We're going on an Adventure! (#4842)

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
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Riley Park 2021-02-21 11:45:33 -08:00 committed by GitHub
parent 1a97356116
commit 4e958e229f
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948 changed files with 7844 additions and 1589 deletions

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@ -0,0 +1,20 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: simpleauthority <jacob@algorithmjunkie.com>
Date: Thu, 11 Jul 2019 10:35:56 -0700
Subject: [PATCH] Amend PlayerInteractAtEntityEvent javadoc for ArmorStands
diff --git a/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java b/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java
index 1075dbb8135d2fd2fd69d1e821dd1ba7f90824d5..3f24d302e28170f7f6e5885b5b9abb22cbbb7d66 100644
--- a/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java
@@ -13,6 +13,9 @@ import org.jetbrains.annotations.NotNull;
* <br>
* Note that the client may sometimes spuriously send this packet in addition to {@link PlayerInteractEntityEvent}.
* Users are advised to listen to this (parent) class unless specifically required.
+ * <br>
+ * Note that interacting with Armor Stands fires this event only and not its parent and as such users are expressly required
+ * to listen to this event for that scenario.
*/
public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent {
private static final HandlerList handlers = new HandlerList();