Temporarily remove optimized tile entity code
Potential CME's and issues with pistons, we'll work through this on a separate branch and re-add it when appropriate
This commit is contained in:
parent
31d35e76ac
commit
57ec3d64be
3 changed files with 84 additions and 603 deletions
84
Spigot-Server-Patches/0033-Don-t-tick-chests.patch
Normal file
84
Spigot-Server-Patches/0033-Don-t-tick-chests.patch
Normal file
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@ -0,0 +1,84 @@
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From 80de92273b24ee6372910c4041c13147ac411a56 Mon Sep 17 00:00:00 2001
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From: Iceee <andrew@opticgaming.tv>
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Date: Fri, 11 Jul 2014 01:31:43 -0500
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Subject: [PATCH] Don't tick chests
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diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
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index c900caf..ce612ad 100644
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--- a/src/main/java/net/minecraft/server/TileEntityChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
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@@ -249,6 +249,8 @@ public class TileEntityChest extends TileEntity implements IInventory {
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}
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public void h() {
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+ // PaperSpigot start - Don't tick chests at all, period
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+ /*
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super.h();
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if (this.world == null) return; // CraftBukkit
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this.i();
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@@ -327,6 +329,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
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this.m = 0.0F;
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}
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}
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+ */
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}
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public boolean c(int i, int j) {
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@@ -349,6 +352,26 @@ public class TileEntityChest extends TileEntity implements IInventory {
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if (this.world == null) return; // CraftBukkit
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this.world.playBlockAction(this.x, this.y, this.z, this.q(), 1, this.o);
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+ // PaperSpigot start - Move chest open sound handling down here
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+ this.i();
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+ double d0;
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+
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+ if (this.o > 0 && this.m == 0.0F && this.i == null && this.k == null) {
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+ double d1 = (double) this.x + 0.5D;
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+
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+ d0 = (double) this.z + 0.5D;
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+ if (this.l != null) {
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+ d0 += 0.5D;
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+ }
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+
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+ if (this.j != null) {
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+ d1 += 0.5D;
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+ }
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+
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+ this.world.makeSound(d1, (double) this.y + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ }
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+ // PaperSpigot end
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+
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// CraftBukkit start - Call redstone event
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if (this.q() == Blocks.TRAPPED_CHEST) {
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int newPower = Math.max(0, Math.min(15, this.o));
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@@ -371,6 +394,26 @@ public class TileEntityChest extends TileEntity implements IInventory {
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if (this.world == null) return; // CraftBukkit
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this.world.playBlockAction(this.x, this.y, this.z, this.q(), 1, this.o);
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+ // PaperSpigot start - Move chest close sound handling down here
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+ this.i();
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+ double d0;
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+
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+ if (this.o == 0 && this.i == null && this.k == null) {
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+ d0 = (double) this.x + 0.5D;
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+ double d2 = (double) this.z + 0.5D;
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+
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+ if (this.l != null) {
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+ d2 += 0.5D;
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+ }
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+
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+ if (this.j != null) {
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+ d0 += 0.5D;
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+ }
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+
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+ this.world.makeSound(d0, (double) this.y + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ }
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+ // PaperSpigot end
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+
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// CraftBukkit start - Call redstone event
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if (this.q() == Blocks.TRAPPED_CHEST) {
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int newPower = Math.max(0, Math.min(15, this.o));
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--
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1.9.1
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@ -1,430 +0,0 @@
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From 85f6cf24d2cc67420285c6d695ddd33e5ff80f92 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 11 Aug 2014 23:00:13 -0500
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Subject: [PATCH] Optimize TileEntity ticking
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Re-organizes the servers TileEntity Tick List to be bucketed by type.
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This allows the server to skip buckets of Tile Entities that is known to
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not have any tick function (half of them), skipping time spent iterating
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them and checking if they are valid and in a loaded chunk. In other words,
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a lot of "meta" time wasted on tile entities that would never do anything anyways.
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This change also adds control into the interval of every TileEntity, giving
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the server owner control on how fast a TileEntity ticks, slowing it down if they must
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(Such as chest), to improve performance.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 0423ee9..e0d34d9 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -28,6 +28,7 @@ public class Chunk {
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public final int locX;
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public final int locZ;
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private boolean w;
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+ public org.github.paperspigot.ChunkTileEntityList tileEntityTickList; // PaperSpigot
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public Map tileEntities;
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public List[] entitySlices;
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public boolean done;
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@@ -76,6 +77,7 @@ public class Chunk {
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this.b = new int[256];
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this.c = new boolean[256];
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this.tileEntities = new HashMap();
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+ tileEntityTickList = new org.github.paperspigot.ChunkTileEntityList(world); // PaperSpigot
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this.x = 4096;
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this.entitySlices = new List[16];
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this.world = world;
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@@ -813,7 +815,7 @@ public class Chunk {
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}
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// Spigot End
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- this.world.a(tileentity);
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+ // this.world.a(tileentity); // PaperSpigot - Handled by Improved Tick List (Only loaded chunks iterate)
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}
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for (int i = 0; i < this.entitySlices.length; ++i) {
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diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
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index 3c5ec6f..009a7fb 100644
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--- a/src/main/java/net/minecraft/server/TileEntity.java
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+++ b/src/main/java/net/minecraft/server/TileEntity.java
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@@ -58,6 +58,12 @@ public class TileEntity {
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}
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// Spigot end
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+ // PaperSpigot start - Optimized TileEntity Tick changes
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+ private static int tileEntityCounter = 0;
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+ public boolean isAdded = false;
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+ public int tileId = tileEntityCounter++;
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+ //PaperSpigot end
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+
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public TileEntity() {}
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private static void a(Class oclass, String s) {
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diff --git a/src/main/java/net/minecraft/server/TileEntityBeacon.java b/src/main/java/net/minecraft/server/TileEntityBeacon.java
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index 09313ea..86142f9 100644
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--- a/src/main/java/net/minecraft/server/TileEntityBeacon.java
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+++ b/src/main/java/net/minecraft/server/TileEntityBeacon.java
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@@ -45,10 +45,10 @@ public class TileEntityBeacon extends TileEntity implements IInventory {
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public TileEntityBeacon() {}
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public void h() {
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- if (this.world.getTime() % 80L == 0L) {
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+ // if (this.world.getTime() % 80L == 0L) { // PaperSpigot - controlled by Improved Tick handling
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this.y();
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this.x();
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- }
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+ // } // PaperSpigot
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}
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private void x() {
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diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
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index c900caf..e27716b 100644
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--- a/src/main/java/net/minecraft/server/TileEntityChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
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@@ -255,7 +255,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
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++this.ticks;
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float f;
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- if (!this.world.isStatic && this.o != 0 && (this.ticks + this.x + this.y + this.z) % 200 == 0) {
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+ if (!this.world.isStatic && this.o != 0 && (this.ticks + this.x + this.y + this.z) % 10 == 0) { // PaperSpigot Reduced 200 -> 10 interval due to reduced tick rate from Improved Tick Handling
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this.o = 0;
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f = 5.0F;
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List list = this.world.a(EntityHuman.class, AxisAlignedBB.a((double) ((float) this.x - f), (double) ((float) this.y - f), (double) ((float) this.z - f), (double) ((float) (this.x + 1) + f), (double) ((float) (this.y + 1) + f), (double) ((float) (this.z + 1) + f)));
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diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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index b205ab7..c2b9e04 100644
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--- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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@@ -11,7 +11,7 @@ public class TileEntityEnderChest extends TileEntity {
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public void h() {
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super.h();
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- if (++this.k % 20 * 4 == 0) {
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+ if (++this.k % 4 == 0) { // PaperSpigot Reduced (20 * 4) -> 4 interval due to reduced tick rate from Improved Tick Handling
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this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j);
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}
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diff --git a/src/main/java/net/minecraft/server/TileEntityLightDetector.java b/src/main/java/net/minecraft/server/TileEntityLightDetector.java
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index 143cffb..de33df0 100644
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--- a/src/main/java/net/minecraft/server/TileEntityLightDetector.java
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+++ b/src/main/java/net/minecraft/server/TileEntityLightDetector.java
