WorldCreator#keepSpawnLoaded (#7673)

This commit is contained in:
Shane Freeder 2022-04-20 10:26:09 +01:00 committed by GitHub
parent c7d4c0188e
commit 4ecc338e09
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 66 additions and 0 deletions

View file

@ -0,0 +1,18 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 3 Jul 2021 21:18:28 +0100
Subject: [PATCH] WorldCreator#keepSpawnLoaded
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 16d3f2dce44fc374ec3ab5882135d06113681fb6..ba4578fb4a2d861a6ffbb0ec022db31d9d7cc2be 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1256,6 +1256,7 @@ public final class CraftServer implements Server {
internal.setSpawnSettings(true, true);
// Paper - move up
+ internal.keepSpawnInMemory = creator.keepSpawnLoaded().toBooleanOrElse(internal.getWorld().getKeepSpawnInMemory()); // Paper
this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal);
internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API