Begin switching to JSpecify annotations (#11448)
* Begin switching to JSpecify annotations * more * fixes
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					 62 changed files with 580 additions and 750 deletions
				
			
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			@ -21,11 +21,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.ApiStatus;
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+import org.jetbrains.annotations.NotNull;
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+import org.jspecify.annotations.NullMarked;
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+
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+/**
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+ * Fired when the server is calculating what chunks to try to spawn monsters in every Monster Spawn Tick event
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+ */
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+@NullMarked
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+public class PlayerNaturallySpawnCreaturesEvent extends PlayerEvent implements Cancellable {
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+
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+    private static final HandlerList HANDLER_LIST = new HandlerList();
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			@ -34,7 +35,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+    private boolean cancelled;
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+
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+    @ApiStatus.Internal
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+    public PlayerNaturallySpawnCreaturesEvent(@NotNull Player player, byte radius) {
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+    public PlayerNaturallySpawnCreaturesEvent(final Player player, final byte radius) {
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+        super(player);
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+        this.radius = radius;
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+    }
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			@ -49,12 +50,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+    /**
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+     * @param radius The radius of chunks around this player to be included in natural spawn selection
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+     */
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+    public void setSpawnRadius(byte radius) {
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+    public void setSpawnRadius(final byte radius) {
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+        this.radius = radius;
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+    }
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+
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+    /**
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+     * @return If this players chunks will be excluded from natural spawns
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+     * @return If this player's chunks will be excluded from natural spawns
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+     */
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+    @Override
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+    public boolean isCancelled() {
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			@ -62,20 +63,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+    }
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+
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+    /**
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+     * @param cancel {@code true} if you wish to cancel this event, and not include this players chunks for natural spawning
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+     * @param cancel {@code true} if you wish to cancel this event, and not include this player's chunks for natural spawning
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+     */
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+    @Override
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+    public void setCancelled(boolean cancel) {
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+    public void setCancelled(final boolean cancel) {
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+        this.cancelled = cancel;
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+    }
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+
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+    @NotNull
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+    @Override
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+    public HandlerList getHandlers() {
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+        return HANDLER_LIST;
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+    }
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+
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+    @NotNull
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+    public static HandlerList getHandlerList() {
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+        return HANDLER_LIST;
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+    }
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