fix FullChunkAccess enum move (#9281)
This commit is contained in:
parent
37e689f367
commit
7002799587
55 changed files with 169 additions and 159 deletions
|
@ -6,7 +6,7 @@ Subject: [PATCH] Optimize anyPlayerCloseEnoughForSpawning to use distance maps
|
|||
Use a distance map to find the players in range quickly
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
||||
index 4b87f5d899e5ac033d78ccdbca21c9c50c46dcef..b705545ecaef9203ef2ff067ed947ad4aa86dc89 100644
|
||||
index 84e4aea3d44cd7d5405ffc970a0568337ee5b0a7..e7c81056e9f4da0f89cf411afd446444bb40958c 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
||||
@@ -86,16 +86,29 @@ public class ChunkHolder {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue