Keep fully frozen entities fully activated (#10103)

* Keep fully frozen entities fully activated

* Rebase and switch to isFreezing

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
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Owen 2024-01-02 14:08:34 -05:00 committed by GitHub
parent 692db0c81d
commit 509876d26f
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@ -380,7 +380,7 @@ index 45f55c79a9d105f732054d61c4cf83eb5db49762..17a6327ab7b26dfab38881bbc0689b0b
}
}
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index d5374072a97f791964033d107f023b3cc657b343..f76b3f410fcc756bb34a5fac21b1d7088ac7a9ce 100644
index d5374072a97f791964033d107f023b3cc657b343..3495981419a75efe42bce45a89a32378dd6b8372 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -1,39 +1,52 @@
@ -618,7 +618,7 @@ index d5374072a97f791964033d107f023b3cc657b343..f76b3f410fcc756bb34a5fac21b1d708
{
LivingEntity living = (LivingEntity) entity;
- if ( /*TODO: Missed mapping? living.attackTicks > 0 || */ living.hurtTime > 0 || living.activeEffects.size() > 0 )
+ if ( living.onClimbable() || living.jumping || living.hurtTime > 0 || living.activeEffects.size() > 0 ) // Paper
+ if ( living.onClimbable() || living.jumping || living.hurtTime > 0 || living.activeEffects.size() > 0 || living.isFreezing()) // Paper
{
- return true;
+ return 1; // Paper