Do not use worldgen executor for api profile completions

We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
This commit is contained in:
Spottedleaf 2022-07-03 14:55:56 -07:00
parent ed79fc947a
commit 41647af74c
590 changed files with 175 additions and 162 deletions

View file

@ -1,19 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Andrew Steinborn <git@steinborn.me>
Date: Sun, 8 Aug 2021 00:52:54 -0400
Subject: [PATCH] Optimize entity tracker passenger checks
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index ddc5b4849939a96b76611cfa1cd34c06c7acc0f8..5246d427973f34843046e59c198785c73fccec33 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -71,7 +71,7 @@ public class ServerEntity {
this.trackedPlayers = trackedPlayers;
// CraftBukkit end
this.ap = Vec3.ZERO;
- this.lastPassengers = Collections.emptyList();
+ this.lastPassengers = com.google.common.collect.ImmutableList.of(); // Paper - optimize passenger checks
this.level = worldserver;
this.broadcast = consumer;
this.entity = entity;