[ci skip] Add more patch identifying comments

This commit is contained in:
Nassim Jahnke 2024-01-22 18:04:55 +01:00
parent 27cabc19a0
commit 684319f9c6
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GPG key ID: EF6771C01F6EF02F
37 changed files with 146 additions and 146 deletions

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@ -6,7 +6,7 @@ Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 26ddbd14831f6d7f2f1e8fd460f6253245f32a04..729c960a18a77b744eba0c9319cf5c2a9e84b707 100644
index 755364ee011df4deed65fc36ea41012d0667c918..fd29c7f9fd50b52333f792cd07540704af579058 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1291,7 +1291,11 @@ public abstract class Player extends LivingEntity {
@ -14,11 +14,11 @@ index 26ddbd14831f6d7f2f1e8fd460f6253245f32a04..729c960a18a77b744eba0c9319cf5c2a
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
- this.setSprinting(false);
+ // Paper start - Configuration option to disable automatic sprint interruption
+ // Paper start - Configurable sprint interruption on attack
+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
+ this.setSprinting(false);
+ }
+ // Paper end
+ // Paper end - Configurable sprint interruption on attack
}
if (flag3) {