Move patches over, start with first few
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86f87ba400
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957 changed files with 286 additions and 285 deletions
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@ -193,7 +193,7 @@ index 0000000000000000000000000000000000000000..f7f171c4ee0b8339b2f8fbe82442d65f
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index ed2f50647df598a4f289736dcc524281910d1931..797c49510a515b4423bb7b886726afaf63305227 100644
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index 0aa71faaa3f2afc29a518657bf1515cb70a86ed2..f870a20de42f17dd020057365901fb62afccebbe 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2,6 +2,7 @@ package org.bukkit.entity;
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@ -204,7 +204,7 @@ index ed2f50647df598a4f289736dcc524281910d1931..797c49510a515b4423bb7b886726afaf
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import com.destroystokyo.paper.Title; // Paper
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import net.kyori.adventure.text.Component;
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import org.bukkit.DyeColor;
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@@ -2478,6 +2479,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@@ -2485,6 +2486,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* Reset the cooldown counter to 0, effectively starting the cooldown period.
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*/
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void resetCooldown();
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