Do not use worldgen executor for api profile completions

We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
This commit is contained in:
Spottedleaf 2022-07-03 14:55:56 -07:00
parent ed79fc947a
commit 41647af74c
590 changed files with 175 additions and 162 deletions

View file

@ -1,30 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Sun, 1 Mar 2020 22:43:24 +0100
Subject: [PATCH] add hand to BlockMultiPlaceEvent
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 4fc682e1b7de1fe68aac90134c2bb313b5f6842a..5e1f13641140dca8982af8fd876230f7700c54a7 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -345,13 +345,18 @@ public class CraftEventFactory {
}
org.bukkit.inventory.ItemStack item;
+ // Paper start - add hand to BlockMultiPlaceEvent
+ EquipmentSlot equipmentSlot;
if (hand == InteractionHand.MAIN_HAND) {
item = player.getInventory().getItemInMainHand();
+ equipmentSlot = EquipmentSlot.HAND;
} else {
item = player.getInventory().getItemInOffHand();
+ equipmentSlot = EquipmentSlot.OFF_HAND;
}
- BlockMultiPlaceEvent event = new BlockMultiPlaceEvent(blockStates, blockClicked, item, player, canBuild);
+ BlockMultiPlaceEvent event = new BlockMultiPlaceEvent(blockStates, blockClicked, item, player, canBuild, equipmentSlot);
+ // Paper end
craftServer.getPluginManager().callEvent(event);
return event;