Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381)
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125 changed files with 204 additions and 215 deletions
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@ -8,7 +8,7 @@ Exposes a mutable array on items a player should keep on death
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Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 958d796a09e9a33b36285e9a1465b981f6d919ac..3796a288b42a2f636ba78cb02d8127ee244b8eed 100644
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index 8d932e57392a472dae08ada6a72a35636401f4f8..8c4052939281061aadbe7b8aba2abda45d7324b5 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -725,6 +725,46 @@ public class ServerPlayer extends Player {
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