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@@ -5,7 +5,7 @@ public class TileEntityLightDetector extends TileEntity {
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public TileEntityLightDetector() {}
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public void h() {
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- if (this.world != null && !this.world.isStatic && this.world.getTime() % 20L == 0L) {
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+ if (this.world != null && !this.world.isStatic /*&& this.world.getTime() % 20L == 0L*/) { // PaperSpigot - interval controlled by Improved Tick Handling
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this.h = this.q();
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if (this.h instanceof BlockDaylightDetector) {
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((BlockDaylightDetector) this.h).e(this.world, this.x, this.y, this.z);
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 33c228b..fb0a6a8 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -58,7 +58,7 @@ public abstract class World implements IBlockAccess {
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};
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// Spigot end
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protected List f = new ArrayList();
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- public Set tileEntityList = new HashSet(); // CraftBukkit - ArrayList -> HashSet
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+ public Set tileEntityList = new org.github.paperspigot.WorldTileEntityList(this); // PaperSpigot // CraftBukkit - ArrayList -> HashSet
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private List a = new ArrayList();
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private List b = new ArrayList();
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public List players = new ArrayList();
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@@ -1513,7 +1513,7 @@ public abstract class World implements IBlockAccess {
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}
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// Spigot end
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- if (!tileentity.r() && tileentity.o() && this.isLoaded(tileentity.x, tileentity.y, tileentity.z)) {
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+ if (!tileentity.r() && tileentity.o() /*&& this.isLoaded(tileentity.x, tileentity.y, tileentity.z)*/) { // PaperSpigot - remove isLoaded check - done by the iterator per chunk
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try {
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tileentity.tickTimer.startTiming(); // Spigot
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tileentity.h();
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@@ -1529,13 +1529,13 @@ public abstract class World implements IBlockAccess {
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if (tileentity.r()) {
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iterator.remove();
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- if (this.isChunkLoaded(tileentity.x >> 4, tileentity.z >> 4)) {
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+ // if (this.isChunkLoaded(tileentity.x >> 4, tileentity.z >> 4)) { // PaperSpigot - will always be loaded
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Chunk chunk = this.getChunkAt(tileentity.x >> 4, tileentity.z >> 4);
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if (chunk != null) {
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chunk.f(tileentity.x & 15, tileentity.y, tileentity.z & 15);
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}
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- }
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+ // } // PaperSpigot
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}
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}
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diff --git a/src/main/java/org/github/paperspigot/ChunkTileEntityList.java b/src/main/java/org/github/paperspigot/ChunkTileEntityList.java
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new file mode 100644
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index 0000000..cb4a34e
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--- /dev/null
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+++ b/src/main/java/org/github/paperspigot/ChunkTileEntityList.java
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@@ -0,0 +1,153 @@
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+package org.github.paperspigot;
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+
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+import com.google.common.collect.ArrayListMultimap;
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+import com.google.common.collect.ListMultimap;
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+import com.google.common.collect.Maps;
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+import net.minecraft.server.*;
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+import net.minecraft.util.gnu.trove.map.hash.TObjectIntHashMap;
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+
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+import java.util.Iterator;
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+import java.util.List;
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+import java.util.Map;
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+
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+public class ChunkTileEntityList {
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+ final Map<Class<? extends TileEntity>, ListMultimap<Integer, TileEntity>> tickList = Maps.newHashMap();
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+
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+ private static final TObjectIntHashMap<Class<? extends TileEntity>> tileEntityTickIntervals =
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+ new TObjectIntHashMap<Class<? extends TileEntity>>() {{
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+ // Use 0 for no ticking
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+ // These TE's have empty tick methods, doing nothing. Never bother ticking them.
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+ for (Class<? extends TileEntity> ignored : new Class[]{
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+ TileEntityRecordPlayer.class,
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+ TileEntityDispenser.class,
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+ TileEntityDropper.class,
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+ TileEntitySign.class,
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+ TileEntityNote.class,
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+ TileEntityEnderPortal.class,
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+ TileEntityCommand.class,
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+ TileEntitySkull.class,
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+ TileEntityComparator.class,
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+ TileEntityFlowerPot.class
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+ }) {
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+ put(ignored, 0);
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+ }
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+
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+ // does findPlayer lookup, so this helps performance to slow down
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+ put(TileEntityChest.class, 20);
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+ put(TileEntityEnderChest.class, 20);
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+ put(TileEntityEnchantTable.class, 20);
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+
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+ // Slow things down that players won't notice due to craftbukkit "wall time" patches.
