Reimplement hopper optimization patch (#2388)
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
This commit is contained in:
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e264c365ac
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6ccf0bda3b
1 changed files with 30 additions and 29 deletions
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@ -13,24 +13,25 @@ And since minecart hoppers are used _very_ rarely near we can avoid alot of sear
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Combined, this adds up a lot.
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Combined, this adds up a lot.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index a9aa13fbf8..cb56d067b9 100644
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index d604f96c1..67dc837f4 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -95,6 +95,10 @@ public class Chunk implements IChunkAccess {
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@@ -84,6 +84,10 @@ public class Chunk implements IChunkAccess {
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return removed;
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}
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}
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}
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}
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final PaperLightingQueue.LightingQueue lightingQueue = new PaperLightingQueue.LightingQueue(this);
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+ // Track the number of minecarts and items
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+ // Track the number of minecarts and items
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+ // Keep this synced with entitySlices.add() and entitySlices.remove()
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+ // Keep this synced with entitySlices.add() and entitySlices.remove()
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+ private final int[] itemCounts = new int[16];
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+ private final int[] itemCounts = new int[16];
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+ private final int[] inventoryEntityCounts = new int[16];
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+ private final int[] inventoryEntityCounts = new int[16];
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// Paper end
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// Paper end
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public boolean areNeighborsLoaded(final int radius) {
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switch (radius) {
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public Chunk(World world, ChunkCoordIntPair chunkcoordintpair, BiomeBase[] abiomebase, ChunkConverter chunkconverter, TickList<Block> ticklist, TickList<FluidType> ticklist1, long i, @Nullable ChunkSection[] achunksection, @Nullable Consumer<Chunk> consumer) {
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@@ -690,6 +694,13 @@ public class Chunk implements IChunkAccess {
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@@ -436,6 +440,13 @@ public class Chunk implements IChunkAccess {
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entity.chunkY = k;
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entity.chunkY = k;
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entity.chunkZ = this.locZ;
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entity.chunkZ = this.loc.z;
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this.entitySlices[k].add(entity);
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this.entitySlices[k].add(entity);
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+ // Paper start
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+ // Paper start
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+ if (entity instanceof EntityItem) {
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+ if (entity instanceof EntityItem) {
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@ -39,10 +40,10 @@ index a9aa13fbf8..cb56d067b9 100644
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+ inventoryEntityCounts[k]++;
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+ inventoryEntityCounts[k]++;
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+ }
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+ }
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+ // Paper end
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+ // Paper end
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entity.entitySlice = this.entitySlices[k]; // Paper
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this.markDirty(); // Paper
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}
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}
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@@ -466,6 +477,11 @@ public class Chunk implements IChunkAccess {
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public void a(HeightMap.Type heightmap_type, long[] along) {
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@@ -714,6 +725,11 @@ public class Chunk implements IChunkAccess {
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if (!this.entitySlices[i].remove(entity)) {
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if (!this.entitySlices[i].remove(entity)) {
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return;
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return;
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}
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}
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@ -52,25 +53,25 @@ index a9aa13fbf8..cb56d067b9 100644
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+ inventoryEntityCounts[i]--;
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+ inventoryEntityCounts[i]--;
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+ }
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+ }
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entityCounts.decrement(entity.getMinecraftKeyString());
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entityCounts.decrement(entity.getMinecraftKeyString());
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this.markDirty(); // Paper
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// Paper end
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// Paper end
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}
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@@ -715,6 +731,15 @@ public class Chunk implements IChunkAccess {
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@@ -959,6 +975,15 @@ public class Chunk implements IChunkAccess {
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for (int k = i; k <= j; ++k) {
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if (!this.entitySlices[k].isEmpty()) {
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Iterator iterator = this.entitySlices[k].iterator(); // Spigot
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Iterator iterator = this.entitySlices[k].iterator();
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+ // Paper start - Don't search for inventories if we have none, and that is all we want
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+ // Paper start - Don't search for inventories if we have none, and that is all we want
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+ /*
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+ /*
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+ * We check if they want inventories by seeing if it is the static `IEntitySelector.c`
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+ * We check if they want inventories by seeing if it is the static `IEntitySelector.c`
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+ *
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+ *
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+ * Make sure the inventory selector stays in sync.
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+ * Make sure the inventory selector stays in sync.
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+ * It should be the one that checks `var1 instanceof IInventory && var1.isAlive()`
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+ * It should be the one that checks `var1 instanceof IInventory && var1.isAlive()`
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+ */
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+ */
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+ if (predicate == IEntitySelector.isInventory() && inventoryEntityCounts[k] <= 0) continue;
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+ if (predicate == IEntitySelector.isInventory() && inventoryEntityCounts[k] <= 0) continue;
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+ // Paper end
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+ // Paper end
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while (iterator.hasNext()) {
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while (iterator.hasNext()) {
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Entity entity1 = (Entity) iterator.next();
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Entity entity = (Entity) iterator.next();
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if (entity.shouldBeRemoved) continue; // Paper
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@@ -995,7 +1020,18 @@ public class Chunk implements IChunkAccess {
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@@ -734,7 +759,18 @@ public class Chunk implements IChunkAccess {
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i = MathHelper.clamp(i, 0, this.entitySlices.length - 1);
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i = MathHelper.clamp(i, 0, this.entitySlices.length - 1);
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j = MathHelper.clamp(j, 0, this.entitySlices.length - 1);
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j = MathHelper.clamp(j, 0, this.entitySlices.length - 1);
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@ -90,7 +91,7 @@ index a9aa13fbf8..cb56d067b9 100644
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while (iterator.hasNext()) {
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while (iterator.hasNext()) {
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diff --git a/src/main/java/net/minecraft/server/IEntitySelector.java b/src/main/java/net/minecraft/server/IEntitySelector.java
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diff --git a/src/main/java/net/minecraft/server/IEntitySelector.java b/src/main/java/net/minecraft/server/IEntitySelector.java
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index bbcbb62325..f6916fd455 100644
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index 56488b78d..56739e6ed 100644
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--- a/src/main/java/net/minecraft/server/IEntitySelector.java
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--- a/src/main/java/net/minecraft/server/IEntitySelector.java
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+++ b/src/main/java/net/minecraft/server/IEntitySelector.java
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+++ b/src/main/java/net/minecraft/server/IEntitySelector.java
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@@ -11,6 +11,7 @@ public final class IEntitySelector {
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@@ -11,6 +11,7 @@ public final class IEntitySelector {
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@ -102,5 +103,5 @@ index bbcbb62325..f6916fd455 100644
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return entity instanceof IInventory && entity.isAlive();
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return entity instanceof IInventory && entity.isAlive();
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};
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};
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--
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--
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2.21.0
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2.22.0
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