Use setMessage instead of arraycopy

setMessage affects messages, filteredMessage, and renderMessages, we were only doing an arraycopy for messages

fixes #7774
This commit is contained in:
Jason Penilla 2022-04-28 19:51:06 -07:00 committed by Jason
parent ce059b4f99
commit 6f5e6c60d3
22 changed files with 61 additions and 59 deletions

View file

@ -10,10 +10,10 @@ of giving the player experience points.
Both an API To standalone mend, and apply mending logic to .giveExp has been added.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 9f0f4d48b0b856379a90a49a58c912f29a47b883..5929ee9dc7ccfbaf51c49917dedfbaecb10d4091 100644
index 6ae718ac0c426fed2dc8890a03d8c8271978296e..698a290a50a51d4e4c5b0282a300f130a9fe87e1 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1341,7 +1341,37 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -1343,7 +1343,37 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
@Override