MOAR PATCHES

This commit is contained in:
Jake Potrebic 2021-06-13 15:05:18 -07:00
parent 7dd2ea0897
commit 3ee043dc0c
33 changed files with 384 additions and 843 deletions

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@ -0,0 +1,27 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 9 Feb 2020 00:19:05 -0600
Subject: [PATCH] Add ThrownEggHatchEvent
Adds a new event similar to PlayerEggThrowEvent, but without the Player requirement
(dispensers can throw eggs to hatch them, too).
diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrownEgg.java b/src/main/java/net/minecraft/world/entity/projectile/ThrownEgg.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/ThrownEgg.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/ThrownEgg.java
@@ -0,0 +0,0 @@ public class ThrownEgg extends ThrowableItemProjectile {
hatchingType = event.getHatchingType();
}
+ // Paper start
+ com.destroystokyo.paper.event.entity.ThrownEggHatchEvent event = new com.destroystokyo.paper.event.entity.ThrownEggHatchEvent((org.bukkit.entity.Egg) getBukkitEntity(), hatching, b0, hatchingType);
+ event.callEvent();
+
+ b0 = event.getNumHatches();
+ hatching = event.isHatching();
+ hatchingType = event.getHatchingType();
+ // Paper end
if (hatching) {
for (int i = 0; i < b0; ++i) {
Entity entity = level.getWorld().createEntity(new org.bukkit.Location(level.getWorld(), this.getX(), this.getY(), this.getZ(), this.getYRot(), 0.0F), hatchingType.getEntityClass());

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 13 Apr 2019 16:50:58 -0500
Subject: [PATCH] Add option to allow iron golems to spawn in air
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
}
+ public boolean ironGolemsCanSpawnInAir = false;
+ private void ironGolemsCanSpawnInAir() {
+ ironGolemsCanSpawnInAir = getBoolean("iron-golems-can-spawn-in-air", ironGolemsCanSpawnInAir);
+ }
+
public boolean armorStandEntityLookups = true;
private void armorStandEntityLookups() {
armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
diff --git a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
+++ b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
@@ -0,0 +0,0 @@ public class IronGolem extends AbstractGolem implements NeutralMob {
BlockPos blockposition1 = blockposition.below();
BlockState iblockdata = world.getBlockState(blockposition1);
- if (!iblockdata.entityCanStandOn((BlockGetter) world, blockposition1, (Entity) this)) {
+ if (!iblockdata.entityCanStandOn((BlockGetter) world, blockposition1, (Entity) this) && !level.paperConfig.ironGolemsCanSpawnInAir) { // Paper
return false;
} else {
for (int i = 1; i < 3; ++i) {

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Fri, 7 Feb 2020 14:36:56 -0600
Subject: [PATCH] Add option to nerf pigmen from nether portals
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
log("Hopper Move Item Events: " + (disableHopperMoveEvents ? "disabled" : "enabled"));
}
+ public boolean nerfNetherPortalPigmen = false;
+ private void nerfNetherPortalPigmen() {
+ nerfNetherPortalPigmen = getBoolean("game-mechanics.nerf-pigmen-from-nether-portals", nerfNetherPortalPigmen);
+ }
+
public int lightQueueSize = 20;
private void lightQueueSize() {
lightQueueSize = getInt("light-queue-size", lightQueueSize);
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
public long activatedTick = Integer.MIN_VALUE;
public boolean isTemporarilyActive = false; // Paper
public boolean spawnedViaMobSpawner; // Paper - Yes this name is similar to above, upstream took the better one
+ public boolean fromNetherPortal; // Paper
protected int numCollisions = 0; // Paper
public void inactiveTick() { }
// Spigot end
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
if (spawnedViaMobSpawner) {
nbt.putBoolean("Paper.FromMobSpawner", true);
}
+ if (fromNetherPortal) {
+ nbt.putBoolean("Paper.FromNetherPortal", true);
+ }
// Paper end
return nbt;
} catch (Throwable throwable) {
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
}
spawnedViaMobSpawner = nbt.getBoolean("Paper.FromMobSpawner"); // Restore entity's from mob spawner status
+ fromNetherPortal = nbt.getBoolean("Paper.FromNetherPortal");
if (nbt.contains("Paper.SpawnReason")) {
String spawnReasonName = nbt.getString("Paper.SpawnReason");
try {
diff --git a/src/main/java/net/minecraft/world/level/block/NetherPortalBlock.java b/src/main/java/net/minecraft/world/level/block/NetherPortalBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/NetherPortalBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/NetherPortalBlock.java
@@ -0,0 +0,0 @@ public class NetherPortalBlock extends Block {
if (entity != null) {
entity.setPortalCooldown();
+ entity.fromNetherPortal = true; // Paper
+ if (world.paperConfig.nerfNetherPortalPigmen) ((net.minecraft.world.entity.Mob) entity).aware = false; // Paper
}
}
}

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Sat, 8 Feb 2020 18:02:24 -0600
Subject: [PATCH] Allow overriding the java version check
-DPaper.IgnoreJavaVersion=true
diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/Main.java
+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
@@ -0,0 +0,0 @@ public class Main {
}
if (javaVersion > 60.0) {
System.err.println("Unsupported Java detected (" + javaVersion + "). Only up to Java 16 is supported.");
- return;
+ if (!Boolean.getBoolean("Paper.IgnoreJavaVersion")) return; // Paper
}
try {

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 26 Jan 2020 16:30:19 -0600
Subject: [PATCH] Bees get gravity in void. Fixes MC-167279
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
public Bee(EntityType<? extends Bee> type, Level world) {
super(type, world);
this.remainingCooldownBeforeLocatingNewFlower = Mth.nextInt(this.random, 20, 60);
- this.moveControl = new FlyingMoveControl(this, 20, true);
+ // Paper start - apply gravity to bees when they get stuck in the void, fixes MC-167279
+ this.moveControl = new FlyingMoveControl(this, 20, true) {
+ @Override
+ public void tick() {
+ if (this.mob.getY() <= 0) {
+ this.mob.setNoGravity(false);
+ }
+ super.tick();
+ }
+ };
+ // Paper end
this.lookControl = new Bee.BeeLookControl(this);
this.setPathfindingMalus(BlockPathTypes.DANGER_FIRE, -1.0F);
this.setPathfindingMalus(BlockPathTypes.WATER, -1.0F);

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zero <zero@cock.li>
Date: Sat, 22 Feb 2020 16:10:31 -0500
Subject: [PATCH] Configurable chance of villager zombie infection
This allows you to solve an issue in vanilla behavior where:
* On easy difficulty your villagers will NEVER get infected, meaning they will always die.
* On normal difficulty they will have a 50% of getting infected or dying.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
nerfNetherPortalPigmen = getBoolean("game-mechanics.nerf-pigmen-from-nether-portals", nerfNetherPortalPigmen);
}
+ public double zombieVillagerInfectionChance = -1.0;
+ private void zombieVillagerInfectionChance() {
+ zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
+ }
+
public int lightQueueSize = 20;
private void lightQueueSize() {
lightQueueSize = getInt("light-queue-size", lightQueueSize);
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -0,0 +0,0 @@ public class Zombie extends Monster {
@Override
public void killed(ServerLevel world, LivingEntity other) {
super.killed(world, other);
- if ((world.getDifficulty() == Difficulty.NORMAL || world.getDifficulty() == Difficulty.HARD) && other instanceof Villager) {
- if (world.getDifficulty() != Difficulty.HARD && this.random.nextBoolean()) {
+ if (level.paperConfig.zombieVillagerInfectionChance != 0.0 && (level.paperConfig.zombieVillagerInfectionChance != -1.0 || world.getDifficulty() == Difficulty.NORMAL || world.getDifficulty() == Difficulty.HARD) && other instanceof Villager) {
+ if (level.paperConfig.zombieVillagerInfectionChance == -1.0 && world.getDifficulty() != Difficulty.HARD && this.random.nextBoolean()) {
return;
}
+ if (level.paperConfig.zombieVillagerInfectionChance != -1.0 && (this.random.nextDouble() * 100.0) > level.paperConfig.zombieVillagerInfectionChance) {
+ return;
+ } // Paper end
Villager entityvillager = (Villager) other;
// CraftBukkit start

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@ -0,0 +1,21 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 19:31:16 -0400
Subject: [PATCH] Dead Player's shouldn't be able to move
This fixes a lot of game state issues where packets were delayed for processing
due to 1.15's new queue but processed while dead.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
@Override
protected boolean isImmobile() {
- return super.isImmobile() || this.isSleeping();
+ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move...
}
@Override

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chickeneer <emcchickeneer@gmail.com>
Date: Tue, 17 Mar 2020 14:18:50 -0500
Subject: [PATCH] Do not allow bees to load chunks for beehives
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
if (this.hivePos == null) {
return false;
} else {
+ if (!this.level.isLoadedAndInBounds(hivePos)) return false; // Paper
BlockEntity tileentity = this.level.getBlockEntity(this.hivePos);
return tileentity instanceof BeehiveBlockEntity && ((BeehiveBlockEntity) tileentity).isFireNearby();
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
}
private boolean doesHiveHaveSpace(BlockPos pos) {
+ if (!this.level.isLoadedAndInBounds(pos)) return false; // Paper
BlockEntity tileentity = this.level.getBlockEntity(pos);
return tileentity instanceof BeehiveBlockEntity ? !((BeehiveBlockEntity) tileentity).isFull() : false;
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
@Override
public boolean canBeeUse() {
if (Bee.this.hasHive() && Bee.this.wantsToEnterHive() && Bee.this.hivePos.closerThan((Position) Bee.this.position(), 2.0D)) {
+ if (!Bee.this.level.isLoadedAndInBounds(Bee.this.hivePos)) return false; // Paper
BlockEntity tileentity = Bee.this.level.getBlockEntity(Bee.this.hivePos);
if (tileentity instanceof BeehiveBlockEntity) {
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
@Override
public void start() {
+ if (!Bee.this.level.isLoadedAndInBounds(Bee.this.hivePos)) return; // Paper
BlockEntity tileentity = Bee.this.level.getBlockEntity(Bee.this.hivePos);
if (tileentity instanceof BeehiveBlockEntity) {

