Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
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parent
7fb12d787e
commit
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475 changed files with 1472 additions and 1338 deletions
100
Spigot-API-Patches/0122-PlayerElytraBoostEvent.patch
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Spigot-API-Patches/0122-PlayerElytraBoostEvent.patch
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From 210779762b6b255f3c0957958051f6d710eb88fc Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 21 Jul 2018 01:59:53 -0500
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Subject: [PATCH] PlayerElytraBoostEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java
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new file mode 100644
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index 00000000..e9a76a25
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java
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@@ -0,0 +1,85 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.entity.Firework;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Fired when a player boosts elytra flight with a firework
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+ */
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+public class PlayerElytraBoostEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private boolean cancelled = false;
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+ @NotNull private final ItemStack itemStack;
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+ @NotNull private Firework firework;
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+ private boolean consume = true;
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+
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+ public PlayerElytraBoostEvent(@NotNull Player player, @NotNull ItemStack itemStack, @NotNull Firework firework) {
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+ super(player);
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+ this.itemStack = itemStack;
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+ this.firework = firework;
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+ }
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+
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+ /**
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+ * Get the firework itemstack used
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+ *
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+ * @return ItemStack of firework
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+ */
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+ @NotNull
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+ public ItemStack getItemStack() {
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+ return itemStack;
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+ }
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+
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+ /**
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+ * Get the firework entity that was spawned
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+ *
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+ * @return Firework entity
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+ */
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+ @NotNull
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+ public Firework getFirework() {
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+ return firework;
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+ }
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+
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+ /**
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+ * Get whether to consume the firework or not
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+ *
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+ * @return True to consume
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+ */
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+ public boolean shouldConsume() {
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+ return consume;
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+ }
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+
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+ /**
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+ * Set whether to consume the firework or not
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+ *
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+ * @param consume True to consume
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+ */
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+ public void setShouldConsume(boolean consume) {
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+ this.consume = consume;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+}
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--
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2.21.0
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