Fix treasure maps discovered settings (#7627)

This commit is contained in:
Jake Potrebic 2022-06-05 17:17:27 -07:00 committed by GitHub
parent d8ef841114
commit 4b27254e6a
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GPG key ID: 4AEE18F83AFDEB23
95 changed files with 223 additions and 195 deletions

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@ -11,10 +11,10 @@ This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 62437bd21994781379913e1bd3477b33cead2c18..929a9b775ddb10397929c2c5ce25cf03eaec4b1a 100644
index 2c7cdf91288eb9a88d1d453accc87a8d77e6daac..a491af30f70f41e5f7b198ae4d40acfb6eec9b38 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -320,4 +320,26 @@ public class PaperWorldConfig {
@@ -325,4 +325,26 @@ public class PaperWorldConfig {
this.frostedIceDelayMax = this.getInt("frosted-ice.delay.max", this.frostedIceDelayMax);
log("Frosted Ice: " + (this.frostedIceEnabled ? "enabled" : "disabled") + " / delay: min=" + this.frostedIceDelayMin + ", max=" + this.frostedIceDelayMax);
}