Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381)

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Jason 2021-08-12 10:55:20 -07:00 committed by GitHub
parent fdef125b19
commit 4d9b14efa4
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125 changed files with 204 additions and 215 deletions

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@ -8,7 +8,7 @@ Exposes a mutable array on items a player should keep on death
Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 958d796a09e9a33b36285e9a1465b981f6d919ac..3796a288b42a2f636ba78cb02d8127ee244b8eed 100644
index 8d932e57392a472dae08ada6a72a35636401f4f8..8c4052939281061aadbe7b8aba2abda45d7324b5 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -725,6 +725,46 @@ public class ServerPlayer extends Player {