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+ put(TileEntityFurnace.class, 10);
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+ put(TileEntityBrewingStand.class, 10);
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+
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+ // Vanilla controlled values - These are checks already done in vanilla, so don't tick on ticks we know
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+ // won't do anything anyways
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+ put(TileEntityBeacon.class, 80);
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+ put(TileEntityLightDetector.class, 20);
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+ }};
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+
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+ public static Integer getInterval(Class<? extends TileEntity> cls) {
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+ Integer tickInterval = tileEntityTickIntervals.get(cls);
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+ return tickInterval != null ? tickInterval : 1;
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+ }
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+
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+ private final World world;
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+
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+ public ChunkTileEntityList(World world) {
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+ this.world = world;
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+ }
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+
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+ public Iterator iterator() {
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+ return new ChunkTileEntityIterator();
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+ }
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+
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+ public boolean add(TileEntity entity) {
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+ entity.isAdded = true;
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+ int bucket = getBucketId(entity);
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+ ListMultimap<Integer, TileEntity> typeBucket = getBucket(entity);
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+ return typeBucket.put(bucket, entity);
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+ }
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+
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+ public boolean remove(TileEntity entity) {
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+ if (!entity.isAdded) {
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+ return false;
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+ }
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+ entity.isAdded = false;
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+ int bucket = getBucketId(entity);
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+ ListMultimap<Integer, TileEntity> typeBucket = getBucket(entity);
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+ return typeBucket.remove(bucket, entity);
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+ }
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+
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+ private ListMultimap<Integer, TileEntity> getBucket(TileEntity entity) {
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+ final Class<? extends TileEntity> cls = entity.getClass();
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+
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+ ListMultimap<Integer, TileEntity> typeBucket = tickList.get(cls);
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+ if (typeBucket == null) {
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+ typeBucket = ArrayListMultimap.create();
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+ tickList.put(cls, typeBucket);
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+ }
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+ return typeBucket;
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+ }
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||||
+
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+ private static int getBucketId(TileEntity entity) {
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+ Integer interval = getInterval(entity.getClass());
