Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads, this will crash the server if it stalls
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590 changed files with 175 additions and 162 deletions
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@ -1,62 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: miclebrick <miclebrick@outlook.com>
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Date: Thu, 6 Dec 2018 19:52:50 -0500
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Subject: [PATCH] Cache block data strings
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 9ce0c366b81ee8468cfcca1bd9fb8ed49ffea0ba..343eb9e6417f94bec66b4d9ef583e04d603755cd 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -2004,6 +2004,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.getPlayerList().reloadResources();
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this.functionManager.replaceLibrary(this.resources.managers.getFunctionLibrary());
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this.structureTemplateManager.onResourceManagerReload(this.resources.resourceManager);
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+ org.bukkit.craftbukkit.block.data.CraftBlockData.reloadCache(); // Paper - cache block data strings, they can be defined by datapacks so refresh it here
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}, this);
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if (this.isSameThread()) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
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index 8ec78b26d6bfbcdad443c9649e35f79dd336b095..37a6d050ae46461ad4b9b6c0fc9b9c2879d9b6fb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
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@@ -500,9 +500,39 @@ public class CraftBlockData implements BlockData {
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Preconditions.checkState(CraftBlockData.MAP.put(nms, bukkit) == null, "Duplicate mapping %s->%s", nms, bukkit);
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}
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+ // Paper start - cache block data strings
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+ private static Map<String, CraftBlockData> stringDataCache = new java.util.concurrent.ConcurrentHashMap<>();
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+
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+ static {
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+ // cache all of the default states at startup, will not cache ones with the custom states inside of the
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+ // brackets in a different order, though
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+ reloadCache();
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+ }
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+
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+ public static void reloadCache() {
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+ stringDataCache.clear();
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+ Block.BLOCK_STATE_REGISTRY.forEach(blockData -> stringDataCache.put(blockData.toString(), blockData.createCraftBlockData()));
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+ }
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+ // Paper end
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+
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public static CraftBlockData newData(Material material, String data) {
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Preconditions.checkArgument(material == null || material.isBlock(), "Cannot get data for not block %s", material);
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+ // Paper start - cache block data strings
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+ if (material != null) {
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+ Block block = CraftMagicNumbers.getBlock(material);
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+ if (block != null) {
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+ net.minecraft.resources.ResourceLocation key = Registry.BLOCK.getKey(block);
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+ data = data == null ? key.toString() : key + data;
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+ }
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+ }
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+
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+ CraftBlockData cached = stringDataCache.computeIfAbsent(data, s -> createNewData(null, s));
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+ return (CraftBlockData) cached.clone();
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+ }
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+
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+ private static CraftBlockData createNewData(Material material, String data) {
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+ // Paper end - cache block data strings
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BlockState blockData;
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Block block = CraftMagicNumbers.getBlock(material);
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Map<Property<?>, Comparable<?>> parsed = null;
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