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 9 Apr 2020 21:20:33 -0400
Subject: [PATCH] Don't move existing players to world spawn
This can cause a nasty server lag the spawn chunks are not kept loaded
or they aren't finished loading yet, or if the world spawn radius is
larger than the keep loaded range.
By skipping this, we avoid potential for a large spike on server start.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
this.stats = server.getPlayerList().getStatisticManager(this);
this.advancements = server.getPlayerList().getPlayerAdvancements(this);
this.maxUpStep = 1.0F;
- this.fudgeSpawnLocation(world);
+ //this.c(worldserver); // Paper - don't move to spawn on login, only first join
this.cachedSingleHashSet = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
}
// CraftBukkit end
- private void fudgeSpawnLocation(ServerLevel world) {
+ public void fudgeSpawnLocation(ServerLevel world) { // Paper - private -> public
BlockPos blockposition = world.getSharedSpawnPos();
if (world.dimensionType().hasSkyLight() && world.serverLevelData.getGameType() != GameType.ADVENTURE) { // CraftBukkit
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
position = Vec3.atCenterOf(((ServerLevel) world).getSharedSpawnPos());
}
this.level = world;
- this.setPos(position.x(), position.y(), position.z());
+ this.setPosRaw(position.x(), position.y(), position.z()); // Paper - don't register to chunks yet
}
this.gameMode.setLevel((ServerLevel) world);
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
worldserver1 = worldserver;
}
+ if (nbttagcompound == null) player.fudgeSpawnLocation(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
+
player.setLevel(worldserver1);
String s1 = "local";

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 17:16:48 -0400
Subject: [PATCH] Don't tick dead players
Causes sync chunk loads and who knows what all else.
This is safe because Spectators are skipped in unloaded chunks too in vanilla.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public void doTick() {
try {
- if (!this.isSpectator() || !this.touchingUnloadedChunk()) {
+ if (valid && !this.isSpectator() || !this.touchingUnloadedChunk()) { // Paper - don't tick dead players that are not in the world currently (pending respawn)
super.tick();
}

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@ -0,0 +1,59 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 8 Feb 2020 23:26:11 -0600
Subject: [PATCH] Entity Jump API
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
} else if (this.isInLava() && (!this.onGround || d7 > d8)) {
this.jumpInLiquid((Tag) FluidTags.LAVA);
} else if ((this.onGround || flag && d7 <= d8) && this.noJumpDelay == 0) {
+ if (new com.destroystokyo.paper.event.entity.EntityJumpEvent(getBukkitLivingEntity()).callEvent()) { // Paper
this.jumpFromGround();
this.noJumpDelay = 10;
+ } else { this.setJumping(false); } // Paper - setJumping(false) stops a potential loop
}
} else {
this.noJumpDelay = 0;
diff --git a/src/main/java/net/minecraft/world/entity/animal/Panda.java b/src/main/java/net/minecraft/world/entity/animal/Panda.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Panda.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Panda.java
@@ -0,0 +0,0 @@ public class Panda extends Animal {
Panda entitypanda = (Panda) iterator.next();
if (!entitypanda.isBaby() && entitypanda.onGround && !entitypanda.isInWater() && entitypanda.canPerformAction()) {
+ if (new com.destroystokyo.paper.event.entity.EntityJumpEvent(getBukkitLivingEntity()).callEvent()) { // Paper
entitypanda.jumpFromGround();
+ } else { this.setJumping(false); } // Paper - setJumping(false) stops a potential loop
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public org.bukkit.inventory.EquipmentSlot getHandRaised() {
return getHandle().getUsedItemHand() == net.minecraft.world.InteractionHand.MAIN_HAND ? org.bukkit.inventory.EquipmentSlot.HAND : org.bukkit.inventory.EquipmentSlot.OFF_HAND;
}
+
+ @Override
+ public boolean isJumping() {
+ return getHandle().jumping;
+ }
+
+ @Override
+ public void setJumping(boolean jumping) {
+ getHandle().setJumping(jumping);
+ if (jumping && getHandle() instanceof Mob) {
+ // this is needed to actually make a mob jump
+ ((Mob) getHandle()).getJumpControl().jump();
+ }
+ }
// Paper end
}

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@ -0,0 +1,28 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
BlockPos blockposition1;
if (flag1) {
+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
+ this.level.getChunkAt(this.level.getSharedSpawnPos());
+ // Paper end
blockposition1 = ServerLevel.END_SPAWN_POINT;
} else {
blockposition1 = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, destination.getSharedSpawnPos());

