Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads, this will crash the server if it stalls
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590 changed files with 175 additions and 162 deletions
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@ -1,30 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Sun, 1 Mar 2020 22:43:24 +0100
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Subject: [PATCH] add hand to BlockMultiPlaceEvent
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 4fc682e1b7de1fe68aac90134c2bb313b5f6842a..5e1f13641140dca8982af8fd876230f7700c54a7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -345,13 +345,18 @@ public class CraftEventFactory {
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}
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org.bukkit.inventory.ItemStack item;
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+ // Paper start - add hand to BlockMultiPlaceEvent
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+ EquipmentSlot equipmentSlot;
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if (hand == InteractionHand.MAIN_HAND) {
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item = player.getInventory().getItemInMainHand();
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+ equipmentSlot = EquipmentSlot.HAND;
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} else {
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item = player.getInventory().getItemInOffHand();
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+ equipmentSlot = EquipmentSlot.OFF_HAND;
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}
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- BlockMultiPlaceEvent event = new BlockMultiPlaceEvent(blockStates, blockClicked, item, player, canBuild);
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+ BlockMultiPlaceEvent event = new BlockMultiPlaceEvent(blockStates, blockClicked, item, player, canBuild, equipmentSlot);
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+ // Paper end
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craftServer.getPluginManager().callEvent(event);
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return event;
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