Added custom world generator API
By: Dinnerbone <dinnerbone@dinnerbone.com>
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8 changed files with 144 additions and 0 deletions
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@ -1,5 +1,6 @@
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package org.bukkit;
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import org.bukkit.generator.ChunkGenerator;
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import com.avaje.ebean.config.ServerConfig;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Recipe;
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@ -164,6 +165,31 @@ public interface Server {
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*/
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public World createWorld(String name, World.Environment environment, long seed);
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/**
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* Creates or loads a world with the given name.
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* If the world is already loaded, it will just return the equivalent of
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* getWorld(name)
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*
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* @param name Name of the world to load
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* @param environment Environment type of the world
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* @param generator ChunkGenerator to use in the construction of the new world
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* @return Newly created or loaded World
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*/
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public World createWorld(String name, World.Environment environment, ChunkGenerator generator);
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/**
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* Creates or loads a world with the given name.
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* If the world is already loaded, it will just return the equivalent of
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* getWorld(name)
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*
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* @param name Name of the world to load
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* @param environment Environment type of the world
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* @param seed Seed value to create the world with
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* @param generator ChunkGenerator to use in the construction of the new world
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* @return Newly created or loaded World
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*/
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public World createWorld(String name, World.Environment environment, long seed, ChunkGenerator generator);
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/**
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* Gets the world with the given name
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*
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