Add TILE_DUST to the particle API
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1 changed files with 12 additions and 7 deletions
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@ -1,11 +1,11 @@
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From 7f98711883db3a28f9f26a6be66b66c2d46a9d06 Mon Sep 17 00:00:00 2001
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From 4c7701d9ccb11b2412671090f39bfe9eaeee1103 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sun, 2 Jun 2013 15:57:09 +1000
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Subject: [PATCH] Add Particle API
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diff --git a/src/main/java/org/bukkit/Effect.java b/src/main/java/org/bukkit/Effect.java
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index 2474a2d..3b71c11 100644
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index 2474a2d..9964203 100644
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--- a/src/main/java/org/bukkit/Effect.java
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+++ b/src/main/java/org/bukkit/Effect.java
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@@ -5,6 +5,7 @@ import java.util.Map;
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@ -16,7 +16,7 @@ index 2474a2d..3b71c11 100644
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import org.bukkit.potion.Potion;
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/**
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@@ -79,27 +80,178 @@ public enum Effect {
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@@ -79,27 +80,183 @@ public enum Effect {
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/**
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* The flames seen on a mobspawner; a visual effect.
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*/
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@ -155,7 +155,12 @@ index 2474a2d..3b71c11 100644
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+ * The particles generated while breaking a block.
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+ * This particle requires a Material and data value so that the client can select the correct texture.
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+ */
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+ TILE_BREAK("blockcrack", Type.PARTICLE, MaterialData.class);
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+ TILE_BREAK("blockcrack", Type.PARTICLE, MaterialData.class),
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+ /**
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+ * The particles generated while sprinting a block
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+ * This particle requires a Material and data value so that the client can select the correct texture.
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+ */
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+ TILE_DUST("blockdust", Type.PARTICLE, MaterialData.class);
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private final int id;
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private final Type type;
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@ -199,7 +204,7 @@ index 2474a2d..3b71c11 100644
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* @deprecated Magic value
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*/
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@Deprecated
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@@ -108,6 +260,15 @@ public enum Effect {
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@@ -108,6 +265,15 @@ public enum Effect {
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}
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/**
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@ -215,7 +220,7 @@ index 2474a2d..3b71c11 100644
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* @return The type of the effect.
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*/
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public Type getType() {
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@@ -115,8 +276,7 @@ public enum Effect {
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@@ -115,8 +281,7 @@ public enum Effect {
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}
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/**
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@ -225,7 +230,7 @@ index 2474a2d..3b71c11 100644
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*/
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public Class<?> getData() {
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return this.data;
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@@ -136,12 +296,32 @@ public enum Effect {
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@@ -136,12 +301,32 @@ public enum Effect {
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static {
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for (Effect effect : values()) {
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