diff --git a/work/CraftBukkit b/work/CraftBukkit index 649921e5b..0309d17dc 160000 --- a/work/CraftBukkit +++ b/work/CraftBukkit @@ -1 +1 @@ -Subproject commit 649921e5ba088edd698f37e42b11b11c571c15a0 +Subproject commit 0309d17dcc2aabfedeb73adf812194ba4a302b39 diff --git a/work/pre-source-patches/Fix-EntityItem-hunks.patch b/work/pre-source-patches/Fix-EntityItem-hunks.patch deleted file mode 100644 index e50b3d494..000000000 --- a/work/pre-source-patches/Fix-EntityItem-hunks.patch +++ /dev/null @@ -1,20 +0,0 @@ ---- work/CraftBukkit/nms-patches/EntityItem.patch 2019-06-08 15:17:36.374050325 -0500 -+++ work/CraftBukkit/nms-patches/EntityItem.patch 2019-06-08 15:17:36.374050325 -0500 -@@ -97,7 +97,7 @@ - this.velocityChanged(); - this.f = (int) ((float) this.f - f); - if (this.f <= 0) { --@@ -267,6 +289,35 @@ -+@@ -267,6 +289,38 @@ - Item item = itemstack.getItem(); - int i = itemstack.getCount(); - -@@ -136,7 +136,7 @@ - if (this.pickupDelay == 0 && (this.owner == null || 6000 - this.age <= 200 || this.owner.equals(entityhuman.getUniqueID())) && entityhuman.inventory.pickup(itemstack)) { - entityhuman.receive(this, i); - if (itemstack.isEmpty()) { --@@ -309,7 +360,9 @@ -+@@ -309,7 +363,9 @@ - } - - public void setItemStack(ItemStack itemstack) { diff --git a/work/pre-source-patches/Fix-PlayerInventory-file.patch b/work/pre-source-patches/Fix-PlayerInventory-file.patch deleted file mode 100644 index 344819772..000000000 --- a/work/pre-source-patches/Fix-PlayerInventory-file.patch +++ /dev/null @@ -1,29 +0,0 @@ ---- work/CraftBukkit/nms-patches/PlayerInventory.patch 2019-06-08 15:17:36.377383665 -0500 -+++ work/CraftBukkit/nms-patches/PlayerInventory.patch 2019-06-08 15:17:36.377383665 -0500 -@@ -69,7 +69,7 @@ - public PlayerInventory(EntityHuman entityhuman) { - this.items = NonNullList.a(36, ItemStack.a); - this.armor = NonNullList.a(4, ItemStack.a); --@@ -41,6 +96,22 @@ -+@@ -41,6 +96,28 @@ - return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1); - } - -@@ -98,7 +98,7 @@ - public int getFirstEmptySlotIndex() { - for (int i = 0; i < this.items.size(); ++i) { - if (((ItemStack) this.items.get(i)).isEmpty()) { --@@ -513,8 +584,9 @@ -+@@ -513,8 +590,9 @@ - ItemStack itemstack = (ItemStack) this.armor.get(i); - - if (itemstack.getItem() instanceof ItemArmor) { -@@ -109,7 +109,7 @@ - }); - } - } --@@ -550,6 +622,11 @@ -+@@ -550,6 +628,11 @@ - } - - public ItemStack getCarried() {