Fix a duplicate alive entity on second world
This commit is contained in:
parent
7f3aa1ed29
commit
45ad47717e
1 changed files with 30 additions and 0 deletions
|
@ -0,0 +1,30 @@
|
||||||
|
From f2f4e3a3406b40e13a7dc05cc5dbaeda8038043a Mon Sep 17 00:00:00 2001
|
||||||
|
From: Shane Freeder <theboyetronic@gmail.com>
|
||||||
|
Date: Fri, 17 Mar 2017 01:45:15 +0000
|
||||||
|
Subject: [PATCH] Fix a duplicate alive entity on second world
|
||||||
|
|
||||||
|
|
||||||
|
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
||||||
|
index 0e1d9817..4cabdd7a 100644
|
||||||
|
--- a/src/main/java/net/minecraft/server/Entity.java
|
||||||
|
+++ b/src/main/java/net/minecraft/server/Entity.java
|
||||||
|
@@ -2359,6 +2359,7 @@ public abstract class Entity implements ICommandListener {
|
||||||
|
// CraftBukkit end */
|
||||||
|
// CraftBukkit start - Ensure chunks are loaded in case TravelAgent is not used which would initially cause chunks to load during find/create
|
||||||
|
// minecraftserver.getPlayerList().changeWorld(this, j, worldserver, worldserver1);
|
||||||
|
+ this.dead = true; // Paper - Mark entity as dead before we actually move it to the new world
|
||||||
|
worldserver1.getMinecraftServer().getPlayerList().repositionEntity(this, exit, portal);
|
||||||
|
// worldserver.entityJoinedWorld(this, false); // Handled in repositionEntity
|
||||||
|
// CraftBukkit end
|
||||||
|
@@ -2393,7 +2394,7 @@ public abstract class Entity implements ICommandListener {
|
||||||
|
// CraftBukkit end
|
||||||
|
}
|
||||||
|
|
||||||
|
- this.dead = true;
|
||||||
|
+ //this.dead = true; // Paper - Moved this up to ensure that the entity is dead when it's placed on the new world
|
||||||
|
this.world.methodProfiler.b();
|
||||||
|
worldserver.m();
|
||||||
|
worldserver1.m();
|
||||||
|
--
|
||||||
|
2.12.0.windows.1
|
||||||
|
|
Loading…
Reference in a new issue