Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads, this will crash the server if it stalls
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590 changed files with 175 additions and 162 deletions
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@ -1,24 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 14 Apr 2018 20:20:46 +0200
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Subject: [PATCH] Configurable sprint interruption on attack
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If the sprint interruption is disabled players continue sprinting when they attack entities.
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 417a76fed2217d33ed3c0b0febf254b6405404b1..389724f74de627f09c6e2ba8419ef0982aa2961a 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1301,7 +1301,11 @@ public abstract class Player extends LivingEntity {
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}
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
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- this.setSprinting(false);
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+ // Paper start - Configuration option to disable automatic sprint interruption
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+ if (!level.paperConfig().misc.disableSprintInterruptionOnAttack) {
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+ this.setSprinting(false);
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+ }
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+ // Paper end
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}
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if (flag3) {
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