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+ if (interval < 1) {
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+ interval = 1; // Prevent divide by zero errors.
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+ }
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+ return entity.tileId % interval;
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+ }
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+
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+ private class ChunkTileEntityIterator implements Iterator {
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+ Iterator<Map.Entry<Class<? extends TileEntity>, ListMultimap<Integer, TileEntity>>> typeIterator;
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+ Map.Entry<Class <? extends TileEntity>, ListMultimap<Integer, TileEntity>> curType = null;
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+ Iterator<TileEntity> listIterator = null;
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+
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+ {
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+ typeIterator = tickList.entrySet().iterator();
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+ nextType();
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+ }
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+
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+ private boolean nextType() {
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+ if (typeIterator.hasNext()) {
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+ curType = typeIterator.next();
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||||
+
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+ final ListMultimap<Integer, TileEntity> buckets = curType.getValue();
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||||
+
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||||
+ final Integer interval = getInterval(curType.getKey());
|
||||
+ int bucket = (int) (world.getTime() % interval);
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||||
+ final List<TileEntity> tileList = buckets.get(bucket);
|
||||
+ if (tileList != null && !tileList.isEmpty()) {
|
||||
+ listIterator = tileList.iterator();
|
||||
+ } else {
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||||
+ listIterator = null;
|
||||
+ }
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||||
+ return true;
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||||
+ } else {
|
||||
+ curType = null;
|
||||
+ listIterator = null;
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||||
+ return false;
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||||
+ }
|
||||
+ }
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||||
+
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||||
+ @Override
|
||||
+ public boolean hasNext() {
|
||||
+ do {
|
||||
+ if (listIterator != null && listIterator.hasNext()) {
|
||||
+ return true;
|
||||
+ }
|
||||
+ } while (nextType());
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||||
+ return false;
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||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public Object next() {
|
||||
+ return listIterator.next();
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void remove() {
|
||||
+ listIterator.remove();
|
||||
+ }
|
||||
+ }
|
||||
+}
|
||||
diff --git a/src/main/java/org/github/paperspigot/WorldTileEntityList.java b/src/main/java/org/github/paperspigot/WorldTileEntityList.java
|
||||
new file mode 100644
|
||||
index 0000000..5f57c6d
|
||||
--- /dev/null
|
||||
+++ b/src/main/java/org/github/paperspigot/WorldTileEntityList.java
|
||||
@@ -0,0 +1,106 @@
|
||||
+package org.github.paperspigot;
|
||||
+
|
||||
+import com.google.common.collect.Sets;
|
||||
+import net.minecraft.server.Chunk;
|
||||
+import net.minecraft.server.TileEntity;
|
||||
+import net.minecraft.server.World;
|
||||
+import net.minecraft.server.WorldServer;
|
||||
+
|
||||
+import java.util.HashSet;
|
||||
+import java.util.Iterator;
|
||||
+import java.util.Set;
|
||||
+
|
||||
+public class WorldTileEntityList extends HashSet {
|
||||
+ final Set<ChunkTileEntityList> tickList = Sets.newHashSet();
|
||||
+ private final WorldServer world;
|
||||
+
|
||||
+ public WorldTileEntityList(World world) {
|
||||
