Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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@ -221,10 +221,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public static final AttributeKey<Locale> LOCALE_ATTRIBUTE = AttributeKey.valueOf("adventure:locale"); // init after FLATTENER because classloading triggered here might create a logger
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@Deprecated
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public static final PlainComponentSerializer PLAIN = PlainComponentSerializer.builder().flattener(FLATTENER).build();
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+
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+ public static final ANSIComponentSerializer ANSI_SERIALIZER = ANSIComponentSerializer.builder().flattener(FLATTENER).build();
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+
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private static final Codec<CompoundTag, String, IOException, IOException> NBT_CODEC = new Codec<CompoundTag, String, IOException, IOException>() {
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static final Codec<CompoundTag, String, IOException, IOException> NBT_CODEC = new Codec<CompoundTag, String, IOException, IOException>() {
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@Override
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public @NotNull CompoundTag decode(final @NotNull String encoded) throws IOException {
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diff --git a/src/main/java/io/papermc/paper/adventure/providers/ComponentLoggerProviderImpl.java b/src/main/java/io/papermc/paper/adventure/providers/ComponentLoggerProviderImpl.java
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