Use setMessage instead of arraycopy
setMessage affects messages, filteredMessage, and renderMessages, we were only doing an arraycopy for messages fixes #7774
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22 changed files with 61 additions and 59 deletions
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@ -5,10 +5,10 @@ Subject: [PATCH] Only refresh abilities if needed
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 6b8e0bdc49b240cc038e01154ba1cd563c795b90..06cdb4b572a456c1daabdd34d4ca1a2670bfd5fe 100644
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index 087c251cbf0551b6e80b7a4a296720ebabc83c62..aa9d70d0153279794193f111ea43acb9a6235c36 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1622,12 +1622,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@@ -1624,12 +1624,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void setFlying(boolean value) {
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