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@ -0,0 +1,398 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 2 Feb 2020 04:00:40 -0600
Subject: [PATCH] Make the GUI graph fancier
diff --git a/src/main/java/com/destroystokyo/paper/gui/GraphColor.java b/src/main/java/com/destroystokyo/paper/gui/GraphColor.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/gui/GraphColor.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.gui;
+
+import java.awt.Color;
+
+public class GraphColor {
+ private static final Color[] colorLine = new Color[101];
+ private static final Color[] colorFill = new Color[101];
+
+ static {
+ for (int i = 0; i < 101; i++) {
+ Color color = createColor(i);
+ colorLine[i] = new Color(color.getRed() / 2, color.getGreen() / 2, color.getBlue() / 2, 255);
+ colorFill[i] = new Color(colorLine[i].getRed(), colorLine[i].getGreen(), colorLine[i].getBlue(), 125);
+ }
+ }
+
+ public static Color getLineColor(int percent) {
+ return colorLine[percent];
+ }
+
+ public static Color getFillColor(int percent) {
+ return colorFill[percent];
+ }
+
+ private static Color createColor(int percent) {
+ if (percent <= 50) {
+ return new Color(0X00FF00);
+ }
+
+ int value = 510 - (int) (Math.min(Math.max(0, ((percent - 50) / 50F)), 1) * 510);
+
+ int red, green;
+ if (value < 255) {
+ red = 255;
+ green = (int) (Math.sqrt(value) * 16);
+ } else {
+ green = 255;
+ value = value - 255;
+ red = 255 - (value * value / 255);
+ }
+
+ return new Color(red, green, 0);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/gui/GraphData.java b/src/main/java/com/destroystokyo/paper/gui/GraphData.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/gui/GraphData.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.gui;
+
+import java.awt.Color;
+
+public class GraphData {
+ private long total;
+ private long free;
+ private long max;
+ private long usedMem;
+ private int usedPercent;
+
+ public GraphData(long total, long free, long max) {
+ this.total = total;
+ this.free = free;
+ this.max = max;
+ this.usedMem = total - free;
+ this.usedPercent = usedMem == 0 ? 0 : (int) (usedMem * 100L / max);
+ }
+
+ public long getTotal() {
+ return total;
+ }
+
+ public long getFree() {
+ return free;
+ }
+
+ public long getMax() {
+ return max;
+ }
+
+ public long getUsedMem() {
+ return usedMem;
+ }
+
+ public int getUsedPercent() {
+ return usedPercent;
+ }
+
+ public Color getFillColor() {
+ return GraphColor.getFillColor(usedPercent);
+ }
+
+ public Color getLineColor() {
+ return GraphColor.getLineColor(usedPercent);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/gui/GuiStatsComponent.java b/src/main/java/com/destroystokyo/paper/gui/GuiStatsComponent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/gui/GuiStatsComponent.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.gui;
+
+import net.minecraft.server.MinecraftServer;
+
+import javax.swing.JPanel;
+import javax.swing.Timer;
+import java.awt.BorderLayout;
+import java.awt.Dimension;
+
+public class GuiStatsComponent extends JPanel {
+ private final Timer timer;
+ private final RAMGraph ramGraph;
+
+ public GuiStatsComponent(MinecraftServer server) {
+ super(new BorderLayout());
+
+ setOpaque(false);
+
+ ramGraph = new RAMGraph();
+ RAMDetails ramDetails = new RAMDetails(server);
+
+ add(ramGraph, "North");
+ add(ramDetails, "Center");
+
+ timer = new Timer(500, (event) -> {
+ ramGraph.update();
+ ramDetails.update();
+ });
+ timer.start();
+ }
+
+ @Override
+ public Dimension getPreferredSize() {
+ return new Dimension(350, 200);
+ }
+
+ public void close() {
+ timer.stop();
+ ramGraph.stop();
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/gui/RAMDetails.java b/src/main/java/com/destroystokyo/paper/gui/RAMDetails.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/gui/RAMDetails.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.gui;
+
+import net.minecraft.Util;
+import net.minecraft.server.MinecraftServer;
+
+import javax.swing.DefaultListCellRenderer;
+import javax.swing.DefaultListSelectionModel;
+import javax.swing.JList;
+import javax.swing.border.EmptyBorder;
+import java.awt.Dimension;
+import java.text.DecimalFormat;
+import java.text.DecimalFormatSymbols;
+import java.util.Locale;
+import java.util.Vector;
+
+public class RAMDetails extends JList<String> {
+ public static final DecimalFormat DECIMAL_FORMAT = Util.make(new DecimalFormat("########0.000"), (format)
+ -> format.setDecimalFormatSymbols(DecimalFormatSymbols.getInstance(Locale.ROOT)));
+
+ private final MinecraftServer server;
+
+ public RAMDetails(MinecraftServer server) {
+ this.server = server;
+
+ setBorder(new EmptyBorder(0, 10, 0, 0));
+ setFixedCellHeight(20);
+ setOpaque(false);
+
+ DefaultListCellRenderer renderer = new DefaultListCellRenderer();
+ renderer.setOpaque(false);
+ setCellRenderer(renderer);
+
+ setSelectionModel(new DefaultListSelectionModel() {
+ @Override
+ public void setAnchorSelectionIndex(final int anchorIndex) {
+ }
+
+ @Override
+ public void setLeadAnchorNotificationEnabled(final boolean flag) {
+ }
+
+ @Override
+ public void setLeadSelectionIndex(final int leadIndex) {
+ }
+
+ @Override
+ public void setSelectionInterval(final int index0, final int index1) {
+ }
+ });
+ }
+
+ @Override
+ public Dimension getPreferredSize() {
+ return new Dimension(350, 100);
+ }
+
+ public void update() {
+ GraphData data = RAMGraph.DATA.peekLast();
+ Vector<String> vector = new Vector<>();
+ vector.add("Memory use: " + (data.getUsedMem() / 1024L / 1024L) + " mb (" + (data.getFree() * 100L / data.getMax()) + "% free)");
+ vector.add("Heap: " + (data.getTotal() / 1024L / 1024L) + " / " + (data.getMax() / 1024L / 1024L) + " mb");
+ vector.add("Avg tick: " + DECIMAL_FORMAT.format(getAverage(server.tickTimes)) + " ms");
+ setListData(vector);
+ }
+
+ public double getAverage(long[] tickTimes) {
+ long total = 0L;
+ for (long value : tickTimes) {
+ total += value;
+ }
+ return ((double) total / (double) tickTimes.length) * 1.0E-6D;
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/gui/RAMGraph.java b/src/main/java/com/destroystokyo/paper/gui/RAMGraph.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/gui/RAMGraph.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.gui;
+
+import javax.swing.JComponent;
+import javax.swing.SwingUtilities;
+import javax.swing.Timer;
+import javax.swing.ToolTipManager;
+import java.awt.Color;
+import java.awt.Dimension;
+import java.awt.Graphics;
+import java.awt.MouseInfo;
+import java.awt.Point;
+import java.awt.PointerInfo;
+import java.awt.event.MouseAdapter;
+import java.awt.event.MouseEvent;
+import java.text.SimpleDateFormat;
+import java.util.Date;
+import java.util.LinkedList;
+import java.util.concurrent.TimeUnit;
+
+public class RAMGraph extends JComponent {
+ public static final LinkedList<GraphData> DATA = new LinkedList<GraphData>() {
+ @Override
+ public boolean add(GraphData data) {
+ if (size() >= 348) {
+ remove();
+ }
+ return super.add(data);
+ }
+ };
+
+ static {
+ GraphData empty = new GraphData(0, 0, 0);
+ for (int i = 0; i < 350; i++) {
+ DATA.add(empty);
+ }
+ }
+
+ private final Timer timer;
+ private final SimpleDateFormat TIME_FORMAT = new SimpleDateFormat("HH:mm:ss");
+
+ private int currentTick;
+
+ public RAMGraph() {
+ ToolTipManager.sharedInstance().setInitialDelay(0);
+
+ addMouseListener(new MouseAdapter() {
+ final int defaultDismissTimeout = ToolTipManager.sharedInstance().getDismissDelay();
+ final int dismissDelayMinutes = (int) TimeUnit.MINUTES.toMillis(10);
+
+ @Override
+ public void mouseEntered(MouseEvent me) {
+ ToolTipManager.sharedInstance().setDismissDelay(dismissDelayMinutes);
+ }
+
+ @Override
+ public void mouseExited(MouseEvent me) {
+ ToolTipManager.sharedInstance().setDismissDelay(defaultDismissTimeout);
+ }
+ });
+
+ timer = new Timer(50, (event) -> repaint());
+ timer.start();
+ }
+
+ @Override
+ public Dimension getPreferredSize() {
+ return new Dimension(350, 110);
+ }
+
+ public void update() {
+ Runtime jvm = Runtime.getRuntime();
+ DATA.add(new GraphData(jvm.totalMemory(), jvm.freeMemory(), jvm.maxMemory()));
+
+ PointerInfo pointerInfo = MouseInfo.getPointerInfo();
+ if (pointerInfo != null) {
+ Point point = pointerInfo.getLocation();
+ if (point != null) {
+ Point loc = new Point(point);
+ SwingUtilities.convertPointFromScreen(loc, this);
+ if (this.contains(loc)) {
+ ToolTipManager.sharedInstance().mouseMoved(
+ new MouseEvent(this, -1, System.currentTimeMillis(), 0, loc.x, loc.y,
+ point.x, point.y, 0, false, 0));
+ }
+ }
+ }
+
+ currentTick++;
+ }
+
+ @Override
+ public void paint(Graphics graphics) {
+ graphics.setColor(new Color(0xFFFFFFFF));
+ graphics.fillRect(0, 0, 350, 100);
+
+ graphics.setColor(new Color(0x888888));
+ graphics.drawLine(1, 25, 348, 25);
+ graphics.drawLine(1, 50, 348, 50);
+ graphics.drawLine(1, 75, 348, 75);
+
+ int i = 0;
+ for (GraphData data : DATA) {
+ i++;
+ if ((i + currentTick) % 120 == 0) {
+ graphics.setColor(new Color(0x888888));
+ graphics.drawLine(i, 1, i, 99);
+ }
+ int used = data.getUsedPercent();
+ if (used > 0) {
+ Color color = data.getLineColor();
+ graphics.setColor(data.getFillColor());
+ graphics.fillRect(i, 100 - used, 1, used);
+ graphics.setColor(color);
+ graphics.fillRect(i, 100 - used, 1, 1);
+ }
+ }
+
+ graphics.setColor(new Color(0xFF000000));
+ graphics.drawRect(0, 0, 348, 100);
+
+ Point m = getMousePosition();
+ if (m != null && m.x > 0 && m.x < 348 && m.y > 0 && m.y < 100) {
+ GraphData data = DATA.get(m.x);
+ int used = data.getUsedPercent();
+ graphics.setColor(new Color(0x000000));
+ graphics.drawLine(m.x, 1, m.x, 99);
+ graphics.drawOval(m.x - 2, 100 - used - 2, 5, 5);
+ graphics.setColor(data.getLineColor());
+ graphics.fillOval(m.x - 2, 100 - used - 2, 5, 5);
+ setToolTipText(String.format("<html><body>Used: %s mb (%s%%)<br/>%s</body></html>",
+ Math.round(data.getUsedMem() / 1024F / 1024F),
+ used, getTime(m.x)));
+ }
+ }
+
+ public String getTime(int halfSeconds) {
+ int millis = (348 - halfSeconds) / 2 * 1000;
+ return TIME_FORMAT.format(new Date((System.currentTimeMillis() - millis)));
+ }
+
+ public void stop() {
+ timer.stop();
+ }
+}
diff --git a/src/main/java/net/minecraft/server/gui/MinecraftServerGui.java b/src/main/java/net/minecraft/server/gui/MinecraftServerGui.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/gui/MinecraftServerGui.java
+++ b/src/main/java/net/minecraft/server/gui/MinecraftServerGui.java
@@ -0,0 +0,0 @@ public class MinecraftServerGui extends JComponent {
private JComponent buildInfoPanel() {
JPanel jpanel = new JPanel(new BorderLayout());
- StatsComponent guistatscomponent = new StatsComponent(this.server);
+ com.destroystokyo.paper.gui.GuiStatsComponent guistatscomponent = new com.destroystokyo.paper.gui.GuiStatsComponent(this.server); // Paper
Collection<Runnable> collection = this.finalizers; // CraftBukkit - decompile error
Objects.requireNonNull(guistatscomponent);

