Updated Upstream (Bukkit/CraftBukkit) (#6791)
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36 changed files with 87 additions and 87 deletions
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@ -14,10 +14,10 @@ movement will load only the chunk the player enters anyways and avoids loading
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massive amounts of surrounding chunks due to large AABB lookups.
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 10eb562d2089dc20c9ec33956c3e2f98084de748..b828d6b2ce20a058acbabba5594e743d91df3060 100644
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index c0e8e863708ac794b7271765cdae99dc4df14caa..142e5bc63ede1593662ef1d502d05c0965c1a798 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -791,6 +791,7 @@ public abstract class PlayerList {
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@@ -792,6 +792,7 @@ public abstract class PlayerList {
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entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
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// CraftBukkit end
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