Unlimited chunk load rate (#6768)

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Hannes Greule 2021-10-16 03:54:46 +02:00 committed by GitHub
parent 5344798579
commit 3f2159e43c
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6 changed files with 22 additions and 19 deletions

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@ -24,10 +24,10 @@ and an action can be defined: DROP or KICK
If interval or rate are less-than 0, the limit is ignored
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index be132f9d683767002a3e7f5641cb3cc3db74464c..4d6d07627bd3cbb7041f5c1e19fa03cb0a301268 100644
index 98288f83d1276a47ad3335153aee5c7ea9a5e451..448def89819e8263fda5902be508dcf9789dbf3c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -544,4 +544,102 @@ public class PaperConfig {
@@ -547,4 +547,102 @@ public class PaperConfig {
playerMaxConcurrentChunkLoads = getDouble("settings.chunk-loading.player-max-concurrent-loads", 4.0);
globalMaxConcurrentChunkLoads = getDouble("settings.chunk-loading.global-max-concurrent-loads", 500.0);
}