View file

@ -0,0 +1,260 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 9 Apr 2020 00:09:26 -0400
Subject: [PATCH] Mid Tick Chunk Tasks - Speed up processing of chunk loads and
generation
Credit to Spotted for the idea
A lot of the new chunk system requires constant back and forth the main thread
to handle priority scheduling and ensuring conflicting tasks do not run at the
same time.
The issue is, these queues are only checked at either:
A) Sync Chunk Loads
B) End of Tick while sleeping
This results in generating chunks sitting waiting for a full tick to
complete before it will even start the next unit of work to do.
Additionally, this also delays loading of chunks until this same timing.
We will now periodically poll the chunk task queues throughout the tick,
looking for work to do.
We do this in a fair method that considers all worlds, not just the one being
ticked, so that each world can get 1 task procesed each before the next pass.
In a view distance of 15, chunk loading performance was visually faster on the client.
Flying at high speed in spectator mode was able to keep up with chunk loading (as long as they are already generated)
diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
@@ -0,0 +0,0 @@ import java.util.Map;
public final class MinecraftTimings {
public static final Timing serverOversleep = Timings.ofSafe("Server Oversleep");
+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
public static final Timing playerListTimer = Timings.ofSafe("Player List");
public static final Timing commandFunctionsTimer = Timings.ofSafe("Command Functions");
public static final Timing connectionTimer = Timings.ofSafe("Connection Handler");
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
log("Async Chunks: Enabled - Chunks will be loaded much faster, without lag.");
}
}
+
+ public static int midTickChunkTasks = 1000;
+ private static void midTickChunkTasks() {
+ midTickChunkTasks = getInt("settings.chunk-tasks-per-tick", midTickChunkTasks);
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper end
tickSection = curTime;
}
+ midTickChunksTasksRan = 0; // Paper
// Spigot end
if (this.debugCommandProfilerDelayStart) {
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
- private boolean haveTime() {
+ public boolean haveTime() { // Paper
// CraftBukkit start
if (isOversleep) return canOversleep();// Paper - because of our changes, this logic is broken
return this.forceTicks || this.runningTask() || Util.getMillis() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTime : this.nextTickTime);
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
});
}
+ // Paper start
+ public int midTickChunksTasksRan = 0;
+ private long midTickLastRan = 0;
+ public void midTickLoadChunks() {
+ if (!isSameThread() || System.nanoTime() - midTickLastRan < 1000000) {
+ // only check once per 0.25ms incase this code is called in a hot method
+ return;
+ }
+ try (co.aikar.timings.Timing ignored = co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming()) {
+ for (ServerLevel value : this.getAllLevels()) {
+ value.getChunkSource().mainThreadProcessor.midTickLoadChunks();
+ }
+ midTickLastRan = System.nanoTime();
+ }
+ }
+ // Paper end
+
@Override
public TickTask wrapRunnable(Runnable runnable) {
return new TickTask(this.tickCount, runnable);
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper start - move oversleep into full server tick
isOversleep = true;MinecraftTimings.serverOversleep.startTiming();
this.managedBlock(() -> {
+ midTickLoadChunks(); // will only do loads since we are still considered !canSleepForTick
return !this.canOversleep();
});
isOversleep = false;MinecraftTimings.serverOversleep.stopTiming();
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
public void tickChildren(BooleanSupplier shouldKeepTicking) {
+ midTickLoadChunks(); // Paper
MinecraftTimings.bukkitSchedulerTimer.startTiming(); // Spigot // Paper
this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // CraftBukkit
MinecraftTimings.bukkitSchedulerTimer.stopTiming(); // Spigot // Paper
+ midTickLoadChunks(); // Paper
this.profiler.push("commandFunctions");
MinecraftTimings.commandFunctionsTimer.startTiming(); // Spigot // Paper
this.getFunctions().tick();
MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
+ midTickLoadChunks(); // Paper
this.profiler.popPush("levels");
Iterator iterator = this.getAllLevels().iterator();
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.processQueue.remove().run();
}
MinecraftTimings.processQueueTimer.stopTiming(); // Spigot
-
+ midTickLoadChunks(); // Paper
MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
// Send time updates to everyone, it will get the right time from the world the player is in.
// Paper start - optimize time updates
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.profiler.push("tick");
try {
+ midTickLoadChunks(); // Paper
worldserver.timings.doTick.startTiming(); // Spigot
worldserver.tick(shouldKeepTicking);
worldserver.timings.doTick.stopTiming(); // Spigot
+ midTickLoadChunks(); // Paper
} catch (Throwable throwable) {
// Spigot Start
CrashReport crashreport;
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
this.level.getProfiler().push("purge");
this.level.timings.doChunkMap.startTiming(); // Spigot
this.distanceManager.purgeStaleTickets();
+ this.level.getServer().midTickLoadChunks(); // Paper
this.runDistanceManagerUpdates();
this.level.timings.doChunkMap.stopTiming(); // Spigot
this.level.getProfiler().popPush("chunks");
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
this.level.timings.doChunkUnload.startTiming(); // Spigot
this.level.getProfiler().popPush("unload");
this.chunkMap.tick(booleansupplier);
+ this.level.getServer().midTickLoadChunks(); // Paper
this.level.timings.doChunkUnload.stopTiming(); // Spigot
this.level.getProfiler().pop();
this.clearCache();
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
};
// Paper end
this.level.timings.chunkTicks.startTiming(); // Paper
- this.chunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
+ final int[] chunksTicked = {0}; this.chunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
Optional<LevelChunk> optional = ((Either) playerchunk.getTickingChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK)).left();
if (optional.isPresent()) {
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
chunk.setInhabitedTime(chunk.getInhabitedTime() + j);
if (flag1 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunk.getPos()) && !this.chunkMap.isOutsideOfRange(chunkcoordintpair, true)) { // Spigot
NaturalSpawner.spawnForChunk(this.level, chunk, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag2);
+ if (chunksTicked[0]++ % 10 == 0) this.level.getServer().midTickLoadChunks(); // Paper
}
// this.level.timings.doTickTiles.startTiming(); // Spigot // Paper
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
super.doRunTask(task);
}
+ // Paper start
+ private long lastMidTickChunkTask = 0;
+ public boolean pollChunkLoadTasks() {
+ if (com.destroystokyo.paper.io.chunk.ChunkTaskManager.pollChunkWaitQueue() || ServerChunkCache.this.level.asyncChunkTaskManager.pollNextChunkTask()) {
+ try {
+ ServerChunkCache.this.runDistanceManagerUpdates();
+ } finally {
+ // from below: process pending Chunk loadCallback() and unloadCallback() after each run task
+ chunkMap.callbackExecutor.run();
+ }
+ return true;
+ }
+ return false;
+ }
+ public void midTickLoadChunks() {
+ net.minecraft.server.MinecraftServer server = ServerChunkCache.this.level.getServer();
+ // always try to load chunks, restrain generation/other updates only. don't count these towards tick count
+ //noinspection StatementWithEmptyBody
+ while (pollChunkLoadTasks()) {}
+
+ if (System.nanoTime() - lastMidTickChunkTask < 200000) {
+ return;
+ }
+
+ for (;server.midTickChunksTasksRan < com.destroystokyo.paper.PaperConfig.midTickChunkTasks && server.haveTime();) {
+ if (this.pollTask()) {
+ server.midTickChunksTasksRan++;
+ lastMidTickChunkTask = System.nanoTime();
+ } else {
+ break;
+ }
+ }
+ }
+ // Paper end
+
@Override
// CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
public boolean pollTask() {
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
}
timings.scheduledBlocks.stopTiming(); // Paper
+ this.getServer().midTickLoadChunks(); // Paper
gameprofilerfiller.popPush("raid");
this.timings.raids.startTiming(); // Paper - timings
this.raids.tick();
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
timings.doSounds.startTiming(); // Spigot
this.runBlockEvents();
timings.doSounds.stopTiming(); // Spigot
+ this.getServer().midTickLoadChunks(); // Paper
this.handlingTick = false;
gameprofilerfiller.pop();
boolean flag3 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
timings.entityTick.stopTiming(); // Spigot
timings.tickEntities.stopTiming(); // Spigot
gameprofilerfiller.pop();
+ this.getServer().midTickLoadChunks(); // Paper
this.tickBlockEntities();
}
gameprofilerfiller.push("entityManagement");
+ this.getServer().midTickLoadChunks(); // Paper
this.entityManager.tick();
gameprofilerfiller.pop();
}

View file

@ -0,0 +1,63 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 14 Jan 2020 14:59:08 -0800
Subject: [PATCH] Optimise Chunk#getFluid
Removing the try catch and generally reducing ops should make it
faster on its own, however removing the try catch makes it
easier to inline due to code size
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
}
public FluidState getFluidState(int x, int y, int z) {
- try {
- int l = this.getSectionIndex(y);
-
- if (l >= 0 && l < this.sections.length) {
- LevelChunkSection chunksection = this.sections[l];
-
- if (!LevelChunkSection.isEmpty(chunksection)) {
- return chunksection.getFluidState(x & 15, y & 15, z & 15);
+ // try { // Paper - remove try catch
+ // Paper start - reduce the number of ops in this call
+ int index = this.getSectionIndex(y);
+ if (index >= 0 && index < this.sections.length) {
+ LevelChunkSection chunksection = this.sections[index];
+
+ if (chunksection != null) {
+ return chunksection.states.get((y & 15) << 8 | (z & 15) << 4 | x & 15).getFluidState();
}
+ // Paper end
}
return Fluids.EMPTY.defaultFluidState();
+ /* // Paper - remove try catch
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.forThrowable(throwable, "Getting fluid state");
CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Block being got");
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
});
throw new ReportedException(crashreport);
}
+ */ // Paper - remove try catch
}
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -0,0 +0,0 @@ public class LevelChunkSection {
}
public FluidState getFluidState(int x, int y, int z) {
- return this.states.get(x, y, z).getFluidState();
+ return this.states.get(x, y, z).getFluidState(); // Paper - diff on change - we expect this to be effectively just getType(x, y, z).getFluid(). If this changes we need to check other patches that use IBlockData#getFluid.
}
public void acquire() {

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,66 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 25 Jan 2020 17:04:35 -0800
Subject: [PATCH] Optimise getChunkAt calls for loaded chunks
bypass the need to get a player chunk, then get the either,
then unwrap it...
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
return this.getChunk(x, z, leastStatus, create);
}, this.mainThreadProcessor).join();
} else {
+ // Paper start - optimise for loaded chunks
+ LevelChunk ifLoaded = this.getChunkAtIfLoadedMainThread(x, z);
+ if (ifLoaded != null) {
+ return ifLoaded;
+ }
+ // Paper end
ProfilerFiller gameprofilerfiller = this.level.getProfiler();
gameprofilerfiller.incrementCounter("getChunk");
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
if (Thread.currentThread() != this.mainThread) {
return null;
} else {
- this.level.getProfiler().incrementCounter("getChunkNow");
- long k = ChunkPos.asLong(chunkX, chunkZ);
-
- for (int l = 0; l < 4; ++l) {
- if (k == this.lastChunkPos[l] && this.lastChunkStatus[l] == ChunkStatus.FULL) {
- ChunkAccess ichunkaccess = this.lastChunk[l];
-
- return ichunkaccess instanceof LevelChunk ? (LevelChunk) ichunkaccess : null;
- }
- }
-
- ChunkHolder playerchunk = this.getVisibleChunkIfPresent(k);
-
- if (playerchunk == null) {
- return null;
- } else {
- Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either = (Either) playerchunk.getFutureIfPresent(ChunkStatus.FULL).getNow(null); // CraftBukkit - decompile error
-
- if (either == null) {
- return null;
- } else {
- ChunkAccess ichunkaccess1 = (ChunkAccess) either.left().orElse(null); // CraftBukkit - decompile error
-
- if (ichunkaccess1 != null) {
- this.storeInCache(k, ichunkaccess1, ChunkStatus.FULL);
- if (ichunkaccess1 instanceof LevelChunk) {
- return (LevelChunk) ichunkaccess1;
- }
- }
-
- return null;
- }
- }
+ return this.getChunkAtIfLoadedMainThread(chunkX, chunkZ); // Paper - optimise for loaded chunks
}
}

