Fix base damage for trident (#10948)
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1 changed files with 7 additions and 0 deletions
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@ -17,6 +17,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public ThrownTrident(Level world, LivingEntity owner, ItemStack stack) {
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public ThrownTrident(Level world, LivingEntity owner, ItemStack stack) {
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super(EntityType.TRIDENT, owner, world, stack, (ItemStack) null);
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super(EntityType.TRIDENT, owner, world, stack, (ItemStack) null);
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+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
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this.entityData.set(ThrownTrident.ID_LOYALTY, this.getLoyaltyFromItem(stack));
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this.entityData.set(ThrownTrident.ID_FOIL, stack.hasFoil());
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}
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public ThrownTrident(Level world, double x, double y, double z, ItemStack stack) {
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super(EntityType.TRIDENT, x, y, z, world, stack, stack);
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+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
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+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
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this.entityData.set(ThrownTrident.ID_LOYALTY, this.getLoyaltyFromItem(stack));
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this.entityData.set(ThrownTrident.ID_LOYALTY, this.getLoyaltyFromItem(stack));
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this.entityData.set(ThrownTrident.ID_FOIL, stack.hasFoil());
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this.entityData.set(ThrownTrident.ID_FOIL, stack.hasFoil());
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