+ this.world = (WorldServer) world;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Adds the TileEntity to the tick list only if it is expected to tick
|
||||
+ */
|
||||
+ @Override
|
||||
+ public boolean add(Object o) {
|
||||
+ return o instanceof TileEntity && ChunkTileEntityList.getInterval(((TileEntity)o).getClass()) > 0 && add((TileEntity) o);
|
||||
+ }
|
||||
+
|
||||
+ private boolean add(TileEntity entity) {
|
||||
+ if (entity.isAdded) {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ Chunk chunk = world.getChunkIfLoaded(entity.x >> 4, entity.z >> 4);
|
||||
+ return chunk != null && chunk.tileEntityTickList.add(entity);
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean remove(Object o) {
|
||||
+ if (!(o instanceof TileEntity)) {
|
||||
+ return false;
|
||||
+ }
|
||||
+ TileEntity entity = (TileEntity) o;
|
||||
+ Chunk chunk = world.getChunkIfLoaded(entity.x >> 4, entity.z >> 4);
|
||||
+ if (chunk != null) {
|
||||
+ return chunk.tileEntityTickList.remove(entity);
|
||||
+ }
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public Iterator iterator() {
|
||||
+ return new WorldTileEntityIterator();
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean contains(Object o) {
|
||||
+ return o instanceof TileEntity && ((TileEntity) o).isAdded;
|
||||
+ }
|
||||
+
|
||||
+ private class WorldTileEntityIterator implements Iterator {
|
||||
+ Iterator<Chunk> chunkIterator;
|
||||
+ Iterator<ChunkTileEntityList> chunkTileEntityListIterator;
|
||||
+
|
||||
+ {
|
||||
+ chunkIterator = world.chunkProviderServer.chunks.values().iterator();
|
||||
+ nextChunk();
|
||||
+ }
|
||||
+
|
||||
+ private boolean nextChunk() {
|
||||
+ if (chunkIterator.hasNext()) {
|
||||
+ final Chunk chunk = chunkIterator.next();
|
||||
+ // Skip chunks queued for unload, and save isLoaded checks
|
||||
+ if (!world.chunkProviderServer.unloadQueue.contains(chunk.locX, chunk.locZ)) {
|
||||
+ chunkTileEntityListIterator = chunk.tileEntityTickList.iterator();
|
||||
+ } else {
|
||||
+ chunkTileEntityListIterator = null;
|
||||
+ }
|
||||
+ return true;
|
||||
+ } else {
|
||||
+ chunkTileEntityListIterator = null;
|
||||
+ return false;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean hasNext() {
|
||||
+ do {
|
||||
+ if (chunkTileEntityListIterator != null && chunkTileEntityListIterator.hasNext()) {
|
||||
+ return true;
|
||||
+ }
|
||||
+ } while (nextChunk());
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public Object next() {
|
||||
+ return chunkTileEntityListIterator.next();
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void remove() {
|
||||
+ chunkTileEntityListIterator.remove();
|
||||
+ }
|
||||
+ }
|
||||
+}
|
||||
--
|
||||
1.9.1
|
||||
|
|
@ -1,173 +0,0 @@
|
|||
From 8f5ed31e134327d8d6fffceacc0f873df8ea981a Mon Sep 17 00:00:00 2001
|
||||
From: Zach Brown <Zbob750@live.com>
|
||||
Date: Mon, 11 Aug 2014 23:03:47 -0500
|
||||
Subject: [PATCH] Move sound handling out of the chest tick loop
|
||||
|
||||
This allows us to disable ticking chests and enderchests without any
|
||||
noticeable difference to players
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
|
||||
index e27716b..69ffd30 100644
|
||||
--- a/src/main/java/net/minecraft/server/TileEntityChest.java
|
||||
+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
|
||||
@@ -275,6 +275,9 @@ public class TileEntityChest extends TileEntity implements IInventory {
|
||||
}
|
||||
|
||||
this.n = this.m;
|
||||
+
|
||||
+ // PaperSpigot start - Move chest sound handling out of the tick loop
|
||||
+ /*
|
||||
f = 0.1F;
|
||||
double d0;
|
||||
|
||||
@@ -327,6 +330,8 @@ public class TileEntityChest extends TileEntity implements IInventory {
|
||||
this.m = 0.0F;
|
||||
}
|
||||
}
|
||||
+ */
|
||||
+ // PaperSpigot end
|
||||
}
|
||||
|
||||
public boolean c(int i, int j) {
|
||||
@@ -349,6 +354,26 @@ public class TileEntityChest extends TileEntity implements IInventory {
|
||||
if (this.world == null) return; // CraftBukkit
|
||||
this.world.playBlockAction(this.x, this.y, this.z, this.q(), 1, this.o);
|
||||
|
||||
+ // PaperSpigot start - Move chest open sound handling down to here
|
||||
+ this.i();
|
||||
+ double d0;
|
||||
+
|
||||
+ if (this.o > 0 && this.m == 0.0F && this.i == null && this.k == null) {
|
||||
+ double d1 = (double) this.x + 0.5D;
|
||||
+
|
||||
+ d0 = (double) this.z + 0.5D;
|
||||
+ if (this.l != null) {
|
||||
+ d0 += 0.5D;
|
||||
+ }
|
||||
+
|
||||
