Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes: 4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks. d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
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From 5c0def0c0921aa93f2a86e44d159abf7ab8db9f8 Mon Sep 17 00:00:00 2001
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From 745b108aba89064f140eddb28bf6a793bbb45e75 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 15 Jan 2018 21:46:46 -0500
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Subject: [PATCH] Basic PlayerProfile API
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