We're going on an Adventure! (#4842)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: zml <zml@stellardrift.ca> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
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948 changed files with 7844 additions and 1589 deletions
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@ -1,61 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 24 Dec 2019 00:35:31 +0000
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Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
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diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
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index 1e97d04b3f3509f82d4cda1773909f91800bf5bc..3a743430acb5eecc4d8db068fa62fe6d38a249e5 100644
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--- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
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@@ -1,6 +1,8 @@
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package org.bukkit.event.entity;
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import java.util.List;
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+
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+import org.bukkit.GameMode;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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@@ -49,6 +51,23 @@ public class PlayerDeathEvent extends EntityDeathEvent {
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public List<ItemStack> getItemsToKeep() {
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return itemsToKeep;
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}
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+
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+ private boolean doExpDrop;
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+
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+ /**
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+ * @return should experience be dropped from this death
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+ */
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+ public boolean shouldDropExperience() {
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+ return doExpDrop;
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+ }
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+
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+ /**
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+ * @param doExpDrop sets if experience should be dropped from this death
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+ */
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+ public void setShouldDropExperience(boolean doExpDrop) {
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+ this.doExpDrop = doExpDrop;
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+ }
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+
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// Paper end
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public PlayerDeathEvent(@NotNull final Player player, @NotNull final List<ItemStack> drops, final int droppedExp, @Nullable final String deathMessage) {
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@@ -60,11 +79,17 @@ public class PlayerDeathEvent extends EntityDeathEvent {
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}
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public PlayerDeathEvent(@NotNull final Player player, @NotNull final List<ItemStack> drops, final int droppedExp, final int newExp, final int newTotalExp, final int newLevel, @Nullable final String deathMessage) {
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+ // Paper start
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+ this(player, drops, droppedExp, newExp, newTotalExp, newLevel, deathMessage, player.getGameMode() != GameMode.SPECTATOR);
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+ }
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+ public PlayerDeathEvent(@NotNull final Player player, @NotNull final List<ItemStack> drops, final int droppedExp, final int newExp, final int newTotalExp, final int newLevel, @Nullable final String deathMessage, boolean doExpDrop) {
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+ // Paper end
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super(player, drops, droppedExp);
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this.newExp = newExp;
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this.newTotalExp = newTotalExp;
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this.newLevel = newLevel;
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this.deathMessage = deathMessage;
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+ this.doExpDrop = doExpDrop; // Paper
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}
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@NotNull
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