afaf
import com.destroystokyo.paper.Title; // Paper
import net.kyori.adventure.text.Component;
import org.bukkit.DyeColor;
@@ -2478,6 +2479,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
@@ -2485,6 +2486,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the cooldown counter to 0, effectively starting the cooldown period.
*/
void resetCooldown();