View file

@ -0,0 +1,395 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 27 Jan 2020 21:28:00 -0800
Subject: [PATCH] Optimise random block ticking
Massive performance improvement for random block ticking.
The performance increase comes from the fact that the vast
majority of attempted block ticks (~95% in my testing) fail
because the randomly selected block is not tickable.
Now only tickable blocks are targeted, however this means that
the maximum number of block ticks occurs per chunk. However,
not all chunks are going to be targeted. The percent chance
of a chunk being targeted is based on how many tickable blocks
are in the chunk.
This means that while block ticks are spread out less, the
total number of blocks ticked per world tick remains the same.
Therefore, the chance of a random tickable block being ticked
remains the same.
diff --git a/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.util.math;
+
+import java.util.Random;
+
+public final class ThreadUnsafeRandom extends Random {
+
+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
+ private static final long multiplier = 0x5DEECE66DL;
+ private static final long addend = 0xBL;
+ private static final long mask = (1L << 48) - 1;
+
+ private static long initialScramble(long seed) {
+ return (seed ^ multiplier) & mask;
+ }
+
+ private long seed;
+
+ @Override
+ public void setSeed(long seed) {
+ // note: called by Random constructor
+ this.seed = initialScramble(seed);
+ }
+
+ @Override
+ protected int next(int bits) {
+ // avoid the expensive CAS logic used by superclass
+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
+ }
+
+ // Taken from
+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
+ // Original license is public domain
+ public static int fastRandomBounded(final long randomInteger, final long limit) {
+ // randomInteger must be [0, pow(2, 32))
+ // limit must be [0, pow(2, 32))
+ return (int)((randomInteger * limit) >>> 32);
+ }
+
+ @Override
+ public int nextInt(int bound) {
+ // yes this breaks random's spec
+ // however there's nothing that uses this class that relies on it
+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
+ }
+}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
});
}
- public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
+ // Paper start - optimise random block ticking
+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
+ private final com.destroystokyo.paper.util.math.ThreadUnsafeRandom randomTickRandom = new com.destroystokyo.paper.util.math.ThreadUnsafeRandom();
+ // Paper end
+
+ public void tickChunk(LevelChunk chunk, int randomTickSpeed) { final int randomTickSpeed1 = randomTickSpeed; // Paper
ChunkPos chunkcoordintpair = chunk.getPos();
boolean flag = this.isRaining();
int j = chunkcoordintpair.getMinBlockX();
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
ProfilerFiller gameprofilerfiller = this.getProfiler();
gameprofilerfiller.push("thunder");
- BlockPos blockposition;
+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
if (!this.paperConfig.disableThunder && flag && this.isThundering() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
- blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
if (this.isRainingAt(blockposition)) {
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * paperConfig.skeleHorseSpawnChance && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
}
gameprofilerfiller.popPush("iceandsnow");
- if (!this.paperConfig.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
- blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15));
- BlockPos blockposition1 = blockposition.below();
+ if (!this.paperConfig.disableIceAndSnow && this.randomTickRandom.nextInt(16) == 0) { // Paper - Disable ice and snow // Paper - optimise random ticking
+ // Paper start - optimise chunk ticking
+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
+ int normalY = chunk.getHighestBlockY(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15);
+ int downY = normalY - 1;
+ blockposition.setY(normalY);
+ // Paper end
Biome biomebase = this.getBiome(blockposition);
- if (biomebase.shouldFreeze((LevelReader) this, blockposition1)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
+ // Paper start - optimise chunk ticking
+ blockposition.setY(downY);
+ if (biomebase.shouldFreeze(this, blockposition)) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
+ // Paper end
}
if (flag) {
+ blockposition.setY(normalY); // Paper
if (biomebase.shouldSnow(this, blockposition)) {
org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
}
- BlockState iblockdata = this.getBlockState(blockposition1);
+ blockposition.setY(downY); // Paper
+ BlockState iblockdata = this.getBlockState(blockposition); // Paper
Biome.Precipitation biomebase_precipitation = this.getBiome(blockposition).getPrecipitation();
- if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.isColdEnoughToSnow(blockposition1)) {
+ if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.isColdEnoughToSnow(blockposition)) { // Paper
biomebase_precipitation = Biome.Precipitation.SNOW;
}
- iblockdata.getBlock().handlePrecipitation(iblockdata, (net.minecraft.world.level.Level) this, blockposition1, biomebase_precipitation);
+ iblockdata.getBlock().handlePrecipitation(iblockdata, (net.minecraft.world.level.Level) this, blockposition, biomebase_precipitation); // Paper
}
}
- gameprofilerfiller.popPush("tickBlocks");
- timings.chunkTicksBlocks.startTiming(); // Paper
+ // Paper start - optimise random block ticking
+ gameprofilerfiller.pop();
if (randomTickSpeed > 0) {
- LevelChunkSection[] achunksection = chunk.getSections();
- int l = achunksection.length;
-
- for (int i1 = 0; i1 < l; ++i1) {
- LevelChunkSection chunksection = achunksection[i1];
+ gameprofilerfiller.push("randomTick");
+ timings.chunkTicksBlocks.startTiming(); // Paper
- if (chunksection != LevelChunk.EMPTY_SECTION && chunksection.isRandomlyTicking()) {
- int j1 = chunksection.bottomBlockY();
+ LevelChunkSection[] sections = chunk.getSections();
- for (int k1 = 0; k1 < randomTickSpeed; ++k1) {
- BlockPos blockposition2 = this.getBlockRandomPos(j, j1, k, 15);
+ for (int sectionIndex = 0; sectionIndex < 16; ++sectionIndex) {
+ LevelChunkSection section = sections[sectionIndex];
+ if (section == null || section.tickingList.size() == 0) {
+ continue;
+ }
- gameprofilerfiller.push("randomTick");
- BlockState iblockdata1 = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - j1, blockposition2.getZ() - k);
+ int yPos = sectionIndex << 4;
+ for (int a = 0; a < randomTickSpeed1; ++a) {
+ int tickingBlocks = section.tickingList.size();
+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
+ if (index >= tickingBlocks) {
+ continue;
+ }
- if (iblockdata1.isRandomlyTicking()) {
- iblockdata1.randomTick(this, blockposition2, this.random);
- }
+ long raw = section.tickingList.getRaw(index);
+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
+ int randomX = location & 15;
+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
+ int randomZ = (location >>> 4) & 15;
- FluidState fluid = iblockdata1.getFluidState();
+ BlockPos blockposition2 = blockposition.setValues(j + randomX, randomY, k + randomZ);
+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
- if (fluid.isRandomlyTicking()) {
- fluid.randomTick(this, blockposition2, this.random);
- }
+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
- gameprofilerfiller.pop();
- }
+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method.
+ // TODO CHECK ON UPDATE
}
}
+ gameprofilerfiller.pop();
+ timings.chunkTicksBlocks.stopTiming(); // Paper
+ // Paper end
}
- timings.chunkTicksBlocks.stopTiming(); // Paper
- gameprofilerfiller.pop();
}
private Optional<BlockPos> findLightningRod(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/util/BitStorage.java
+++ b/src/main/java/net/minecraft/util/BitStorage.java
@@ -0,0 +0,0 @@ public class BitStorage {
}
}
+
+ // Paper start
+ public final void forEach(DataBitConsumer consumer) {
+ int i = 0;
+ long[] along = this.data;
+ int j = along.length;
+
+ for (int k = 0; k < j; ++k) {
+ long l = along[k];
+
+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
+ consumer.accept(i, (int) (l & this.mask));
+ l >>= this.bits;
+ ++i;
+ if (i >= this.size) {
+ return;
+ }
+ }
+ }
+ }
+
+ @FunctionalInterface
+ public static interface DataBitConsumer {
+
+ void accept(int location, int data);
+
+ }
+ // Paper end
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
@@ -0,0 +0,0 @@ public class Turtle extends Animal {
}
public void setHomePos(BlockPos pos) {
- this.entityData.set(Turtle.HOME_POS, pos);
+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
}
public BlockPos getHomePos() { // Paper - public
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public abstract TagContainer getTagManager();
public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
+ // Paper start - allow use of mutable pos
+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
+ this.getRandomBlockPosition(x, y, z, l, ret);
+ return ret.immutable();
+ }
+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int i, int j, int k, int l, BlockPos.MutableBlockPos out) {
+ // Paper end
this.randValue = this.randValue * 3 + 1013904223;
int i1 = this.randValue >> 2;
- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
+ out.setValues(i + (i1 & 15), j + (i1 >> 16 & l), k + (i1 >> 8 & 15)); // Paper - change to setValues call
+ return out; // Paper
}
public boolean noSave() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
@Override
public void addEntity(Entity entity) {}
+ public final int getHighestBlockY(Heightmap.Types heightmap_type, int i, int j) { return this.getHeight(heightmap_type, i, j) + 1; } // Paper - sort of an obfhelper, but without -1
@Override
public int getHeight(Heightmap.Types type, int x, int z) {
return ((Heightmap) this.heightmaps.get(type)).getFirstAvailable(x & 15, z & 15) - 1;
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -0,0 +0,0 @@ public class LevelChunkSection {
public static final int SECTION_HEIGHT = 16;
public static final int SECTION_SIZE = 4096;
public static final Palette<BlockState> GLOBAL_BLOCKSTATE_PALETTE = new GlobalPalette<>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState());
- private final int bottomBlockY;
+ final int bottomBlockY; // Paper - private -> package-private
short nonEmptyBlockCount; // Paper - package-private
- private short tickingBlockCount;
+ short tickingBlockCount; // Paper - private -> package-private
private short tickingFluidCount;
final PalettedContainer<BlockState> states; // Paper - package-private
+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
public LevelChunkSection(int yOffset) {
this(yOffset, (short)0, (short)0, (short)0);
@@ -0,0 +0,0 @@ public class LevelChunkSection {
--this.nonEmptyBlockCount;
if (blockState.isRandomlyTicking()) {
--this.tickingBlockCount;
+ // Paper start
+ this.tickingList.remove(x, y, z);
+ // Paper end
}
}
@@ -0,0 +0,0 @@ public class LevelChunkSection {
++this.nonEmptyBlockCount;
if (state.isRandomlyTicking()) {
++this.tickingBlockCount;
+ // Paper start
+ this.tickingList.add(x, y, z, state);
+ // Paper end
}
}
@@ -0,0 +0,0 @@ public class LevelChunkSection {
}
public void recalcBlockCounts() {
+ // Paper start
+ this.tickingList.clear();
+ // Paper end
this.nonEmptyBlockCount = 0;
this.tickingBlockCount = 0;
this.tickingFluidCount = 0;
- this.states.count((state, count) -> {
+ this.states.forEachLocation((state, location) -> { // Paper
FluidState fluidState = state.getFluidState();
if (!state.isAir()) {
- this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + count);
+ this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + 1); // Paper
if (state.isRandomlyTicking()) {
- this.tickingBlockCount = (short)(this.tickingBlockCount + count);
+ // Paper start
+ this.tickingBlockCount = (short)(this.tickingBlockCount + 1);
+ this.tickingList.add(location, state);
+ // Paper end
}
}
if (!fluidState.isEmpty()) {
- this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + count);
+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1); // Paper
if (fluidState.isRandomlyTicking()) {
- this.tickingFluidCount = (short)(this.tickingFluidCount + count);
+ this.tickingFluidCount = (short) (this.tickingFluidCount + 1); // Paper
}
}
diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
});
}
+ // Paper start
+ public void forEachLocation(PalettedContainer.CountConsumer<T> datapaletteblock_a) {
+ this.getDataBits().forEach((int location, int data) -> {
+ datapaletteblock_a.accept(this.getDataPalette().getObject(data), location);
+ });
+ }
+ // Paper end
+
@FunctionalInterface
public interface CountConsumer<T> {
void accept(T object, int count);

