Use setMessage instead of arraycopy

setMessage affects messages, filteredMessage, and renderMessages, we were only doing an arraycopy for messages

fixes #7774
This commit is contained in:
Jason Penilla 2022-04-28 19:51:06 -07:00 committed by Jason
parent ce059b4f99
commit 6f5e6c60d3
22 changed files with 61 additions and 59 deletions

View file

@ -5,10 +5,10 @@ Subject: [PATCH] Only refresh abilities if needed
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 6b8e0bdc49b240cc038e01154ba1cd563c795b90..06cdb4b572a456c1daabdd34d4ca1a2670bfd5fe 100644
index 087c251cbf0551b6e80b7a4a296720ebabc83c62..aa9d70d0153279794193f111ea43acb9a6235c36 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1622,12 +1622,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -1624,12 +1624,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void setFlying(boolean value) {