Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8874)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6b3c598b PR-814: Add a method to send multiple equipment changes
181a984b Update Maven shade version to align with CraftBukkit
a5a36e32 Revert "Update Maven shade version to align with CraftBukkit"
7a8f4a42 Update Maven shade version to align with CraftBukkit
58327201 Add support for Java 20

CraftBukkit Changes:
b56426c7a PR-1142: Calculate explosion damage separately for each affected EntityComplexPart
fbe3410af PR-1140: Add a method to send multiple equipment changes
8434e3633 Add support for Java 20
c998a1d23 Increase outdated build delay
4a929b5d6 SPIGOT-7267: Fix EntityType#getTranslationKey() and add unit test
086d8dc8a SPIGOT-7268: CraftMetaPotion reads ShowParticles and ShowIcon properties incorrectly
8ba5e399e SPIGOT-7262: Improve visibility API

Spigot Changes:
a2190e30 Rebuild patches
This commit is contained in:
Jake Potrebic 2023-03-10 12:18:50 -08:00 committed by GitHub
parent 4d7269e07c
commit 4e994669d3
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
112 changed files with 275 additions and 446 deletions

View file

@ -93,10 +93,10 @@ index bf1102b4481b8c9b9c4f5ba0c561556b75fea077..8539bac19bf9ba1a66689a9af90e088a
/**
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index a2a207ea9aa7e6a09af75cf8975153b9abc10ec2..c2723b0e34f5d63b4b26ddb3b7c7e8b349a5521e 100644
index d68c7751d135c0e600907ae3a1ddd55f591dcade..ccde3d91163b27e27334d859120e0eb851846d1d 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2347,6 +2347,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
@@ -2355,6 +2355,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* was {@link org.bukkit.event.player.PlayerResourcePackStatusEvent.Status#SUCCESSFULLY_LOADED}
*/
boolean hasResourcePack();