Make sure Registry is loaded after Bukkit.setServer() (#8853)

This commit is contained in:
Jake Potrebic 2023-02-15 15:00:22 -08:00 committed by GitHub
parent 03a4e7ac75
commit 5c87711301
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GPG key ID: 4AEE18F83AFDEB23
20 changed files with 63 additions and 63 deletions

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@ -6,10 +6,10 @@ Subject: [PATCH] Fix saving in unloadWorld
Change savingDisabled to false to ensure ServerLevel's saving logic gets called when unloadWorld is called with save = true
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 5eb52dce4ab8cf970dc5b4cddf7a38fbef689df1..63e90208c094345a25746448ff86fb7d3eb21580 100644
index ed68a09222d32c35f81d9d22337db0935ee166f9..6688f8b92a5da150066adff3a4ff5719899ee8c1 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1316,7 +1316,7 @@ public final class CraftServer implements Server {
@@ -1317,7 +1317,7 @@ public final class CraftServer implements Server {
try {
if (save) {