Remove unused chunk system hooks in MCUtils

This commit is contained in:
Spottedleaf 2024-07-17 11:08:28 -07:00
parent 00b949f1bb
commit 4efd24b336
15 changed files with 84 additions and 223 deletions

View file

@ -6,10 +6,10 @@ Subject: [PATCH] Configurable entity tracking range by Y coordinate
Options to configure entity tracking by Y coordinate, also for each entity category.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index cc7c284079af5ec4fd7085e87a7de47aacda587d..a179fef4a020b66224984e3bf5b4b5255274103c 100644
index ca98b4c405afc2d86085759ba50d02eba75784a7..51c6f20a7402ff3809c8b7690fa4651eee0304cd 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -1530,6 +1530,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@@ -1526,6 +1526,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z;
double d2 = d0 * d0;
boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z);