Make sure Registry is loaded after Bukkit.setServer() (#8853)
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03a4e7ac75
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5c87711301
20 changed files with 63 additions and 63 deletions
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@ -6,10 +6,10 @@ Subject: [PATCH] Fix saving in unloadWorld
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Change savingDisabled to false to ensure ServerLevel's saving logic gets called when unloadWorld is called with save = true
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 5eb52dce4ab8cf970dc5b4cddf7a38fbef689df1..63e90208c094345a25746448ff86fb7d3eb21580 100644
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index ed68a09222d32c35f81d9d22337db0935ee166f9..6688f8b92a5da150066adff3a4ff5719899ee8c1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1316,7 +1316,7 @@ public final class CraftServer implements Server {
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@@ -1317,7 +1317,7 @@ public final class CraftServer implements Server {
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try {
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if (save) {
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