View file

@ -0,0 +1,133 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 02:37:57 -0400
Subject: [PATCH] Optimize Collision to not load chunks
The collision code takes an AABB and generates a cuboid of checks rather
than a cylinder, so at high velocity this can generate a lot of chunk checks.
Treat an unloaded chunk as a collision for entities, and also for players if
the "prevent moving into unloaded chunks" setting is enabled.
If that serting is not enabled, collisions will be ignored for players, since
movement will load only the chunk the player enters anyways and avoids loading
massive amounts of surrounding chunks due to large AABB lookups.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
// CraftBukkit end
+ worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
while (avoidSuffocation && !worldserver1.noCollision(entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
// Paper end
public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
+ public boolean collisionLoadChunks = false; // Paper
private CraftEntity bukkitEntity;
public CraftEntity getBukkitEntity() {
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
@@ -0,0 +0,0 @@ public interface CollisionGetter extends BlockGetter {
}
default boolean noCollision(@Nullable Entity entity, AABB box, Predicate<Entity> filter) {
+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
return this.getCollisions(entity, box, filter).allMatch(VoxelShape::isEmpty);
+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
}
Stream<VoxelShape> getEntityCollisions(@Nullable Entity entity, AABB box, Predicate<Entity> predicate);
diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
@@ -0,0 +0,0 @@ import net.minecraft.world.phys.shapes.VoxelShape;
public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
@Nullable
- private final Entity source;
+ private final Entity source; final Entity getEntity() { return this.source; } // Paper - OBFHELPER
private final AABB box;
private final CollisionContext context;
private final Cursor3D cursor;
- private final BlockPos.MutableBlockPos pos;
+ private final BlockPos.MutableBlockPos pos; final BlockPos.MutableBlockPos getMutablePos() { return this.pos; } // Paper - OBFHELPER
private final VoxelShape entityShape;
- private final CollisionGetter collisionGetter;
+ private final CollisionGetter collisionGetter; final CollisionGetter getCollisionAccess() { return this.collisionGetter; } // Paper - OBFHELPER
private boolean needsBorderCheck;
private final BiPredicate<BlockState, BlockPos> predicate;
@@ -0,0 +0,0 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
boolean collisionCheck(Consumer<? super VoxelShape> action) {
while(true) {
if (this.cursor.advance()) {
- int i = this.cursor.nextX();
- int j = this.cursor.nextY();
- int k = this.cursor.nextZ();
+ int i = this.cursor.nextX(); final int x = i;
+ int j = this.cursor.nextY(); final int y = j;
+ int k = this.cursor.nextZ(); final int z = k;
int l = this.cursor.getNextType();
if (l == 3) {
continue;
}
- BlockGetter blockGetter = this.getChunk(i, k);
- if (blockGetter == null) {
+ // Paper start - ensure we don't load chunks
+ Entity entity = this.getEntity();
+ BlockPos.MutableBlockPos blockposition_mutableblockposition = this.getMutablePos();
+ boolean far = entity != null && net.minecraft.server.MCUtil.distanceSq(entity.getX(), y, entity.getZ(), x, y, z) > 14;
+ blockposition_mutableblockposition.setValues(x, y, z);
+
+ boolean isRegionLimited = this.getCollisionAccess() instanceof net.minecraft.server.level.WorldGenRegion;
+ BlockState blockState = isRegionLimited ? Blocks.VOID_AIR.defaultBlockState() : ((!far && entity instanceof net.minecraft.server.level.ServerPlayer) || (entity != null && entity.collisionLoadChunks)
+ ? this.getCollisionAccess().getBlockState(blockposition_mutableblockposition)
+ : this.getCollisionAccess().getTypeIfLoaded(blockposition_mutableblockposition)
+ );
+
+ if (blockState == null) {
+ if (!(entity instanceof net.minecraft.server.level.ServerPlayer) || entity.level.paperConfig.preventMovingIntoUnloadedChunks) {
+ VoxelShape voxelshape3 = Shapes.create(far ? entity.getBoundingBox() : new AABB(new BlockPos(x, y, z)));
+ action.accept(voxelshape3);
+ return true;
+ }
continue;
}
+ // Paper - moved up
+ // Paper end
- this.pos.set(i, j, k);
- BlockState blockState = blockGetter.getBlockState(this.pos);
if (!this.predicate.test(blockState, this.pos) || l == 1 && !blockState.hasLargeCollisionShape() || l == 2 && !blockState.is(Blocks.MOVING_PISTON)) {
continue;
}
diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
@@ -0,0 +0,0 @@ public final class Shapes {
if (s < 3) {
mutableBlockPos.set(axisCycle, q, r, p);
- BlockState blockState = world.getBlockState(mutableBlockPos);
+ BlockState blockState = world.getTypeIfLoaded(mutableBlockPos); // Paper
+ if (blockState == null) return 0.0D; // Paper
if ((s != 1 || blockState.hasLargeCollisionShape()) && (s != 2 || blockState.is(Blocks.MOVING_PISTON))) {
initial = blockState.getCollisionShape(world, mutableBlockPos, context).collide(axis3, box.move((double)(-mutableBlockPos.getX()), (double)(-mutableBlockPos.getY()), (double)(-mutableBlockPos.getZ())), initial);
if (Math.abs(initial) < 1.0E-7D) {