+ if (this.j != null) {
|
||||
+ d1 += 0.5D;
|
||||
+ }
|
||||
+
|
||||
+ this.world.makeSound(d1, (double) this.y + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
|
||||
+ }
|
||||
+ // PaperSpigot end
|
||||
+
|
||||
// CraftBukkit start - Call redstone event
|
||||
if (this.q() == Blocks.TRAPPED_CHEST) {
|
||||
int newPower = Math.max(0, Math.min(15, this.o));
|
||||
@@ -371,6 +396,26 @@ public class TileEntityChest extends TileEntity implements IInventory {
|
||||
if (this.world == null) return; // CraftBukkit
|
||||
this.world.playBlockAction(this.x, this.y, this.z, this.q(), 1, this.o);
|
||||
|
||||
+ // PaperSpigot start - Move chest close sound handling down to here
|
||||
+ this.i();
|
||||
+ double d0;
|
||||
+
|
||||
+ if (this.o == 0 && this.i == null && this.k == null) {
|
||||
+ d0 = (double) this.x + 0.5D;
|
||||
+ double d2 = (double) this.z + 0.5D;
|
||||
+
|
||||
+ if (this.l != null) {
|
||||
+ d2 += 0.5D;
|
||||
+ }
|
||||
+
|
||||
+ if (this.j != null) {
|
||||
+ d0 += 0.5D;
|
||||
+ }
|
||||
+
|
||||
+ this.world.makeSound(d0, (double) this.y + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
|
||||
+ }
|
||||
+ // PaperSpigot end
|
||||
+
|
||||
// CraftBukkit start - Call redstone event
|
||||
if (this.q() == Blocks.TRAPPED_CHEST) {
|
||||
int newPower = Math.max(0, Math.min(15, this.o));
|
||||
diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
|
||||
index c2b9e04..7298c4f 100644
|
||||
--- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java
|
||||
+++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
|
||||
@@ -16,6 +16,9 @@ public class TileEntityEnderChest extends TileEntity {
|
||||
}
|
||||
|
||||
this.i = this.a;
|
||||
+
|
||||
+ // PaperSpigot start - Move chest sound handling out of the tick loop
|
||||
+ /*
|
||||
float f = 0.1F;
|
||||
double d0;
|
||||
|
||||
@@ -52,6 +55,8 @@ public class TileEntityEnderChest extends TileEntity {
|
||||
this.a = 0.0F;
|
||||
}
|
||||
}
|
||||
+ */
|
||||
+ // PaperSpigot end
|
||||
}
|
||||
|
||||
public boolean c(int i, int j) {
|
||||
@@ -71,11 +76,39 @@ public class TileEntityEnderChest extends TileEntity {
|
||||
public void a() {
|
||||
++this.j;
|
||||
this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j);
|
||||
+
|
||||
+ // PaperSpigot start - Move chest open sound handling down to here
|
||||
+ double d0;
|
||||
+
|
||||
+ if (this.j > 0 && this.a == 0.0F) {
|
||||
+ double d1 = (double) this.x + 0.5D;
|
||||
+
|
||||
+ d0 = (double) this.z + 0.5D;
|
||||
+ this.world.makeSound(d1, (double) this.y + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
|
||||
+ }
|
||||
+ // PaperSpigot end
|
||||
}
|
||||
|
||||
public void b() {
|
||||
--this.j;
|
||||
this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j);
|
||||
+
|
||||
+ // PaperSpigot start - Move chest close sound handling down to here
|
||||
+ float f = 0.1F;
|
||||
+ double d0;
|
||||
+
|
||||
+ if (this.j == 0 && this.a == 0.0F || this.j > 0 && this.a < 1.0F) {
|
||||
+ float f1 = this.a;
|
||||
+ d0 = (double) this.x + 0.5D;
|
||||
+ double d2 = (double) this.z + 0.5D;
|
||||
+
|
||||
+ this.world.makeSound(d0, (double) this.y + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
|
||||
+
|
||||
+ if (this.a < 0.0F) {
|
||||
+ this.a = 0.0F;
|
||||
+ }
|
||||
+ }
|
||||
+ // PaperSpigot end
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
diff --git a/src/main/java/org/github/paperspigot/ChunkTileEntityList.java b/src/main/java/org/github/paperspigot/ChunkTileEntityList.java
|
||||
index cb4a34e..128f5b2 100644
|
||||
--- a/src/main/java/org/github/paperspigot/ChunkTileEntityList.java
|
||||
+++ b/src/main/java/org/github/paperspigot/ChunkTileEntityList.java
|
||||
@@ -27,14 +27,14 @@ public class ChunkTileEntityList {
|
||||
TileEntityCommand.class,
|
||||
TileEntitySkull.class,
|
||||
TileEntityComparator.class,
|
||||
- TileEntityFlowerPot.class
|
||||
+ TileEntityFlowerPot.class,
|
||||
+ TileEntityChest.class,
|
||||
+ TileEntityEnderChest.class
|
||||
}) {
|
||||
put(ignored, 0);
|
||||
}
|
||||
|
||||
// does findPlayer lookup, so this helps performance to slow down
|
||||
- put(TileEntityChest.class, 20);
|
||||
- put(TileEntityEnderChest.class, 20);
|
||||
put(TileEntityEnchantTable.class, 20);
|
||||
|
||||
// Slow things down that players won't notice due to craftbukkit "wall time" patches.
|
||||
--
|
||||
1.9.1
|
||||
|
Loading…
Reference in a new issue