Updated Upstream (Bukkit/CraftBukkit) (#8823)

This commit is contained in:
Jake Potrebic 2023-02-07 07:55:53 -08:00 committed by GitHub
commit 57f1157871
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GPG key ID: 4AEE18F83AFDEB23
430 changed files with 270 additions and 303 deletions

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@ -229,7 +229,7 @@ index 0000000000000000000000000000000000000000..cf67dc7d465223710adbf2b798109f52
+ }
+}
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index fc8dd3af9fcb083b483da19a80234d668c2fcffc..5a84c4c5644f5d82896c693939ddc7d30a69cc97 100644
index 0dd3fcd86099e5a032b09b46309894d5c3e6f39d..e277cf56c8c2c005efdbe1dd450c158debf46569 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3,6 +3,7 @@ package org.bukkit.entity;
@ -240,7 +240,7 @@ index fc8dd3af9fcb083b483da19a80234d668c2fcffc..5a84c4c5644f5d82896c693939ddc7d3
import com.destroystokyo.paper.Title; // Paper
import net.kyori.adventure.text.Component;
import org.bukkit.DyeColor;
@@ -2509,6 +2510,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
@@ -2534,6 +2535,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the cooldown counter to 0, effectively starting the cooldown period.
*/
void resetCooldown();