View file

@ -0,0 +1,299 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 8 Apr 2020 03:06:30 -0400
Subject: [PATCH] Optimize PlayerChunkMap memory use for visibleChunks
No longer clones visible chunks which is causing massive memory
allocation issues, likely the source of Humongous Objects on large servers.
Instead we just synchronize, clear and rebuild, reusing the same object buffers
as before with only 2 small objects created (FastIterator/MapEntry)
This should result in siginificant memory use reduction and improved GC behavior.
diff --git a/src/main/java/com/destroystokyo/paper/util/map/Long2ObjectLinkedOpenHashMapFastCopy.java b/src/main/java/com/destroystokyo/paper/util/map/Long2ObjectLinkedOpenHashMapFastCopy.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/map/Long2ObjectLinkedOpenHashMapFastCopy.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.util.map;
+
+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
+
+public class Long2ObjectLinkedOpenHashMapFastCopy<V> extends Long2ObjectLinkedOpenHashMap<V> {
+
+ public void copyFrom(Long2ObjectLinkedOpenHashMapFastCopy<V> map) {
+ if (key.length != map.key.length) {
+ key = null;
+ key = new long[map.key.length];
+ }
+ if (value.length != map.value.length) {
+ value = null;
+ //noinspection unchecked
+ value = (V[]) new Object[map.value.length];
+ }
+ if (link.length != map.link.length) {
+ link = null;
+ link = new long[map.link.length];
+ }
+ System.arraycopy(map.key, 0, this.key, 0, map.key.length);
+ System.arraycopy(map.value, 0, this.value, 0, map.value.length);
+ System.arraycopy(map.link, 0, this.link, 0, map.link.length);
+ this.size = map.size;
+ this.mask = map.mask;
+ this.first = map.first;
+ this.last = map.last;
+ this.n = map.n;
+ this.maxFill = map.maxFill;
+ this.containsNullKey = map.containsNullKey;
+ }
+
+ @Override
+ public Long2ObjectLinkedOpenHashMapFastCopy<V> clone() {
+ Long2ObjectLinkedOpenHashMapFastCopy<V> clone = (Long2ObjectLinkedOpenHashMapFastCopy<V>) super.clone();
+ clone.copyFrom(this);
+ return clone;
+ }
+}
diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MCUtil.java
+++ b/src/main/java/net/minecraft/server/MCUtil.java
@@ -0,0 +0,0 @@ public final class MCUtil {
ServerLevel world = ((org.bukkit.craftbukkit.CraftWorld)bukkitWorld).getHandle();
ChunkMap chunkMap = world.getChunkSource().chunkMap;
- Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunks = chunkMap.visibleChunkMap;
+ Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunks = chunkMap.getVisibleChunks();
DistanceManager chunkMapDistance = chunkMap.distanceManager;
List<ChunkHolder> allChunks = new ArrayList<>(visibleChunks.values());
List<ServerPlayer> players = world.players;
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private static final int MIN_VIEW_DISTANCE = 3;
public static final int MAX_VIEW_DISTANCE = 33;
public static final int MAX_CHUNK_DISTANCE = 33 + ChunkStatus.maxDistance();
+ // Paper start - faster copying
+ public final Long2ObjectLinkedOpenHashMap<ChunkHolder> updatingChunkMap = new com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<>(); // Paper - faster copying
+ public final Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunkMap = new ProtectedVisibleChunksMap(); // Paper - faster copying
+
+ private class ProtectedVisibleChunksMap extends com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<ChunkHolder> {
+ @Override
+ public ChunkHolder put(long k, ChunkHolder playerChunk) {
+ throw new UnsupportedOperationException("Updating visible Chunks");
+ }
+
+ @Override
+ public ChunkHolder remove(long k) {
+ throw new UnsupportedOperationException("Removing visible Chunks");
+ }
+
+ @Override
+ public ChunkHolder get(long k) {
+ return ChunkMap.this.getVisibleChunkIfPresent(k);
+ }
+
+ public ChunkHolder safeGet(long k) {
+ return super.get(k);
+ }
+ }
+ // Paper end
+ public final com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<ChunkHolder> pendingVisibleChunks = new com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<ChunkHolder>(); // Paper - this is used if the visible chunks is updated while iterating only
+ public transient com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<ChunkHolder> visibleChunksClone; // Paper - used for async access of visible chunks, clone and cache only when needed
public static final int FORCED_TICKET_LEVEL = 31;
- public final Long2ObjectLinkedOpenHashMap<ChunkHolder> updatingChunkMap = new Long2ObjectLinkedOpenHashMap();
- public volatile Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunkMap;
+ // public final Long2ObjectLinkedOpenHashMap<ChunkHolder> updatingChunkMap = new Long2ObjectLinkedOpenHashMap(); // Paper - moved up
+ // public volatile Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunkMap; // Paper - moved up
private final Long2ObjectLinkedOpenHashMap<ChunkHolder> pendingUnloads;
public final LongSet entitiesInLevel; // Paper - private -> public
public final ServerLevel level;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureManager structureManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
super(new File(session.getDimensionPath(world.dimension()), "region"), dataFixer, dsync);
- this.visibleChunkMap = this.updatingChunkMap.clone();
+ //this.visibleChunks = this.updatingChunks.clone(); // Paper - no more cloning
this.pendingUnloads = new Long2ObjectLinkedOpenHashMap();
this.entitiesInLevel = new LongOpenHashSet();
this.toDrop = new LongOpenHashSet();
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
return (ChunkHolder) this.updatingChunkMap.get(pos);
}
+ // Paper start - remove cloning of visible chunks unless accessed as a collection async
+ private static final boolean DEBUG_ASYNC_VISIBLE_CHUNKS = Boolean.getBoolean("paper.debug-async-visible-chunks");
+ private boolean isIterating = false;
+ private boolean hasPendingVisibleUpdate = false;
+ public void forEachVisibleChunk(java.util.function.Consumer<ChunkHolder> consumer) {
+ org.spigotmc.AsyncCatcher.catchOp("forEachVisibleChunk");
+ boolean prev = isIterating;
+ isIterating = true;
+ try {
+ for (ChunkHolder value : this.visibleChunkMap.values()) {
+ consumer.accept(value);
+ }
+ } finally {
+ this.isIterating = prev;
+ if (!this.isIterating && this.hasPendingVisibleUpdate) {
+ ((ProtectedVisibleChunksMap)this.visibleChunkMap).copyFrom(this.pendingVisibleChunks);
+ this.pendingVisibleChunks.clear();
+ this.hasPendingVisibleUpdate = false;
+ }
+ }
+ }
+ public Long2ObjectLinkedOpenHashMap<ChunkHolder> getVisibleChunks() {
+ if (Thread.currentThread() == this.level.thread) {
+ return this.visibleChunkMap;
+ } else {
+ synchronized (this.visibleChunkMap) {
+ if (DEBUG_ASYNC_VISIBLE_CHUNKS) new Throwable("Async getVisibleChunks").printStackTrace();
+ if (this.visibleChunksClone == null) {
+ this.visibleChunksClone = this.hasPendingVisibleUpdate ? this.pendingVisibleChunks.clone() : ((ProtectedVisibleChunksMap)this.visibleChunkMap).clone();
+ }
+ return this.visibleChunksClone;
+ }
+ }
+ }
+ // Paper end
+
@Nullable
public final ChunkHolder getVisibleChunkIfPresent(long pos) { // Paper - protected -> public
- return (ChunkHolder) this.visibleChunkMap.get(pos);
+ // Paper start - mt safe get
+ if (Thread.currentThread() != this.level.thread) {
+ synchronized (this.visibleChunkMap) {
+ return (ChunkHolder) (this.hasPendingVisibleUpdate ? this.pendingVisibleChunks.get(pos) : ((ProtectedVisibleChunksMap)this.visibleChunkMap).safeGet(pos));
+ }
+ }
+ return (ChunkHolder) (this.hasPendingVisibleUpdate ? this.pendingVisibleChunks.get(pos) : ((ProtectedVisibleChunksMap)this.visibleChunkMap).safeGet(pos));
+ // Paper end
}
protected IntSupplier getChunkQueueLevel(long pos) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
protected void saveAllChunks(boolean flush) {
+ Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunks = this.getVisibleChunks(); // Paper remove clone of visible Chunks unless saving off main thread (watchdog kill)
if (flush) {
- List<ChunkHolder> list = (List) this.visibleChunkMap.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList());
+ List<ChunkHolder> list = (List) visibleChunks.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList()); // Paper - remove cloning of visible chunks
MutableBoolean mutableboolean = new MutableBoolean();
do {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// this.i(); // Paper - nuke IOWorker
ChunkMap.LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", this.storageFolder.getName());
} else {
- this.visibleChunkMap.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).forEach((playerchunk) -> {
+ visibleChunks.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).forEach((playerchunk) -> {
ChunkAccess ichunkaccess = (ChunkAccess) playerchunk.getChunkToSave().getNow(null); // CraftBukkit - decompile error
if (ichunkaccess instanceof ImposterProtoChunk || ichunkaccess instanceof LevelChunk) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
if (!this.modified) {
return false;
} else {
- this.visibleChunkMap = this.updatingChunkMap.clone();
+ // Paper start - stop cloning visibleChunks
+ synchronized (this.visibleChunkMap) {
+ if (isIterating) {
+ hasPendingVisibleUpdate = true;
+ this.pendingVisibleChunks.copyFrom((com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<ChunkHolder>)this.updatingChunkMap);
+ } else {
+ hasPendingVisibleUpdate = false;
+ this.pendingVisibleChunks.clear();
+ ((ProtectedVisibleChunksMap)this.visibleChunkMap).copyFrom((com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<ChunkHolder>)this.updatingChunkMap);
+ this.visibleChunksClone = null;
+ }
+ }
+ // Paper end
+
this.modified = false;
return true;
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
protected Iterable<ChunkHolder> getChunks() {
- return Iterables.unmodifiableIterable(this.visibleChunkMap.values());
+ return Iterables.unmodifiableIterable(this.getVisibleChunks().values()); // Paper
}
void dumpChunks(Writer writer) throws IOException {
CsvOutput csvwriter = CsvOutput.builder().addColumn("x").addColumn("z").addColumn("level").addColumn("in_memory").addColumn("status").addColumn("full_status").addColumn("accessible_ready").addColumn("ticking_ready").addColumn("entity_ticking_ready").addColumn("ticket").addColumn("spawning").addColumn("block_entity_count").build(writer);
- ObjectBidirectionalIterator objectbidirectionaliterator = this.visibleChunkMap.long2ObjectEntrySet().iterator();
+ ObjectBidirectionalIterator objectbidirectionaliterator = this.getVisibleChunks().long2ObjectEntrySet().iterator(); // Paper
while (objectbidirectionaliterator.hasNext()) {
Entry<ChunkHolder> entry = (Entry) objectbidirectionaliterator.next();
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
};
// Paper end
this.level.timings.chunkTicks.startTiming(); // Paper
- this.chunkMap.getChunks().forEach((playerchunk) -> { // Paper - no... just no...
+ this.chunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
Optional<LevelChunk> optional = ((Either) playerchunk.getTickingChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK)).left();
if (optional.isPresent()) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
@Override
public int getTileEntityCount() {
+ return net.minecraft.server.MCUtil.ensureMain(() -> {
// We don't use the full world tile entity list, so we must iterate chunks
Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = world.getChunkSource().chunkMap.visibleChunkMap;
int size = 0;
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
size += chunk.blockEntities.size();
}
return size;
+ });
}
@Override
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
@Override
public int getChunkCount() {
+ return net.minecraft.server.MCUtil.ensureMain(() -> {
int ret = 0;
for (ChunkHolder chunkHolder : world.getChunkSource().chunkMap.visibleChunkMap.values()) {
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
}
}
- return ret;
+ return ret; });
}
@Override
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
@Override
public Chunk[] getLoadedChunks() {
+ // Paper start
+ if (Thread.currentThread() != world.getLevel().thread) {
+ synchronized (world.getChunkSource().chunkMap.visibleChunkMap) {
+ Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = world.getChunkSource().chunkMap.visibleChunkMap;
+ return chunks.values().stream().map(ChunkHolder::getFullChunk).filter(Objects::nonNull).map(net.minecraft.world.level.chunk.LevelChunk::getBukkitChunk).toArray(Chunk[]::new);
+ }
+ }
+ // Paper end
Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = this.world.getChunkSource().chunkMap.visibleChunkMap;
return chunks.values().stream().map(ChunkHolder::getFullChunk).filter(Objects::nonNull).map(net.minecraft.world.level.chunk.LevelChunk::getBukkitChunk).toArray(Chunk[]::new);
}

