fix FullChunkAccess enum move (#9281)
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55 changed files with 169 additions and 159 deletions
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@ -6,7 +6,7 @@ Subject: [PATCH] Use a Shared Random for Entities
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Reduces memory usage and provides ensures more randomness, Especially since a lot of garbage entity objects get created.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 194c0f9e8b537d415d7cdedf9cd5d4870b60fb08..3f8b0124e5c2a01f1cf3a344b8dd4075817cb001 100644
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index a42e71e2dde3c5dd2d7864f58cb9901fd1d5b6b7..324d8f5697d840291fb3052b59a8c4620f5ca2ab 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -162,6 +162,79 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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