We're going on an Adventure! (#4842)

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
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Riley Park 2021-02-21 11:45:33 -08:00 committed by GitHub
parent 1a97356116
commit 4e958e229f
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948 changed files with 7844 additions and 1589 deletions

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@ -0,0 +1,58 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 22 Mar 2018 01:39:28 -0400
Subject: [PATCH] getPlayerUniqueId API
Gets the unique ID of the player currently known as the specified player name
In Offline Mode, will return an Offline UUID
This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
index f5d3a7370390871d1b6075f32846d1a942b05b7f..2d7f8e128e23934a8fe26baf19198b7ffc8447bb 100644
--- a/src/main/java/org/bukkit/Bukkit.java
+++ b/src/main/java/org/bukkit/Bukkit.java
@@ -504,6 +504,20 @@ public final class Bukkit {
return server.getPlayer(id);
}
+ // Paper start
+ /**
+ * Gets the unique ID of the player currently known as the specified player name
+ * In Offline Mode, will return an Offline UUID
+ *
+ * @param playerName the player name to look up the unique ID for
+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
+ */
+ @Nullable
+ public static UUID getPlayerUniqueId(@NotNull String playerName) {
+ return server.getPlayerUniqueId(playerName);
+ }
+ // Paper end
+
/**
* Gets the plugin manager for interfacing with plugins.
*
diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
index 38d138b217734e598581ed14065ff2015135ee9a..01657abaff86cf7bb3ffb857024c5032781b8660 100644
--- a/src/main/java/org/bukkit/Server.java
+++ b/src/main/java/org/bukkit/Server.java
@@ -429,6 +429,18 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
@Nullable
public Player getPlayer(@NotNull UUID id);
+ // Paper start
+ /**
+ * Gets the unique ID of the player currently known as the specified player name
+ * In Offline Mode, will return an Offline UUID
+ *
+ * @param playerName the player name to look up the unique ID for
+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
+ */
+ @Nullable
+ public UUID getPlayerUniqueId(@NotNull String playerName);
+ // Paper end
+
/**
* Gets the plugin manager for interfacing with plugins.
*