View file

@ -0,0 +1,143 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 1 Feb 2020 16:50:39 +0100
Subject: [PATCH] Pillager patrol spawn settings and per player options
This adds config options for defining the spawn chance, spawn delay and
spawn start day as well as toggles for handling the spawn delay and
start day per player. (Based on the time played statistic)
When not per player it will use the Vanilla mechanic of one delay per
world and the world age for the start day.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
}
public boolean disablePillagerPatrols = false;
+ public double patrolSpawnChance = 0.2;
+ public boolean patrolPerPlayerDelay = false;
+ public int patrolDelay = 12000;
+ public boolean patrolPerPlayerStart = false;
+ public int patrolStartDay = 5;
private void pillagerSettings() {
disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols);
+ patrolSpawnChance = getDouble("game-mechanics.pillager-patrols.spawn-chance", patrolSpawnChance);
+ patrolPerPlayerDelay = getBoolean("game-mechanics.pillager-patrols.spawn-delay.per-player", patrolPerPlayerDelay);
+ patrolDelay = getInt("game-mechanics.pillager-patrols.spawn-delay.ticks", patrolDelay);
+ patrolPerPlayerStart = getBoolean("game-mechanics.pillager-patrols.start.per-player", patrolPerPlayerStart);
+ patrolStartDay = getInt("game-mechanics.pillager-patrols.start.day", patrolStartDay);
}
+
public boolean entitiesTargetWithFollowRange = false;
private void entitiesTargetWithFollowRange() {
entitiesTargetWithFollowRange = getBoolean("entities-target-with-follow-range", entitiesTargetWithFollowRange);
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public boolean wonGame;
private int containerUpdateDelay; // Paper
public long loginTime; // Paper
+ public int patrolSpawnDelay; // Paper - per player patrol spawns
// Paper start - cancellable death event
public boolean queueHealthUpdatePacket = false;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
@@ -0,0 +0,0 @@ import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.stats.Stats;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobSpawnType;
import net.minecraft.world.entity.SpawnGroupData;
import net.minecraft.world.entity.monster.PatrollingMonster;
-import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.CustomSpawner;
import net.minecraft.world.level.GameRules;
@@ -0,0 +0,0 @@ import net.minecraft.world.level.block.state.BlockState;
public class PatrolSpawner implements CustomSpawner {
- private int nextTick;
+ private int nextTick;private int getSpawnDelay() { return nextTick; } private void setSpawnDelay(int spawnDelay) { this.nextTick = spawnDelay; } // Paper - OBFHELPER
public PatrolSpawner() {}
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
- if (world.paperConfig.disablePillagerPatrols) return 0; // Paper
+ if (world.paperConfig.disablePillagerPatrols || world.paperConfig.patrolSpawnChance == 0) return 0; // Paper
if (!spawnMonsters) {
return 0;
} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
@@ -0,0 +0,0 @@ public class PatrolSpawner implements CustomSpawner {
} else {
Random random = world.random;
- --this.nextTick;
- if (this.nextTick > 0) {
+ // Paper start - Patrol settings
+ // Random player selection moved up for per player spawning and configuration
+ int j = world.players().size();
+ if (j < 1) {
return 0;
+ }
+
+ ServerPlayer entityhuman = world.players().get(random.nextInt(j));
+ if (entityhuman.isSpectator()) {
+ return 0;
+ }
+
+ int patrolSpawnDelay;
+ if (world.paperConfig.patrolPerPlayerDelay) {
+ --entityhuman.patrolSpawnDelay;
+ patrolSpawnDelay = entityhuman.patrolSpawnDelay;
} else {
- this.nextTick += 12000 + random.nextInt(1200);
- long i = world.getDayTime() / 24000L;
+ setSpawnDelay(getSpawnDelay() - 1);
+ patrolSpawnDelay = getSpawnDelay();
+ }
+
+ if (patrolSpawnDelay > 0) {
+ return 0;
+ } else {
+ long days;
+ if (world.paperConfig.patrolPerPlayerStart) {
+ days = entityhuman.getStats().getValue(Stats.CUSTOM.get(Stats.PLAY_TIME)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang
+ } else {
+ days = world.getDayTime() / 24000L;
+ }
+ if (world.paperConfig.patrolPerPlayerDelay) {
+ entityhuman.patrolSpawnDelay += world.paperConfig.patrolDelay + random.nextInt(1200);
+ } else {
+ setSpawnDelay(getSpawnDelay() + world.paperConfig.patrolDelay + random.nextInt(1200));
+ }
- if (i >= 5L && world.isDay()) {
- if (random.nextInt(5) != 0) {
+ if (days >= world.paperConfig.patrolStartDay && world.isDay()) {
+ if (random.nextDouble() >= world.paperConfig.patrolSpawnChance) {
+ // Paper end
return 0;
} else {
- int j = world.players().size();
if (j < 1) {
return 0;
} else {
- Player entityhuman = (Player) world.players().get(random.nextInt(j));
if (entityhuman.isSpectator()) {
return 0;

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@ -0,0 +1,48 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 01:42:39 -0400
Subject: [PATCH] Prevent Double PlayerChunkMap adds crashing server
Suspected case would be around the technique used in .stopRiding
Stack will identify any causer of this and warn instead of crashing.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
protected void addEntity(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity track"); // Spigot
+ // Paper start - ignore and warn about illegal addEntity calls instead of crashing server
+ if (!entity.valid || entity.level != this.level || this.entityMap.containsKey(entity.getId())) {
+ new Throwable("[ERROR] Illegal PlayerChunkMap::addEntity for world " + this.level.getWorld().getName()
+ + ": " + entity + (this.entityMap.containsKey(entity.getId()) ? " ALREADY CONTAINED (This would have crashed your server)" : ""))
+ .printStackTrace();
+ return;
+ }
+ // Paper end
if (!(entity instanceof EnderDragonPart)) {
EntityType<?> entitytypes = entity.getType();
int i = entitytypes.clientTrackingRange() * 16;
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
public void onTrackingStart(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
- ServerLevel.this.getChunkSource().addEntity(entity);
+ // ServerLevel.this.getChunkSource().addEntity(entity); // Paper - moved down below valid=true
if (entity instanceof ServerPlayer) {
ServerLevel.this.players.add((ServerPlayer) entity);
ServerLevel.this.updateSleepingPlayerList();
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
}
entity.valid = true; // CraftBukkit
+ ServerLevel.this.getChunkSource().addEntity(entity);
}
public void onTrackingEnd(Entity entity) {

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@ -0,0 +1,21 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 3 Mar 2020 05:26:40 +0000
Subject: [PATCH] Prevent teleporting dead entities
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
}
private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<ClientboundPlayerPositionPacket.RelativeArgument> set, boolean flag) {
+ if (player.isRemoved()) {
+ LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());
+ return;
+ }
// CraftBukkit start
if (Float.isNaN(f)) {
f = 0;

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@ -0,0 +1,25 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:50:42 -0400
Subject: [PATCH] Remote Connections shouldn't hold up shutdown
Bugs in the connection logic appears to leave stale connections even, preventing shutdown
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
}
if (this.rconThread != null) {
- this.rconThread.stop();
+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
}
if (this.queryThreadGs4 != null) {
- this.queryThreadGs4.stop();
+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
}
System.exit(0); // CraftBukkit

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@ -0,0 +1,75 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Sat, 21 Dec 2019 15:22:09 -0500
Subject: [PATCH] Tracking Range Improvements
Sets tracking range of watermobs to animals instead of misc and simplifies code
Also ignores Enderdragon, defaulting it to Mojang's setting
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
int j = entity.getType().clientTrackingRange() * 16;
+ j = org.spigotmc.TrackingRange.getEntityTrackingRange(entity, j); // Paper
if (j > i) {
i = j;
diff --git a/src/main/java/org/spigotmc/TrackingRange.java b/src/main/java/org/spigotmc/TrackingRange.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/TrackingRange.java
+++ b/src/main/java/org/spigotmc/TrackingRange.java
@@ -0,0 +0,0 @@ import net.minecraft.world.entity.ExperienceOrb;
import net.minecraft.world.entity.decoration.ItemFrame;
import net.minecraft.world.entity.decoration.Painting;
import net.minecraft.world.entity.item.ItemEntity;
-import net.minecraft.world.entity.monster.Ghast;
public class TrackingRange
{
@@ -0,0 +0,0 @@ public class TrackingRange
if ( entity instanceof ServerPlayer )
{
return config.playerTrackingRange;
- } else if ( entity.activationType == ActivationRange.ActivationType.MONSTER || entity.activationType == ActivationRange.ActivationType.RAIDER )
- {
- return config.monsterTrackingRange;
- } else if ( entity instanceof Ghast )
- {
- if ( config.monsterTrackingRange > config.monsterActivationRange )
- {
+ // Paper start - Simplify and set water mobs to animal tracking range
+ }
+ switch (entity.activationType) {
+ case RAIDER:
+ case MONSTER:
+ case FLYING_MONSTER:
return config.monsterTrackingRange;
- } else
- {
- return config.monsterActivationRange;
- }
- } else if ( entity.activationType == ActivationRange.ActivationType.ANIMAL )
- {
- return config.animalTrackingRange;
- } else if ( entity instanceof ItemFrame || entity instanceof Painting || entity instanceof ItemEntity || entity instanceof ExperienceOrb )
+ case WATER:
+ case VILLAGER:
+ case ANIMAL:
+ return config.animalTrackingRange;
+ case MISC:
+ }
+ if ( entity instanceof ItemFrame || entity instanceof Painting || entity instanceof ItemEntity || entity instanceof ExperienceOrb )
+ // Paper end
{
return config.miscTrackingRange;
} else
{
+ if (entity instanceof net.minecraft.world.entity.boss.enderdragon.EnderDragon) return ((net.minecraft.server.level.ServerLevel)(entity.getCommandSenderWorld())).getChunkSource().chunkMap.getLoadViewDistance(); // Paper - enderdragon is exempt
return config.otherTrackingRange;
}
}

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@ -0,0 +1,18 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 7 Mar 2020 00:07:51 +0000
Subject: [PATCH] Validate tripwire hook placement before update
diff --git a/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java b/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java
@@ -0,0 +0,0 @@ public class TripWireHookBlock extends Block {
this.playSound(world, pos, flag4, flag5, flag2, flag3);
if (!beingRemoved) {
+ if (world.getBlockState(pos).getBlock() == Blocks.TRIPWIRE_HOOK) // Paper - validate
world.setBlock(pos, (BlockState) iblockdata3.setValue(TripWireHookBlock.FACING, enumdirection), 3);
if (flag1) {
this.notifyNeighbors(world, pos, enumdirection);

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@ -0,0 +1,30 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Sun, 1 Mar 2020 22:43:24 +0100
Subject: [PATCH] add hand to BlockMultiPlaceEvent
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -0,0 +0,0 @@ public class CraftEventFactory {
}
org.bukkit.inventory.ItemStack item;
+ //Paper start - add hand to BlockMultiPlaceEvent
+ EquipmentSlot equipmentSlot;
if (hand == InteractionHand.MAIN_HAND) {
item = player.getInventory().getItemInMainHand();
+ equipmentSlot = EquipmentSlot.HAND;
} else {
item = player.getInventory().getItemInOffHand();
+ equipmentSlot = EquipmentSlot.OFF_HAND;
}
- BlockMultiPlaceEvent event = new BlockMultiPlaceEvent(blockStates, blockClicked, item, player, canBuild);
+ BlockMultiPlaceEvent event = new BlockMultiPlaceEvent(blockStates, blockClicked, item, player, canBuild, equipmentSlot);
+ //Paper end
craftServer.getPluginManager().callEvent(event);
return event;